Player Matchup

Ra
Ra
CasualTryhardy
Ra
Level 28
God Stats
5W - 11L
1,368 SR
Queue Stats
219W - 241L
1,511 Elo+
Solo
Poseidon
Poseidon
CauzeBljad
Poseidon
Level 29
God Stats
3W - 1L
1,749 SR
Queue Stats
200W - 179L
1,617 Elo+
Solo
Danzaburou
Danzaburou
DunkDaddy69
Danzaburou
Level 29
God Stats
6W - 2L
1,746 SR
Queue Stats
83W - 69L
1,634 Elo+
Solo
Chaac
Chaac
kevinkun55
Chaac
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 17L
1,629 Elo+
Party 1
Charybdis
Charybdis
wanheda-31-d
Charybdis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 56L
1,570 Elo+
Party 1
Team Averages
Level 26
1,573 SR
1,592 Elo+

VS

Team Averages
Level 37
1,425 SR
1,500 Elo+
Bacchus
Bacchus
Babalustunde
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 2
Olorun
Olorun
FudgeKop
Olorun
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
PurePwnge
Neith
Level 23
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 2
Hun Batz
Hun Batz
Satpie
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,542 Elo+
Party 2
Xing Tian
Xing Tian
ThePoesKlapper
Xing Tian
Level 7
God Stats
1W - 3L
1,326 SR
Queue Stats
4W - 4L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
6,292
629
5,175
2,963
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
CauzeBljad
Poseidon
10
2 / 1 / 8
6,024
602
4,514
4,106
892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DunkDaddy69
Danzaburou
11
7 / 0 / 3
6,991
699
5,149
3,477
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
12
1 / 0 / 1
6,530
653
3,299
4,868
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
wanheda-31-d
Charybdis
11
7 / 0 / 3
7,133
713
3,983
5,011
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Babalustunde
Bacchus
5
0 / 5 / 0
4,004
400
1,245
6,527
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
FudgeKop
Olorun
7
1 / 6 / 0
4,617
462
1,011
6,775
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
PurePwnge
Neith
6
0 / 6 / 0
4,157
416
1,663
4,949
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Satpie
Hun Batz
8
0 / 3 / 1
4,837
484
2,504
7,049
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
ThePoesKlapper
Xing Tian
8
0 / 1 / 0
4,229
423
1,373
4,513
2,478
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
20
Kills
1
2
Deaths
21
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Babalustunde
Bacchus
0
5
0
0
W
3
1
8
7
W
Poseidon
CauzeBljad
Poseidon
2
1
8
6
W
Danzaburou
DunkDaddy69
Danzaburou
7
0
3
8.5
L
Olorun
FudgeKop
Olorun
1
6
0
0.17
L
Neith
PurePwnge
Neith
0
6
0
0
L
Hun Batz
Satpie
Hun Batz
0
3
1
0.17
L
Xing Tian
ThePoesKlapper
Xing Tian
0
1
0
0
W
Chaac
1
0
1
1.5
W
Charybdis
wanheda-31-d
Charybdis
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
7,796
20,425
Taken
29,813
8,336
Mitigated
11,906
9,756
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Babalustunde
Bacchus
1,245
431
0
1,070
6,527
3,601
0
2,448
4,079
4,921
0
W
5,175
988
602
777
2,963
1,982
0
268
2,695
27,396
0
W
Poseidon
CauzeBljad
Poseidon
4,514
430
0
650
4,106
892
0
409
3,697
30,271
0
W
Danzaburou
DunkDaddy69
Danzaburou
5,149
2,057
0
1,452
3,477
1,517
596
1,004
2,473
0
38,508
L
Olorun
FudgeKop
Olorun
1,011
590
0
1,019
6,775
2,096
0
1,841
4,934
14,346
0
L
Neith
PurePwnge
Neith
1,663
1,212
0
593
4,949
1,020
0
2,132
2,817
0
13,956
L
Hun Batz
Satpie
Hun Batz
2,504
212
0
1,050
7,049
2,711
0
2,757
4,292
0
22,884
L
Xing Tian
ThePoesKlapper
Xing Tian
1,373
172
0
1,109
4,513
2,478
0
511
4,002
12,247
0
W
Chaac
3,299
996
0
3,359
4,868
2,500
0
1,273
3,595
0
40,319
W
Charybdis
wanheda-31-d
Charybdis
3,983
2,244
0
2,916
5,011
1,445
542
675
4,336
0
35,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
21,844
356
Minions Killed
161
0
Camps Cleared
0
957,462
Distance Traveled
879,605
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,004
400
3
0
0
170,845
0
W
Ra
6,292
629
55
6
0
199,135
4
W
Poseidon
6,024
602
52
5
0
205,921
1
W
Danzaburou
6,991
699
84
8
0
183,643
1
L
Olorun
4,617
462
37
4
0
164,072
1
L
Neith
4,157
416
40
4
0
189,006
0
L
Hun Batz
4,837
484
57
6
0
183,877
0
L
Xing Tian
4,229
423
24
2
0
171,805
1
W
Chaac
6,530
653
94
9
0
210,226
2
W
Charybdis
7,133
713
71
7
0
158,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role