Player Matchup

Ymir
Ymir
Auerce-_-IsHere
Ymir
Level 11
God Stats
0W - 1L
1,740 SR
Queue Stats
9W - 18L
1,277 Elo+
Solo
Merlin
Merlin
ITS_Deimos-197
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 60L
1,270 Elo+
Party 2
King Arthur
King Arthur
SheitaneWyW62
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,196 Elo+
Solo
Neith
Neith
fritsmara94
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,308 Elo+
Party 2
Thanatos
Thanatos
llllMllillcllll
Thanatos
Level 47
God Stats
15W - 19L
1,451 SR
Queue Stats
51W - 76L
1,277 Elo+
Party 2
Team Averages
Level 19
1,538 SR
1,266 Elo+

VS

Team Averages
Level 21
1,555 SR
1,228 Elo+
Ganesha
Ganesha
Hemokinesis
Ganesha
Level 24
God Stats
8W - 8L
1,309 SR
Queue Stats
108W - 143L
1,213 Elo+
Party 1
Sol
Sol
KODIAC-MARMOSET
Sol
Level 24
God Stats
2W - 0L
1,740 SR
Queue Stats
27W - 52L
1,221 Elo+
Party 1
Jing Wei
Jing Wei
Kizza_moor
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 68L
1,216 Elo+
Party 1
Nike
Nike
Madara_Uchiha776
Nike
Level 22
God Stats
7W - 1L
1,724 SR
Queue Stats
102W - 118L
1,293 Elo+
Party 1
Kali
Kali
zTheFallenAngelz
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 88L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
8,237
374
5,194
8,930
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 11 / 3
9,519
433
12,247
15,378
5,188
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
SheitaneWyW62
King Arthur
10
1 / 9 / 3
7,676
349
4,927
16,151
10,625
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 12 / 2
8,654
393
7,348
15,093
4,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
19
13 / 5 / 2
12,750
580
19,135
20,416
8,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hemokinesis
Ganesha
16
0 / 1 / 18
10,472
476
5,676
10,778
9,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
12 / 2 / 6
12,421
565
18,761
13,597
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Kizza_moor
Jing Wei
17
9 / 4 / 4
11,216
510
10,195
13,717
4,937
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 5 / 11
12,070
549
12,421
17,441
19,410
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 8 / 7
12,714
578
8,716
20,704
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
19
Kills
37
40
Deaths
20
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Ganesha
Hemokinesis
Ganesha
0
1
18
9
L
2
11
3
0.32
W
12
2
6
7.5
W
Jing Wei
Kizza_moor
Jing Wei
9
4
4
2.75
W
9
5
11
2.9
L
King Arthur
SheitaneWyW62
King Arthur
1
9
3
0.28
L
0
12
2
0.08
L
Thanatos
13
5
2
2.8
W
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,851
Damage
55,769
75,968
Taken
76,237
33,020
Mitigated
46,747
19,060
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,194
778
0
2,785
8,930
4,039
0
2,898
6,032
27,268
0
W
Ganesha
Hemokinesis
Ganesha
5,676
586
519
2,234
10,778
9,614
1,459
1,342
9,436
35,745
0
L
12,247
573
0
0
15,378
5,188
892
6,532
8,846
56,747
0
W
18,761
4,666
0
5,154
13,597
4,955
3,126
4,637
8,960
59,549
5,477
W
Jing Wei
Kizza_moor
Jing Wei
10,195
9,021
0
4,277
13,717
4,937
7,025
1,527
12,190
0
54,495
W
12,421
4,270
0
4,040
17,441
19,410
2,550
5,185
12,113
0
52,790
L
King Arthur
SheitaneWyW62
King Arthur
4,927
714
0
0
16,151
10,625
234
4,459
11,692
0
26,759
L
7,348
4,000
0
554
15,093
4,544
122
4,222
10,871
0
42,298
L
Thanatos
19,135
7,354
0
15,721
20,416
8,624
0
4,974
15,442
0
90,035
W
8,716
3,550
0
6,047
20,704
7,831
2,703
4,561
16,097
0
68,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,836
Gold Earned
58,893
412
Minions Killed
461
0
Camps Cleared
0
1,577,998
Distance Traveled
1,910,273
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,237
374
66
3
0
200,167
3
W
Ganesha
10,472
476
10
0
0
378,110
4
L
Merlin
9,519
433
91
4
0
338,287
2
W
Sol
12,421
565
127
6
0
405,374
4
W
Jing Wei
11,216
510
120
5
0
380,572
2
W
Nike
12,070
549
91
4
0
377,406
8
L
King Arthur
7,676
349
50
2
0
310,528
0
L
Neith
8,654
393
94
4
0
309,982
0
L
Thanatos
12,750
580
111
5
0
419,034
3
W
Kali
12,714
578
113
5
0
368,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role