Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GT3000
Chaac
Level 147
God Stats
11W - 11L
1,459 SR
Queue Stats
358W - 396L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
llBlue_Queenll
Kukulkan
Level 29
God Stats
18W - 20L
1,545 SR
Queue Stats
93W - 82L
1,451 Elo+
Party 1
Team Averages
Level 104
1,501 SR
1,462 Elo+

VS

Team Averages
Level 7
1,494 SR
1,308 Elo+
Ares
Ares
GHOSTKojak
Ares
Level 7
God Stats
8W - 7L
1,482 SR
Queue Stats
8W - 7L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
La_rat_beu
Baron Samedi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,308 Elo+
Party 2
Tyr
Tyr
Set_Bless_U
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 6 / 4
10,775
539
14,945
16,927
6,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
GT3000
Chaac
13
1 / 9 / 4
10,644
532
13,909
30,542
40,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
15
4 / 8 / 0
12,235
612
18,127
14,793
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
13,121
656
6,829
20,592
21,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
La_rat_beu
Baron Samedi
17
8 / 2 / 13
13,496
675
23,549
18,558
11,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
12 / 1 / 11
13,860
693
25,502
24,632
21,653
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
22
23
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
4
0.33
W
2
2
14
4.5
L
Chaac
GT3000
Chaac
1
9
4
0.33
W
Baron Samedi
La_rat_beu
Baron Samedi
8
2
13
7.25
W
12
1
11
17.5
L
Kukulkan
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,981
Damage
55,880
62,262
Taken
63,782
52,738
Mitigated
54,717
10,218
Healing
25,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
14,945
6,383
0
3,364
16,927
6,048
0
9,060
7,441
0
51,360
W
6,829
252
0
3,585
20,592
21,884
970
9,221
10,732
16,241
0
L
Chaac
GT3000
Chaac
13,909
787
0
6,323
30,542
40,702
0
14,764
15,058
0
27,573
W
Baron Samedi
La_rat_beu
Baron Samedi
23,549
1,208
6,804
8,621
18,558
11,180
899
4,776
13,158
64,022
0
W
25,502
3,366
0
6,981
24,632
21,653
1,303
5,807
18,246
0
54,992
L
Kukulkan
18,127
1,144
0
531
14,793
5,988
0
5,782
8,707
55,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
40,477
200
Minions Killed
151
7
Camps Cleared
7
920,534
Distance Traveled
1,127,925
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,775
539
72
4
6
304,078
1
W
Ares
13,121
656
19
1
3
370,012
0
L
Chaac
10,644
532
27
1
0
300,789
0
W
Baron Samedi
13,496
675
73
4
2
353,066
6
W
Tyr
13,860
693
59
3
2
404,847
3
L
Kukulkan
12,235
612
101
5
1
315,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role