Player Matchup

Da Ji
Da Ji
CleefWastewood
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,007 Elo+
Party 2
Sobek
Sobek
Pantristev
Sobek
Level 48
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 2
Heimdallr
Heimdallr
SCIMMIOUHUHUHUH
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,094 Elo+
Party 2
Team Averages
Level 43
1,440 SR
1,078 Elo+

VS

Team Averages
Level 47
1,395 SR
1,338 Elo+
Tyr
Tyr
ElGancho33
Tyr
Level 87
God Stats
2W - 3L
1,185 SR
Queue Stats
10W - 7L
1,415 Elo+
Solo
Cliodhna
Cliodhna
Slothou
Cliodhna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,325 Elo+
Party 1
Nox
Nox
pridou
Nox
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,282
628
4,021
7,501
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
10
1 / 3 / 1
6,352
635
2,473
6,479
6,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SCIMMIOUHUHUHUH
Heimdallr
10
1 / 4 / 1
6,522
652
5,064
7,065
2,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,779
778
7,405
8,172
5,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Slothou
Cliodhna
12
6 / 0 / 7
8,385
839
6,760
4,419
1,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nox
pridou
Nox
12
3 / 2 / 8
7,556
756
2,972
4,245
1,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
13
13
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
4
1
7
7.5
L
Sobek
1
3
1
0.5
L
Heimdallr
SCIMMIOUHUHUHUH
Heimdallr
1
4
1
0.38
W
Cliodhna
Slothou
Cliodhna
6
0
7
9.5
W
Nox
pridou
Nox
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,558
Damage
17,137
21,045
Taken
16,836
12,373
Mitigated
8,753
1,935
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,021
1,231
0
403
7,501
3,034
0
1,229
6,272
0
12,014
W
7,405
1,638
0
3,110
8,172
5,757
320
1,151
7,021
72
17,980
L
Sobek
2,473
62
0
1,110
6,479
6,835
0
1,338
5,141
7,666
0
L
Heimdallr
SCIMMIOUHUHUHUH
Heimdallr
5,064
1,852
76
346
7,065
2,504
0
875
6,190
0
20,356
W
Cliodhna
Slothou
Cliodhna
6,760
451
0
428
4,419
1,559
270
783
3,636
0
15,850
W
Nox
pridou
Nox
2,972
709
189
595
4,245
1,437
328
956
3,289
18,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,156
Gold Earned
23,720
78
Minions Killed
87
3
Camps Cleared
5
537,548
Distance Traveled
705,330
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,282
628
23
2
3
169,730
1
W
Tyr
7,779
778
20
2
1
287,465
4
L
Sobek
6,352
635
19
2
0
184,379
0
L
Heimdallr
6,522
652
36
4
0
183,439
0
W
Cliodhna
8,385
839
28
3
2
247,552
0
W
Nox
7,556
756
39
4
2
170,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role