Player Matchup

Cliodhna
Cliodhna
AndreeaSnwyy
Cliodhna
Level 6
God Stats
2W - 3L
1,381 SR
Queue Stats
37W - 30L
1,391 Elo+
Solo
Ymir
Ymir
EveRKinG03
Ymir
Level 16
God Stats
7W - 15L
1,351 SR
Queue Stats
32W - 41L
1,304 Elo+
Party 1
Ah Puch
Ah Puch
H_Matty513
Ah Puch
Level 25
God Stats
2W - 3L
1,432 SR
Queue Stats
72W - 76L
1,403 Elo+
Party 1
Heimdallr
Heimdallr
Santi_Mj
Heimdallr
Level 21
God Stats
2W - 3L
1,201 SR
Queue Stats
55W - 58L
1,367 Elo+
Party 1
Tyr
Tyr
Young_Caza
Tyr
Level 29
God Stats
10W - 10L
1,521 SR
Queue Stats
33W - 22L
1,520 Elo+
Solo
Team Averages
Level 19
1,377 SR
1,397 Elo+

VS

Team Averages
Level 19
1,445 SR
1,416 Elo+
Odin
Odin
Hexylresorcinol
Odin
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 103L
1,522 Elo+
Solo
Eset
Eset
Nikbo_Dublin
Eset
Level 26
God Stats
23W - 26L
1,458 SR
Queue Stats
54W - 64L
1,355 Elo+
Solo
Artemis
Artemis
Paxelli
Artemis
Level 29
God Stats
4W - 5L
1,489 SR
Queue Stats
83W - 101L
1,347 Elo+
Solo
Thor
Thor
Periiico02
Thor
Level 4
God Stats
0W - 2L
1,313 SR
Queue Stats
3W - 3L
1,539 Elo+
Solo
Poseidon
Poseidon
SANJANRASTMAN
Poseidon
Level 17
God Stats
22W - 22L
1,463 SR
Queue Stats
26W - 30L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AndreeaSnwyy
Cliodhna
17
15 / 5 / 5
11,356
668
13,147
13,616
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
9 / 2 / 7
10,111
595
4,576
9,544
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
H_Matty513
Ah Puch
16
8 / 1 / 11
10,290
605
16,610
14,480
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Santi_Mj
Heimdallr
14
2 / 4 / 7
8,178
481
4,765
10,240
3,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 6
9,769
575
7,360
12,676
7,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,789
517
9,286
12,472
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 13 / 1
7,723
454
8,622
14,018
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Paxelli
Artemis
13
4 / 5 / 0
8,916
524
8,378
10,364
3,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 12 / 3
6,897
406
6,576
13,876
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SANJANRASTMAN
Poseidon
11
1 / 6 / 3
7,154
421
6,603
10,538
3,049
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
39
Kills
13
13
Deaths
39
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AndreeaSnwyy
Cliodhna
15
5
5
3.5
W
9
2
7
6.25
W
Ah Puch
H_Matty513
Ah Puch
8
1
11
13.5
L
4
3
3
1.83
L
3
13
1
0.27
L
Artemis
Paxelli
Artemis
4
5
0
0.8
L
1
12
3
0.21
L
Poseidon
SANJANRASTMAN
Poseidon
1
6
3
0.42
W
Heimdallr
Santi_Mj
Heimdallr
2
4
7
1.38
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,458
Damage
39,465
60,556
Taken
61,268
31,721
Mitigated
25,238
19,198
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AndreeaSnwyy
Cliodhna
13,147
2,793
0
3,580
13,616
5,348
0
1,213
11,978
0
78,549
W
4,576
863
0
1,291
9,544
9,217
663
2,595
6,541
43,329
0
W
Ah Puch
H_Matty513
Ah Puch
16,610
2,940
0
6,553
14,480
5,900
888
4,362
9,660
64,405
0
L
9,286
1,629
0
3,940
12,472
9,459
0
4,107
8,365
11,307
33,476
L
8,622
509
0
1,013
14,018
4,115
211
5,442
8,576
26,906
0
L
Artemis
Paxelli
Artemis
8,378
5,056
0
1,417
10,364
3,377
0
3,544
6,820
0
38,281
L
6,576
1,519
0
797
13,876
5,238
0
4,652
9,224
0
23,522
L
Poseidon
SANJANRASTMAN
Poseidon
6,603
1,885
0
860
10,538
3,049
0
3,441
7,097
33,877
0
W
Heimdallr
Santi_Mj
Heimdallr
4,765
2,286
0
2,810
10,240
3,722
3,292
3,212
6,616
0
37,048
W
7,360
1,484
0
4,964
12,676
7,534
456
5,332
7,048
0
54,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,704
Gold Earned
39,479
487
Minions Killed
290
0
Camps Cleared
0
1,685,550
Distance Traveled
1,554,274
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,356
668
127
7
0
377,665
1
W
Ymir
10,111
595
68
4
0
340,085
0
W
Ah Puch
10,290
605
99
6
0
308,707
0
L
Odin
8,789
517
69
4
0
364,978
3
L
Eset
7,723
454
50
3
0
267,114
0
L
Artemis
8,916
524
78
5
0
274,066
0
L
Thor
6,897
406
38
2
0
332,522
0
L
Poseidon
7,154
421
55
3
0
315,594
3
W
Heimdallr
8,178
481
78
5
0
292,994
0
W
Tyr
9,769
575
115
7
0
366,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role