Player Matchup

Janus
Janus
Kyoukitatsu
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,235 Elo+
Party 1
Chronos
Chronos
LocoLupine
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,338 Elo+
Party 1
Sylvanus
Sylvanus
Taishakten
Sylvanus
Level 94
God Stats
1W - 1L
1,441 SR
Queue Stats
8W - 11L
1,305 Elo+
Party 1
Arachne
Arachne
hacknslash2513
Arachne
Level 68
God Stats
10W - 6L
1,593 SR
Queue Stats
262W - 324L
1,313 Elo+
Party 2
Thoth
Thoth
marascont
Thoth
Level 53
God Stats
8W - 4L
1,695 SR
Queue Stats
201W - 241L
1,430 Elo+
Party 2
Team Averages
Level 66
1,546 SR
1,324 Elo+

VS

Team Averages
Level 87
1,552 SR
1,278 Elo+
Horus
Horus
Backside_Brawler
Horus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,349 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
His Jigginess
Ah Muzen Cab
Level 108
God Stats
17W - 11L
1,521 SR
Queue Stats
370W - 394L
1,353 Elo+
Party 3
Sol
Sol
Jsnake219
Sol
Level 23
God Stats
3W - 2L
1,737 SR
Queue Stats
54W - 95L
1,313 Elo+
Party 3
Cliodhna
Cliodhna
LeafNinjaLoki
Cliodhna
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
647W - 582L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
sinistergraphixx
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 13
9,059
647
7,113
11,643
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
LocoLupine
Chronos
17
3 / 3 / 15
10,194
728
12,378
11,287
5,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Taishakten
Sylvanus
20
6 / 2 / 18
11,414
815
15,786
21,912
19,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
11 / 9 / 7
12,132
867
12,233
17,192
7,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
marascont
Thoth
20
8 / 2 / 12
11,974
855
19,242
13,046
6,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
8,803
629
2,985
20,060
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
His Jigginess
Ah Muzen Cab
19
4 / 4 / 12
10,301
736
25,114
17,325
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 6 / 2
11,830
845
24,908
16,493
5,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
LeafNinjaLoki
Cliodhna
16
2 / 7 / 8
9,249
661
8,304
14,320
4,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
14
0 / 7 / 6
8,055
575
3,011
10,784
5,331

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
28
Kills
21
21
Deaths
28
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
Ah Muzen Cab
His Jigginess
Ah Muzen Cab
4
4
12
2.5
L
14
6
2
2.5
W
0
5
13
1.3
L
Cliodhna
LeafNinjaLoki
Cliodhna
2
7
8
0.86
W
Chronos
LocoLupine
Chronos
3
3
15
3.5
W
Sylvanus
Taishakten
Sylvanus
6
2
18
7.5
W
11
9
7
1.61
W
Thoth
marascont
Thoth
8
2
12
7
L
Zhong Kui
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,752
Damage
64,322
75,080
Taken
78,982
43,630
Mitigated
36,752
38,377
Healing
29,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,985
1,155
3,313
8,181
20,060
14,777
0
13,238
6,762
0
8,113
L
Ah Muzen Cab
His Jigginess
Ah Muzen Cab
25,114
9,067
911
7,356
17,325
6,355
261
12,634
4,465
0
53,330
L
24,908
6,747
736
5,840
16,493
5,327
122
12,517
3,794
42,399
0
W
7,113
1,255
777
611
11,643
5,134
629
4,977
6,666
14,958
0
L
Cliodhna
LeafNinjaLoki
Cliodhna
8,304
195
524
1,928
14,320
4,962
0
9,220
5,050
0
24,960
W
Chronos
LocoLupine
Chronos
12,378
5,746
32
1,553
11,287
5,682
1,701
3,547
7,740
21,664
0
W
Sylvanus
Taishakten
Sylvanus
15,786
2,458
13,856
14,163
21,912
19,038
247
6,953
14,959
25,170
0
W
12,233
8,766
745
2,471
17,192
7,569
552
8,337
8,855
0
19,765
W
Thoth
marascont
Thoth
19,242
779
1,648
2,521
13,046
6,207
209
4,105
8,941
46,097
0
L
Zhong Kui
3,011
157
63
160
10,784
5,331
0
6,286
4,392
6,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,773
Gold Earned
48,238
161
Minions Killed
190
0
Camps Cleared
0
1,255,960
Distance Traveled
1,065,301
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,803
629
5
0
0
189,585
0
L
Ah Muzen Cab
10,301
736
77
6
0
227,815
5
L
Sol
11,830
845
54
4
0
219,437
3
W
Janus
9,059
647
42
3
0
213,516
0
L
Cliodhna
9,249
661
42
3
0
262,252
3
W
Chronos
10,194
728
23
2
0
259,027
0
W
Sylvanus
11,414
815
23
2
0
256,517
0
W
Arachne
12,132
867
12
1
0
237,392
0
W
Thoth
11,974
855
61
4
0
289,508
0
L
Zhong Kui
8,055
575
12
1
0
166,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role