Player Matchup

Neith
Neith
Alogioh
Neith
Level 23
God Stats
1W - 1L
1,481 SR
Queue Stats
1W - 1L
1,326 Elo+
Party 2
Cliodhna
Cliodhna
Eldav
Cliodhna
Level 82
God Stats
1W - 1L
1,484 SR
Queue Stats
28W - 33L
1,345 Elo+
Solo
Kukulkan
Kukulkan
diüfojhs
Kukulkan
Level 17
God Stats
1W - 2L
1,345 SR
Queue Stats
5W - 8L
1,362 Elo+
Party 2
Team Averages
Level 41
1,437 SR
1,344 Elo+

VS

Team Averages
Level 53
1,440 SR
1,349 Elo+
King Arthur
King Arthur
Granatanik
King Arthur
Level 5
God Stats
0W - 3L
1,175 SR
Queue Stats
2W - 6L
1,294 Elo+
Party 1
Cerberus
Cerberus
MattFLWR
Cerberus
Level 126
God Stats
5W - 4L
1,554 SR
Queue Stats
128W - 154L
1,436 Elo+
Party 1
Sol
Sol
saiiika50
Sol
Level 29
God Stats
3W - 5L
1,591 SR
Queue Stats
30W - 57L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alogioh
Neith
17
8 / 3 / 7
12,936
719
22,558
15,142
5,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Eldav
Cliodhna
15
5 / 7 / 10
12,273
682
11,871
17,293
7,616
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
diüfojhs
Kukulkan
14
3 / 7 / 10
11,190
622
13,851
14,511
5,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Granatanik
King Arthur
15
5 / 7 / 10
11,784
655
11,866
21,377
18,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
MattFLWR
Cerberus
17
7 / 3 / 10
12,425
690
13,699
24,905
29,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
5 / 6 / 9
11,860
659
12,759
10,901
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
16
Kills
17
17
Deaths
16
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Alogioh
Neith
8
3
7
3.83
W
Cliodhna
Eldav
Cliodhna
5
7
10
1.43
L
King Arthur
Granatanik
King Arthur
5
7
10
1.43
L
Cerberus
MattFLWR
Cerberus
7
3
10
4
W
Kukulkan
diüfojhs
Kukulkan
3
7
10
1.14
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,280
Damage
38,324
46,946
Taken
57,183
18,174
Mitigated
52,167
8,090
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alogioh
Neith
22,558
10,212
0
3,478
15,142
5,273
1,766
10,267
4,875
0
70,312
W
Cliodhna
Eldav
Cliodhna
11,871
1,630
0
3,916
17,293
7,616
764
9,973
7,320
0
31,834
L
King Arthur
Granatanik
King Arthur
11,866
822
0
3,931
21,377
18,601
173
6,194
15,183
7,269
18,285
L
Cerberus
MattFLWR
Cerberus
13,699
942
0
3,185
24,905
29,760
328
6,106
18,799
55,089
0
W
Kukulkan
diüfojhs
Kukulkan
13,851
3,545
0
696
14,511
5,285
320
8,913
5,598
31,873
0
L
12,759
3,579
0
2,591
10,901
3,806
2,105
2,033
8,868
40,246
2,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
36,069
201
Minions Killed
209
4
Camps Cleared
9
860,318
Distance Traveled
929,296
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,936
719
121
7
2
331,836
3
W
Cliodhna
12,273
682
33
2
0
282,596
3
L
King Arthur
11,784
655
28
2
0
285,487
0
L
Cerberus
12,425
690
100
6
3
338,697
4
W
Kukulkan
11,190
622
47
3
2
245,886
0
L
Sol
11,860
659
81
5
6
305,112
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role