Player Matchup

Cliodhna
Cliodhna
DarthVesskel
Cliodhna
Level 92
God Stats
1W - 5L
1,500 SR
Queue Stats
138W - 197L
1,317 Elo+
Party 1
Sun Wukong
Sun Wukong
FrostyPete
Sun Wukong
Level 63
God Stats
11W - 6L
1,633 SR
Queue Stats
82W - 85L
1,418 Elo+
Solo
Skadi
Skadi
Joannadark117
Skadi
Level 29
God Stats
10W - 20L
1,484 SR
Queue Stats
16W - 34L
1,431 Elo+
Party 1
Fafnir
Fafnir
Kdegonia
Fafnir
Level 109
God Stats
2W - 1L
1,730 SR
Queue Stats
43W - 53L
1,433 Elo+
Party 1
Poseidon
Poseidon
MrJuicyJuice
Poseidon
Level 129
God Stats
1W - 6L
1,174 SR
Queue Stats
163W - 248L
1,359 Elo+
Party 1
Team Averages
Level 84
1,504 SR
1,392 Elo+

VS

Team Averages
Level 59
1,479 SR
1,436 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Medievalfellow
Sylvanus
Level 25
God Stats
6W - 5L
1,364 SR
Queue Stats
24W - 22L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
MidgardChampion
Cliodhna
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 104L
1,421 Elo+
Party 2
Hercules
Hercules
RealTraumatized
Hercules
Level 78
God Stats
5W - 3L
1,462 SR
Queue Stats
118W - 168L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
RyzeTheRaven
Danzaburou
Level 46
God Stats
14W - 12L
1,572 SR
Queue Stats
89W - 107L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DarthVesskel
Cliodhna
16
3 / 6 / 6
9,938
473
10,974
14,452
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
FrostyPete
Sun Wukong
18
5 / 2 / 2
11,316
539
11,435
12,312
7,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 2
8,384
399
10,279
11,289
3,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Kdegonia
Fafnir
14
2 / 5 / 2
9,480
451
10,359
22,105
22,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
MrJuicyJuice
Poseidon
13
1 / 7 / 0
8,643
412
4,337
9,113
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
11 / 1 / 3
12,361
589
14,445
13,702
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
15
0 / 2 / 9
8,723
415
6,718
12,867
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
18
10 / 4 / 2
11,163
532
10,340
14,805
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
16
1 / 4 / 0
9,512
453
3,168
13,444
15,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
RyzeTheRaven
Danzaburou
15
4 / 2 / 6
9,381
447
11,605
14,916
6,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
26
26
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
1
3
12.5
L
Cliodhna
DarthVesskel
Cliodhna
3
6
6
1
L
Sun Wukong
FrostyPete
Sun Wukong
5
2
2
3
L
2
6
2
0.5
L
Fafnir
Kdegonia
Fafnir
2
5
2
0.6
W
Sylvanus
0
2
9
2.25
W
Cliodhna
10
4
2
2.75
L
Poseidon
MrJuicyJuice
Poseidon
1
7
0
0.14
W
Hercules
1
4
0
0.25
W
Danzaburou
RyzeTheRaven
Danzaburou
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,384
Damage
46,276
69,271
Taken
69,734
42,544
Mitigated
48,522
16,788
Healing
29,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,445
700
83
6,965
13,702
6,524
288
2,970
10,732
86,937
0
L
Cliodhna
DarthVesskel
Cliodhna
10,974
1,374
0
1,206
14,452
5,541
0
5,843
8,527
102
65,368
L
Sun Wukong
FrostyPete
Sun Wukong
11,435
3,104
0
5,189
12,312
7,531
68
2,559
9,198
0
74,941
L
10,279
6,334
0
1,199
11,289
3,727
887
2,821
8,468
0
47,212
L
Fafnir
Kdegonia
Fafnir
10,359
3,284
380
7,654
22,105
22,793
171
4,784
17,321
36,108
0
W
Sylvanus
6,718
1,946
2,619
3,891
12,867
14,204
155
4,386
8,481
28,286
0
W
Cliodhna
10,340
1,322
0
5,232
14,805
5,905
0
1,756
13,049
0
79,233
L
Poseidon
MrJuicyJuice
Poseidon
4,337
654
0
1,160
9,113
2,952
0
5,517
3,596
48,520
0
W
Hercules
3,168
1,134
0
4,139
13,444
15,658
648
0
13,444
6,102
45,111
W
Danzaburou
RyzeTheRaven
Danzaburou
11,605
4,745
0
6,412
14,916
6,231
312
5,686
9,230
0
72,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
51,140
490
Minions Killed
558
0
Camps Cleared
0
1,802,154
Distance Traveled
1,835,471
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,361
589
147
7
0
379,463
1
L
Cliodhna
9,938
473
95
5
0
408,354
1
L
Sun Wukong
11,316
539
158
8
0
451,764
9
L
Skadi
8,384
399
84
4
0
301,187
2
L
Fafnir
9,480
451
47
2
0
345,534
0
W
Sylvanus
8,723
415
43
2
0
292,791
4
W
Cliodhna
11,163
532
144
7
0
443,284
0
L
Poseidon
8,643
412
106
5
0
295,315
1
W
Hercules
9,512
453
107
5
0
345,994
4
W
Danzaburou
9,381
447
117
6
0
373,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role