Player Matchup

Chronos
Chronos
ErikRedsun
Chronos
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 13L
1,561 Elo+
Party 1
Vulcan
Vulcan
JonUruky
Vulcan
Level 28
God Stats
7W - 1L
1,673 SR
Queue Stats
10W - 5L
1,672 Elo+
Party 1
Yemoja
Yemoja
Kioraga
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,478 Elo+
Party 1
Medusa
Medusa
harmeneiye
Medusa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 30L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
purrkuraimada
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 23L
1,489 Elo+
Party 1
Team Averages
Level 18
1,535 SR
1,547 Elo+

VS

Team Averages
Level 16
1,564 SR
1,484 Elo+
Nemesis
Nemesis
 
Nemesis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SergoUA
Guan Yu
Level 4
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 2L
1,419 Elo+
Solo
Cliodhna
Cliodhna
Sivy77
Cliodhna
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,479 Elo+
Solo
Persephone
Persephone
Treturion
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Treumatic
Cthulhu
Level 16
God Stats
6W - 5L
1,623 SR
Queue Stats
12W - 11L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ErikRedsun
Chronos
9
1 / 0 / 2
5,531
553
2,792
3,064
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
JonUruky
Vulcan
11
5 / 0 / 4
6,920
692
6,000
4,932
1,855
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Kioraga
Yemoja
8
0 / 0 / 2
5,410
541
737
2,771
1,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
harmeneiye
Medusa
13
12 / 0 / 3
8,039
804
7,390
5,441
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
12
7 / 0 / 2
7,085
709
4,744
5,986
4,036
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 7 / 0
3,964
396
2,275
7,628
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
SergoUA
Guan Yu
6
0 / 6 / 0
4,106
411
2,440
7,891
4,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Sivy77
Cliodhna
5
0 / 3 / 0
4,195
420
1,567
4,285
1,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Treturion
Persephone
5
0 / 8 / 0
4,066
407
1,504
5,944
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Treumatic
Cthulhu
5
0 / 2 / 0
3,858
386
2,139
4,018
1,118
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
25
Kills
0
0
Deaths
26
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
7
0
0
W
Chronos
ErikRedsun
Chronos
1
0
2
2
W
Vulcan
JonUruky
Vulcan
5
0
4
7
W
Yemoja
Kioraga
Yemoja
0
0
2
1
L
Guan Yu
SergoUA
Guan Yu
0
6
0
0
L
Cliodhna
Sivy77
Cliodhna
0
3
0
0
L
Persephone
Treturion
Persephone
0
8
0
0
L
Cthulhu
Treumatic
Cthulhu
0
2
0
0
W
Medusa
harmeneiye
Medusa
12
0
3
13.5
W
Guan Yu
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,663
Damage
9,925
22,194
Taken
29,766
10,734
Mitigated
9,902
10,787
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,275
638
0
737
7,628
2,091
0
2,782
4,846
0
11,156
W
Chronos
ErikRedsun
Chronos
2,792
821
0
768
3,064
1,061
2,706
554
2,510
20,666
3,678
W
Vulcan
JonUruky
Vulcan
6,000
1,688
0
2,312
4,932
1,855
1,055
524
4,364
33,003
0
W
Yemoja
Kioraga
Yemoja
737
542
275
1,048
2,771
1,493
494
842
1,929
5,444
0
L
Guan Yu
SergoUA
Guan Yu
2,440
483
176
1,194
7,891
4,451
0
2,923
4,968
0
15,549
L
Cliodhna
Sivy77
Cliodhna
1,567
419
0
978
4,285
1,330
0
196
4,089
0
16,321
L
Persephone
Treturion
Persephone
1,504
363
0
354
5,944
912
0
1,900
4,036
13,302
0
L
Cthulhu
Treumatic
Cthulhu
2,139
175
0
618
4,018
1,118
0
1,508
2,510
6,902
0
W
Medusa
harmeneiye
Medusa
7,390
3,638
0
2,340
5,441
2,289
1,259
357
5,044
0
47,511
W
Guan Yu
4,744
938
219
3,825
5,986
4,036
0
1,180
4,704
0
31,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
20,189
282
Minions Killed
120
0
Camps Cleared
0
929,541
Distance Traveled
823,824
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,964
396
24
2
0
180,242
2
W
Chronos
5,531
553
55
6
0
166,597
3
W
Vulcan
6,920
692
61
6
0
193,530
0
W
Yemoja
5,410
541
5
1
0
159,526
2
L
Guan Yu
4,106
411
26
3
0
178,828
0
L
Cliodhna
4,195
420
41
4
0
129,067
0
L
Persephone
4,066
407
18
2
0
175,124
2
L
Cthulhu
3,858
386
11
1
0
160,563
1
W
Medusa
8,039
804
89
9
0
202,292
1
W
Guan Yu
7,085
709
72
7
0
207,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role