Player Matchup

Cupid
Cupid
Rimartx_ds3
Cupid
Level 29
God Stats
0W - 1L
1,442 SR
Queue Stats
2W - 7L
1,234 Elo+
Party 2
Tyr
Tyr
joshiesquid
Tyr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
xXNadalonXx
Hades
Level 102
God Stats
0W - 3L
1,616 SR
Queue Stats
46W - 63L
1,389 Elo+
Party 2
Team Averages
Level 46
1,519 SR
1,374 Elo+

VS

Team Averages
Level 51
1,570 SR
1,392 Elo+
Thor
Thor
Beckillianovitch
Thor
Level 29
God Stats
3W - 1L
1,579 SR
Queue Stats
46W - 86L
1,301 Elo+
Party 1
Chaac
Chaac
BuBuLow_MT
Chaac
Level 52
God Stats
13W - 11L
1,668 SR
Queue Stats
40W - 51L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
Mortal__BLaZeR31
Kukulkan
Level 73
God Stats
15W - 20L
1,463 SR
Queue Stats
375W - 371L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
12,985
649
20,525
22,747
8,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
0 / 1 / 1
8,971
449
390
1,991
841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
12 / 5 / 5
14,023
701
24,953
32,443
19,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 3
13,072
654
11,127
17,909
13,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
17
5 / 4 / 5
13,982
699
17,708
29,379
34,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 6 / 8
13,033
652
21,191
12,912
5,109
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
17
Kills
11
11
Deaths
18
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
8
3
0.81
W
Chaac
5
4
5
1.88
W
1
6
8
0.83
L
5
5
7
1.7
L
0
1
1
0.5
L
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,868
Damage
50,026
57,181
Taken
60,200
28,240
Mitigated
53,440
21,179
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,127
2,106
0
1,992
17,909
13,639
1,240
8,179
9,730
0
34,747
W
Chaac
17,708
4,042
543
11,978
29,379
34,692
76
9,569
19,810
0
41,547
W
21,191
1,771
0
1,377
12,912
5,109
1,582
7,819
5,093
66,979
0
L
20,525
13,498
102
5,917
22,747
8,376
0
7,405
14,597
0
58,419
L
390
197
34
295
1,991
841
0
167
1,672
0
938
L
24,953
1,804
251
14,580
32,443
19,023
344
14,263
16,902
59,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
40,087
181
Minions Killed
186
7
Camps Cleared
10
726,186
Distance Traveled
1,052,876
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,072
654
46
2
5
328,415
2
W
Chaac
13,982
699
38
2
0
385,954
7
W
Kukulkan
13,033
652
102
5
5
338,507
3
L
Cupid
12,985
649
86
4
5
359,645
0
L
Tyr
8,971
449
0
0
0
26,769
1
L
Hades
14,023
701
95
5
2
339,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role