Player Matchup

Medusa
Medusa
Saghiee
Medusa
Level 154
God Stats
2W - 1L
1,774 SR
Queue Stats
74W - 39L
1,770 Elo+
Party 2
Fafnir
Fafnir
ZombieB34R
Fafnir
Level 129
God Stats
1W - 2L
1,570 SR
Queue Stats
189W - 184L
1,618 Elo+
Party 1
Sun Wukong
Sun Wukong
cclleemmmmeerr
Sun Wukong
Level 155
God Stats
6W - 7L
1,573 SR
Queue Stats
332W - 238L
1,592 Elo+
Party 2
Achilles
Achilles
famazn
Achilles
Level 128
God Stats
10W - 7L
1,689 SR
Queue Stats
608W - 624L
1,537 Elo+
Solo
Baba Yaga
Baba Yaga
Âddic
Baba Yaga
Level 129
God Stats
0W - 2L
1,294 SR
Queue Stats
69W - 62L
1,639 Elo+
Party 1
Team Averages
Level 139
1,580 SR
1,631 Elo+

VS

Team Averages
Level 139
1,574 SR
1,605 Elo+
Skadi
Skadi
 
Skadi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AcidicToast
Chronos
Level 126
God Stats
4W - 2L
1,298 SR
Queue Stats
328W - 335L
1,566 Elo+
Solo
Raijin
Raijin
Calmlybreathe
Raijin
Level 159
God Stats
2W - 2L
1,409 SR
Queue Stats
145W - 138L
1,626 Elo+
Solo
Fenrir
Fenrir
ImmortalAD
Fenrir
Level 149
God Stats
15W - 9L
1,713 SR
Queue Stats
563W - 526L
1,608 Elo+
Solo
Sobek
Sobek
whatismmr
Sobek
Level 144
God Stats
4W - 1L
1,949 SR
Queue Stats
203W - 152L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Saghiee
Medusa
18
7 / 8 / 11
11,139
796
21,062
17,062
7,834
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
ZombieB34R
Fafnir
16
1 / 5 / 12
9,560
683
8,530
16,299
22,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
cclleemmmmeerr
Sun Wukong
17
5 / 7 / 10
10,397
743
15,494
21,253
20,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
famazn
Achilles
17
4 / 8 / 8
10,297
736
14,889
25,382
30,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baba Yaga
Âddic
Baba Yaga
18
5 / 5 / 8
10,608
758
20,230
14,793
6,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
10 / 3 / 16
12,248
875
27,875
19,565
12,721
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
AcidicToast
Chronos
17
5 / 3 / 17
11,045
789
12,157
11,907
5,544
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 5 / 18
11,476
820
19,088
15,259
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ImmortalAD
Fenrir
17
3 / 7 / 19
11,062
790
14,196
20,894
22,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
whatismmr
Sobek
20
10 / 4 / 17
12,599
900
10,231
25,398
38,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
120
22
Kills
33
33
Deaths
22
49
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
3
16
6
W
Chronos
AcidicToast
Chronos
5
3
17
4.5
W
5
5
18
2.8
W
Fenrir
ImmortalAD
Fenrir
3
7
19
1.79
L
Medusa
Saghiee
Medusa
7
8
11
1.56
L
Fafnir
ZombieB34R
Fafnir
1
5
12
1.4
L
Sun Wukong
cclleemmmmeerr
Sun Wukong
5
7
10
1.43
L
Achilles
famazn
Achilles
4
8
8
1
W
Sobek
whatismmr
Sobek
10
4
17
4.63
L
Baba Yaga
Âddic
Baba Yaga
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,205
Damage
83,547
94,789
Taken
93,023
87,034
Mitigated
86,718
32,322
Healing
29,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
27,875
10,643
1,116
5,403
19,565
12,721
1,248
6,795
12,103
0
52,549
W
Chronos
AcidicToast
Chronos
12,157
6,314
1,812
2,817
11,907
5,544
3,834
2,079
9,453
23,752
0
W
19,088
1,141
1,285
3,454
15,259
7,473
92
4,162
10,485
38,418
0
W
Fenrir
ImmortalAD
Fenrir
14,196
3,764
1,880
2,765
20,894
22,034
0
7,163
13,324
0
19,699
L
Medusa
Saghiee
Medusa
21,062
10,351
0
3,713
17,062
7,834
160
6,047
11,015
0
37,391
L
Fafnir
ZombieB34R
Fafnir
8,530
1,960
503
5,234
16,299
22,224
242
6,585
9,714
15,707
0
L
Sun Wukong
cclleemmmmeerr
Sun Wukong
15,494
1,555
481
5,297
21,253
20,012
256
10,616
10,637
0
20,452
L
Achilles
famazn
Achilles
14,889
3,744
1,847
8,190
25,382
30,214
673
12,857
12,525
0
17,685
W
Sobek
whatismmr
Sobek
10,231
763
2,956
6,481
25,398
38,946
0
8,561
15,632
23,487
0
L
Baba Yaga
Âddic
Baba Yaga
20,230
1,317
453
6,604
14,793
6,750
801
5,371
9,422
45,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,001
Gold Earned
58,430
137
Minions Killed
143
0
Camps Cleared
0
1,182,388
Distance Traveled
1,282,132
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,248
875
31
2
0
271,626
3
W
Chronos
11,045
789
26
2
0
234,156
1
W
Raijin
11,476
820
55
4
0
237,669
1
W
Fenrir
11,062
790
3
0
0
258,744
4
L
Medusa
11,139
796
50
4
0
225,236
3
L
Fafnir
9,560
683
11
1
0
229,978
0
L
Sun Wukong
10,397
743
16
1
0
225,498
0
L
Achilles
10,297
736
9
1
0
219,027
0
W
Sobek
12,599
900
28
2
0
279,937
1
L
Baba Yaga
10,608
758
51
4
0
282,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role