Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Fizician
King Arthur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,662 Elo+
Party 1
Mulan
Mulan
HellRazor24x
Mulan
Level 60
God Stats
17W - 19L
1,659 SR
Queue Stats
136W - 142L
1,459 Elo+
Party 3
Skadi
Skadi
Shadowwolf1787
Skadi
Level 106
God Stats
5W - 14L
1,484 SR
Queue Stats
55W - 62L
1,469 Elo+
Party 3
Anubis
Anubis
shxckzy
Anubis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,477 Elo+
Party 1
Team Averages
Level 107
1,529 SR
1,513 Elo+

VS

Team Averages
Level 95
1,576 SR
1,443 Elo+
Nu Wa
Nu Wa
KngTasLer
Nu Wa
Level 83
God Stats
13W - 9L
1,545 SR
Queue Stats
169W - 161L
1,414 Elo+
Solo
Cliodhna
Cliodhna
SaltyAlfredo
Cliodhna
Level 82
God Stats
5W - 0L
1,500 SR
Queue Stats
406W - 433L
1,430 Elo+
Party 2
Khepri
Khepri
SamuraiSyd
Khepri
Level 107
God Stats
4W - 1L
1,522 SR
Queue Stats
337W - 346L
1,489 Elo+
Party 2
Skadi
Skadi
ScodaWithLime
Skadi
Level 104
God Stats
38W - 65L
1,423 SR
Queue Stats
230W - 455L
1,379 Elo+
Solo
Bellona
Bellona
loboloco6467
Bellona
Level 101
God Stats
21W - 6L
1,890 SR
Queue Stats
95W - 82L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 1 / 2
7,477
575
5,699
8,375
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Fizician
King Arthur
10
2 / 5 / 0
6,164
474
4,221
9,825
5,203
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 5 / 1
5,247
404
3,888
8,864
5,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 1 / 1
5,898
454
3,703
6,827
1,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
shxckzy
Anubis
12
4 / 6 / 0
7,264
559
6,823
9,576
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KngTasLer
Nu Wa
14
1 / 2 / 8
8,398
646
7,883
5,184
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
SaltyAlfredo
Cliodhna
13
3 / 2 / 4
7,658
589
5,229
9,356
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
SamuraiSyd
Khepri
10
0 / 1 / 3
6,500
500
942
3,673
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
5 / 1 / 0
7,753
596
4,907
6,788
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
loboloco6467
Bellona
14
9 / 3 / 1
9,113
701
9,594
10,393
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
18
18
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
1
2
4
L
King Arthur
Fizician
King Arthur
2
5
0
0.4
L
0
5
1
0.1
W
Nu Wa
KngTasLer
Nu Wa
1
2
8
2.5
W
Cliodhna
SaltyAlfredo
Cliodhna
3
2
4
2.5
W
Khepri
SamuraiSyd
Khepri
0
1
3
1.5
W
5
1
0
5
L
0
1
1
0.5
W
Bellona
loboloco6467
Bellona
9
3
1
3.17
L
Anubis
shxckzy
Anubis
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,334
Damage
28,555
43,467
Taken
35,394
18,859
Mitigated
14,198
14,385
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,699
1,240
0
7,072
8,375
3,207
0
1,124
7,117
0
42,430
L
King Arthur
Fizician
King Arthur
4,221
608
0
1,010
9,825
5,203
204
1,557
8,154
0
23,623
L
3,888
894
0
1,322
8,864
5,121
0
1,681
7,083
294
20,942
W
Nu Wa
KngTasLer
Nu Wa
7,883
1,090
0
1,292
5,184
1,148
1,567
3,102
2,082
53,567
0
W
Cliodhna
SaltyAlfredo
Cliodhna
5,229
585
0
3,741
9,356
2,275
0
3,244
6,075
0
41,976
W
Khepri
SamuraiSyd
Khepri
942
95
0
1,017
3,673
1,762
82
36
3,504
17,324
0
W
4,907
2,937
0
2,601
6,788
1,329
976
517
6,153
0
45,900
L
3,703
1,900
0
2,861
6,827
1,669
0
1,031
5,696
0
38,127
W
Bellona
loboloco6467
Bellona
9,594
3,564
0
3,529
10,393
7,684
1,075
477
9,916
0
46,627
L
Anubis
shxckzy
Anubis
6,823
62
0
2,120
9,576
3,659
0
2,732
6,592
43,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
39,422
332
Minions Killed
416
0
Camps Cleared
0
1,199,630
Distance Traveled
1,313,570
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,477
575
75
6
0
293,777
1
L
King Arthur
6,164
474
51
4
0
208,647
1
L
Mulan
5,247
404
42
3
0
252,056
0
W
Nu Wa
8,398
646
130
10
0
255,292
7
W
Cliodhna
7,658
589
76
6
0
279,895
2
W
Khepri
6,500
500
37
3
0
276,307
8
W
Skadi
7,753
596
83
6
0
257,794
3
L
Skadi
5,898
454
65
5
0
228,256
3
W
Bellona
9,113
701
90
7
0
244,282
0
L
Anubis
7,264
559
99
8
0
216,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role