Player Matchup

Cliodhna
Cliodhna
Shadowkiller2000
Cliodhna
Level 118
God Stats
3W - 2L
1,289 SR
Queue Stats
136W - 128L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Zapataak
Aphrodite
Level 106
God Stats
25W - 26L
1,431 SR
Queue Stats
300W - 359L
1,474 Elo+
Solo
Scylla
Scylla
gian5652
Scylla
Level 65
God Stats
19W - 17L
1,549 SR
Queue Stats
287W - 308L
1,503 Elo+
Solo
Artemis
Artemis
holaqace0078
Artemis
Level 116
God Stats
6W - 6L
1,420 SR
Queue Stats
493W - 504L
1,462 Elo+
Solo
Cerberus
Cerberus
martincv456
Cerberus
Level 103
God Stats
24W - 29L
1,494 SR
Queue Stats
374W - 382L
1,490 Elo+
Solo
Team Averages
Level 102
1,437 SR
1,489 Elo+

VS

Team Averages
Level 86
1,468 SR
1,508 Elo+
Danzaburou
Danzaburou
Daniel_san670
Danzaburou
Level 141
God Stats
3W - 7L
1,210 SR
Queue Stats
319W - 307L
1,574 Elo+
Party 1
Nike
Nike
Lua_Gala99
Nike
Level 42
God Stats
8W - 8L
1,565 SR
Queue Stats
157W - 199L
1,395 Elo+
Solo
Cliodhna
Cliodhna
N4thanM4ster
Cliodhna
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 155L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
tobias06_m
Ao Kuang
Level 89
God Stats
44W - 40L
1,566 SR
Queue Stats
860W - 924L
1,505 Elo+
Solo
Merlin
Merlin
vitordomingues-v
Merlin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 3
11,839
564
9,793
16,216
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Zapataak
Aphrodite
10
0 / 3 / 4
8,077
385
1,772
8,095
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
gian5652
Scylla
18
7 / 2 / 6
11,902
567
13,024
11,837
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
holaqace0078
Artemis
18
6 / 3 / 4
11,662
555
14,079
14,638
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
martincv456
Cerberus
18
3 / 1 / 3
11,741
559
12,101
13,951
12,363
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daniel_san670
Danzaburou
16
6 / 4 / 5
10,185
485
13,259
18,119
6,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 4 / 1
10,115
482
7,366
13,936
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cliodhna
N4thanM4ster
Cliodhna
14
4 / 5 / 4
10,143
483
7,641
18,975
18,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
tobias06_m
Ao Kuang
11
1 / 6 / 0
7,870
375
4,339
10,006
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 5 / 4
9,508
453
3,929
9,605
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
24
Kills
12
13
Deaths
24
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Daniel_san670
Danzaburou
6
4
5
2.13
L
0
4
1
0.13
L
Cliodhna
N4thanM4ster
Cliodhna
4
5
4
1.2
W
8
4
3
2.38
W
Aphrodite
Zapataak
Aphrodite
0
3
4
0.67
W
Scylla
gian5652
Scylla
7
2
6
5
W
Artemis
holaqace0078
Artemis
6
3
4
2.67
W
Cerberus
martincv456
Cerberus
3
1
3
4.5
L
Ao Kuang
tobias06_m
Ao Kuang
1
6
0
0.17
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,769
Damage
36,534
64,737
Taken
70,641
32,851
Mitigated
37,426
26,406
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Daniel_san670
Danzaburou
13,259
6,253
0
8,419
18,119
6,145
1,006
5,985
11,974
0
66,226
L
7,366
1,600
0
3,231
13,936
5,788
0
8,970
4,966
10,543
63,848
L
Cliodhna
N4thanM4ster
Cliodhna
7,641
974
0
3,334
18,975
18,116
0
6,633
12,146
0
32,303
W
9,793
1,784
0
6,932
16,216
6,615
0
2,878
13,338
0
105,789
W
Aphrodite
Zapataak
Aphrodite
1,772
567
1,218
2,847
8,095
4,830
0
666
7,429
20,424
0
W
Scylla
gian5652
Scylla
13,024
1,323
185
2,971
11,837
4,253
304
1,718
10,119
79,197
0
W
Artemis
holaqace0078
Artemis
14,079
7,023
0
5,806
14,638
4,790
3,180
2,261
12,377
0
73,819
W
Cerberus
martincv456
Cerberus
12,101
942
0
6,447
13,951
12,363
0
1,894
12,057
76,193
0
L
Ao Kuang
tobias06_m
Ao Kuang
4,339
1,229
0
2,557
10,006
3,883
0
2,666
7,160
31,115
8,324
L
3,929
115
0
1,508
9,605
3,494
0
2,197
7,302
45,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,221
Gold Earned
47,821
616
Minions Killed
450
0
Camps Cleared
0
1,764,899
Distance Traveled
1,608,912
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,185
485
97
5
0
362,668
6
L
Nike
10,115
482
146
7
0
372,442
6
L
Cliodhna
10,143
483
54
3
0
333,837
1
W
Cliodhna
11,839
564
162
8
0
426,172
5
W
Aphrodite
8,077
385
35
2
0
229,139
5
W
Scylla
11,902
567
136
6
0
384,050
3
W
Artemis
11,662
555
123
6
0
353,782
6
W
Cerberus
11,741
559
160
8
0
371,756
3
L
Ao Kuang
7,870
375
73
3
0
248,967
2
L
Merlin
9,508
453
80
4
0
290,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role