Player Matchup

Olorun
Olorun
Silver II
Stixvsv
Olorun
Silver II
Level 40
God Stats
30W - 6L
1,657 SR
Queue Stats
47W - 52L
1,204 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 40
1,657 SR
1,204 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,477 SR
1,105 MMR
Izanami
Izanami
Silver I
Axelx28
Izanami
Silver I
Level 99
God Stats
2W - 4L
1,477 SR
Queue Stats
93W - 111L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Stixvsv
Olorun
15
3 / 1 / 0
9,511
865
12,573
14,336
6,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
UllrAnhurKaliHe BoSkadi

VS

Bans
FreyaHadesErlang ShenHou YiMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axelx28
Izanami
13
1 / 3 / 0
7,480
680
6,965
14,896
10,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Axelx28
Izanami
1
3
0
0.33
W
Olorun
Stixvsv
Olorun
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,573
Damage
6,965
14,336
Taken
14,896
6,971
Mitigated
10,083
8,336
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Axelx28
Izanami
6,965
3,724
0
3,720
14,896
10,083
0
10,867
4,029
225
39,599
W
Olorun
Stixvsv
Olorun
12,573
6,044
0
8,336
14,336
6,971
2,704
941
13,395
55,892
6,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,511
Gold Earned
7,480
108
Minions Killed
81
5
Camps Cleared
4
172,061
Distance Traveled
219,397
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,480
680
81
7
4
219,397
2
W
Olorun
9,511
865
108
10
5
172,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role