Player Matchup

Izanami
Izanami
DockC
Izanami
Level 86
God Stats
1W - 0L
1,603 SR
Queue Stats
2W - 2L
1,381 Elo+
Party 2
Ares
Ares
Pcnc Bandit
Ares
Level 46
God Stats
1W - 1L
1,671 SR
Queue Stats
4W - 3L
1,480 Elo+
Party 2
Mulan
Mulan
Raffydaffyduck
Mulan
Level 69
God Stats
1W - 0L
1,515 SR
Queue Stats
4W - 3L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
nman0719
Kukulkan
Level 62
God Stats
1W - 0L
1,350 SR
Queue Stats
3W - 2L
1,552 Elo+
Party 2
Team Averages
Level 66
1,535 SR
1,474 Elo+

VS

Team Averages
Level 104
1,431 SR
1,564 Elo+
Baron Samedi
Baron Samedi
CacoNirvana
Baron Samedi
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,753 Elo+
Solo
Sun Wukong
Sun Wukong
Nagami14
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
Nexail
Danzaburou
Level 69
God Stats
0W - 1L
1,145 SR
Queue Stats
56W - 62L
1,494 Elo+
Solo
Cliodhna
Cliodhna
PrineNeko
Cliodhna
Level 98
God Stats
2W - 1L
1,579 SR
Queue Stats
11W - 7L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DockC
Izanami
16
5 / 3 / 5
10,002
834
10,404
7,046
3,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 9
8,610
718
4,378
13,803
15,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 4 / 7
10,317
860
10,732
13,475
12,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
nman0719
Kukulkan
15
5 / 4 / 5
9,947
829
12,221
10,935
4,383
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CacoNirvana
Baron Samedi
14
2 / 5 / 7
8,985
749
8,178
13,668
8,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Nagami14
Sun Wukong
13
0 / 6 / 7
8,515
710
5,730
12,995
9,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Nexail
Danzaburou
16
1 / 1 / 5
9,754
813
6,726
7,853
3,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
PrineNeko
Cliodhna
16
11 / 3 / 1
10,373
864
15,721
11,011
4,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
15
Kills
14
14
Deaths
15
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CacoNirvana
Baron Samedi
2
5
7
1.1
W
Izanami
DockC
Izanami
5
3
5
2.5
L
Sun Wukong
Nagami14
Sun Wukong
0
6
7
0.58
L
Danzaburou
Nexail
Danzaburou
1
1
5
3.5
W
0
3
9
1.5
L
Cliodhna
PrineNeko
Cliodhna
11
3
1
3.83
W
5
4
7
2.13
W
Kukulkan
nman0719
Kukulkan
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,735
Damage
36,355
45,259
Taken
45,527
35,504
Mitigated
26,012
5,933
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CacoNirvana
Baron Samedi
8,178
850
862
1,859
13,668
8,552
66
6,503
6,895
21,985
0
W
Izanami
DockC
Izanami
10,404
5,435
0
802
7,046
3,325
1,510
543
6,503
0
42,015
L
Sun Wukong
Nagami14
Sun Wukong
5,730
1,787
764
1,291
12,995
9,305
336
5,204
7,658
0
11,141
L
Danzaburou
Nexail
Danzaburou
6,726
2,907
0
2,959
7,853
3,163
2,811
2,580
5,106
0
44,715
W
4,378
316
0
934
13,803
15,407
312
1,148
12,655
13,123
0
L
Cliodhna
PrineNeko
Cliodhna
15,721
1,912
0
4,968
11,011
4,992
0
2,181
8,650
0
30,373
W
10,732
1,429
373
1,683
13,475
12,389
367
3,963
9,512
0
24,105
W
Kukulkan
nman0719
Kukulkan
12,221
2,797
0
2,141
10,935
4,383
352
2,986
7,949
36,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
37,627
168
Minions Killed
160
7
Camps Cleared
8
860,620
Distance Traveled
829,037
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,985
749
30
3
1
184,578
2
W
Izanami
10,002
834
67
6
1
211,876
2
L
Sun Wukong
8,515
710
17
1
3
199,460
0
L
Danzaburou
9,754
813
78
7
2
202,429
2
W
Ares
8,610
718
15
1
2
237,259
2
L
Cliodhna
10,373
864
35
3
2
242,570
0
W
Mulan
10,317
860
27
2
2
206,489
0
W
Kukulkan
9,947
829
59
5
2
204,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role