Player Matchup

Da Ji
Da Ji
Arthfeal
Da Ji
Level 131
God Stats
2W - 2L
1,530 SR
Queue Stats
90W - 99L
1,531 Elo+
Solo
Ymir
Ymir
Fivevanegas91
Ymir
Level 160
God Stats
5W - 5L
1,526 SR
Queue Stats
657W - 694L
1,473 Elo+
Solo
Nu Wa
Nu Wa
LabelSlays
Nu Wa
Level 131
God Stats
9W - 3L
1,738 SR
Queue Stats
402W - 352L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
NotSnak
Ao Kuang
Level 129
God Stats
6W - 3L
1,834 SR
Queue Stats
349W - 297L
1,593 Elo+
Party 1
Hercules
Hercules
Too Blissful
Hercules
Level 35
God Stats
1W - 3L
1,209 SR
Queue Stats
42W - 40L
1,558 Elo+
Party 1
Team Averages
Level 117
1,567 SR
1,533 Elo+

VS

Team Averages
Level 111
1,468 SR
1,544 Elo+
Tsukuyomi
Tsukuyomi
Breckenridge
Tsukuyomi
Level 111
God Stats
0W - 2L
1,257 SR
Queue Stats
67W - 82L
1,463 Elo+
Solo
Amaterasu
Amaterasu
IzzzyWow
Amaterasu
Level 86
God Stats
4W - 1L
1,779 SR
Queue Stats
516W - 532L
1,575 Elo+
Solo
Thanatos
Thanatos
Peak Rocket4051
Thanatos
Level 143
God Stats
0W - 2L
1,313 SR
Queue Stats
51W - 64L
1,485 Elo+
Party 2
Janus
Janus
SK00T3RS
Janus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 75L
1,557 Elo+
Party 2
Geb
Geb
SenseiRayn
Geb
Level 126
God Stats
1W - 1L
1,493 SR
Queue Stats
187W - 177L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arthfeal
Da Ji
20
9 / 4 / 15
12,480
832
17,797
12,598
7,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 3 / 21
12,427
828
8,171
16,216
16,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
19
9 / 4 / 17
12,424
828
14,436
11,061
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
NotSnak
Ao Kuang
20
19 / 5 / 10
14,012
934
25,439
17,688
6,077
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Too Blissful
Hercules
19
1 / 2 / 23
11,379
759
8,403
29,742
16,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Breckenridge
Tsukuyomi
17
1 / 9 / 4
9,423
628
8,702
14,298
5,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
IzzzyWow
Amaterasu
13
1 / 7 / 8
9,413
628
7,118
18,321
14,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
17
5 / 9 / 9
10,984
732
6,590
15,400
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
SK00T3RS
Janus
20
5 / 7 / 7
12,777
852
24,468
15,801
6,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 9 / 7
10,738
716
19,374
21,495
18,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
53
41
Kills
18
18
Deaths
41
86
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Arthfeal
Da Ji
9
4
15
4.13
L
Tsukuyomi
Breckenridge
Tsukuyomi
1
9
4
0.33
W
3
3
21
4.5
L
Amaterasu
IzzzyWow
Amaterasu
1
7
8
0.71
W
Nu Wa
9
4
17
4.38
W
Ao Kuang
NotSnak
Ao Kuang
19
5
10
4.8
L
Thanatos
5
9
9
1.06
L
Janus
SK00T3RS
Janus
5
7
7
1.21
L
6
9
7
1.06
W
Hercules
Too Blissful
Hercules
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,246
Damage
66,252
87,305
Taken
85,315
50,509
Mitigated
50,350
40,613
Healing
18,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Arthfeal
Da Ji
17,797
6,328
2,018
3,470
12,598
7,769
2,690
6,081
6,517
0
27,058
L
Tsukuyomi
Breckenridge
Tsukuyomi
8,702
1,130
583
689
14,298
5,343
511
5,735
8,563
0
22,122
W
8,171
956
950
4,160
16,216
16,459
549
8,108
8,108
23,635
0
L
Amaterasu
IzzzyWow
Amaterasu
7,118
2,370
1,745
3,697
18,321
14,165
268
10,352
7,969
0
13,074
W
Nu Wa
14,436
4,227
579
2,329
11,061
3,979
580
7,023
4,038
41,403
0
W
Ao Kuang
NotSnak
Ao Kuang
25,439
7,788
2,343
6,987
17,688
6,077
1,376
6,754
9,637
45,018
0
L
Thanatos
6,590
1,096
632
4,798
15,400
6,342
258
8,675
6,725
0
11,538
L
Janus
SK00T3RS
Janus
24,468
798
1,757
2,881
15,801
6,168
650
10,123
5,678
68,275
0
L
19,374
1,157
401
1,487
21,495
18,332
0
13,161
8,334
30,658
0
W
Hercules
Too Blissful
Hercules
8,403
1,428
3,410
14,367
29,742
16,225
543
15,093
13,823
0
19,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,722
Gold Earned
53,335
147
Minions Killed
153
0
Camps Cleared
0
1,410,493
Distance Traveled
1,219,239
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,480
832
6
0
0
272,081
0
L
Tsukuyomi
9,423
628
22
1
0
259,820
0
W
Ymir
12,427
828
33
2
0
280,602
1
L
Amaterasu
9,413
628
13
1
0
238,531
5
W
Nu Wa
12,424
828
49
3
0
253,328
0
W
Ao Kuang
14,012
934
41
3
0
295,825
0
L
Thanatos
10,984
732
11
1
0
224,225
1
L
Janus
12,777
852
97
6
0
261,302
0
L
Geb
10,738
716
10
1
0
235,361
0
W
Hercules
11,379
759
18
1
0
308,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role