Player Matchup

Sylvanus
Sylvanus
P0T PATR0L
Sylvanus
Level 157
God Stats
2W - 4L
1,542 SR
Queue Stats
20W - 16L
1,497 Elo+
Party 1
Hachiman
Hachiman
Potatboo
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Ssj5KaLeL
Cliodhna
Level 159
God Stats
0W - 1L
1,800 SR
Queue Stats
28W - 32L
1,439 Elo+
Party 1
Team Averages
Level 108
1,614 SR
1,479 Elo+

VS

Team Averages
Level 86
1,395 SR
1,477 Elo+
Anubis
Anubis
DarKray-308
Anubis
Level 140
God Stats
3W - 3L
1,613 SR
Queue Stats
219W - 210L
1,562 Elo+
Party 2
Cliodhna
Cliodhna
Malikool
Cliodhna
Level 105
God Stats
6W - 9L
1,283 SR
Queue Stats
99W - 143L
1,334 Elo+
Solo
Ares
Ares
Sow-G00
Ares
Level 13
God Stats
1W - 1L
1,287 SR
Queue Stats
14W - 7L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
P0T PATR0L
Sylvanus
18
9 / 5 / 5
14,052
781
10,569
24,224
30,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Potatboo
Hachiman
14
2 / 14 / 8
11,742
652
8,327
20,520
4,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Ssj5KaLeL
Cliodhna
16
7 / 12 / 6
13,680
760
22,025
27,666
7,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
10 / 6 / 15
13,670
759
22,146
21,289
9,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Malikool
Cliodhna
16
15 / 8 / 9
14,276
793
23,027
19,700
7,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Sow-G00
Ares
17
6 / 4 / 19
13,059
726
17,071
21,921
22,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
18
Kills
31
31
Deaths
18
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
6
15
2.92
W
Cliodhna
Malikool
Cliodhna
15
8
9
2.44
L
Sylvanus
P0T PATR0L
Sylvanus
9
5
5
2.3
L
Hachiman
Potatboo
Hachiman
2
14
8
0.43
W
Ares
Sow-G00
Ares
6
4
19
3.88
L
Cliodhna
Ssj5KaLeL
Cliodhna
7
12
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,921
Damage
62,244
72,410
Taken
62,910
42,029
Mitigated
39,009
17,946
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
22,146
907
0
11,457
21,289
9,234
2,015
4,145
17,144
64,167
0
W
Cliodhna
Malikool
Cliodhna
23,027
2,731
78
1,586
19,700
7,449
0
3,222
16,478
0
48,090
L
Sylvanus
P0T PATR0L
Sylvanus
10,569
1,889
3,878
7,165
24,224
30,038
165
13,832
10,392
26,739
4,157
L
Hachiman
Potatboo
Hachiman
8,327
4,201
0
967
20,520
4,002
409
13,353
7,167
0
26,229
W
Ares
Sow-G00
Ares
17,071
917
0
2,560
21,921
22,326
538
3,802
18,119
40,186
0
L
Cliodhna
Ssj5KaLeL
Cliodhna
22,025
1,840
0
5,936
27,666
7,989
111
12,365
15,301
0
47,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
41,005
136
Minions Killed
197
5
Camps Cleared
7
772,199
Distance Traveled
852,015
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,670
759
102
6
2
263,476
4
W
Cliodhna
14,276
793
50
3
3
286,903
0
L
Sylvanus
14,052
781
45
3
0
292,246
4
L
Hachiman
11,742
652
38
2
1
216,005
0
W
Ares
13,059
726
45
3
2
301,636
3
L
Cliodhna
13,680
760
53
3
4
263,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role