Player Matchup

Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BannedDK
Ares
Level 117
God Stats
6W - 2L
1,714 SR
Queue Stats
248W - 250L
1,514 Elo+
Party 1
Neith
Neith
Kollegadk
Neith
Level 154
God Stats
4W - 11L
1,291 SR
Queue Stats
282W - 286L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
Luffown
Jormungandr
Level 104
God Stats
4W - 3L
1,469 SR
Queue Stats
149W - 142L
1,510 Elo+
Party 1
Team Averages
Level 125
1,495 SR
1,510 Elo+

VS

Team Averages
Level 121
1,481 SR
1,530 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Goldi_684
Cerberus
Level 158
God Stats
12W - 10L
1,485 SR
Queue Stats
1,022W - 1,081L
1,507 Elo+
Solo
Hachiman
Hachiman
Llightmare
Hachiman
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 191L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
TheKindStranger
Kuzenbo
Level 77
God Stats
1W - 1L
1,841 SR
Queue Stats
242W - 234L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
larssoninho
Zhong Kui
Level 129
God Stats
1W - 9L
1,080 SR
Queue Stats
196W - 213L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 2 / 8
8,543
949
7,039
6,448
3,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
 
Hera
13
2 / 4 / 7
8,022
891
8,962
6,994
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
14
3 / 2 / 8
8,473
941
6,771
10,222
11,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Kollegadk
Neith
13
2 / 2 / 8
7,640
849
9,230
8,156
3,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Luffown
Jormungandr
15
4 / 1 / 11
9,362
1,040
11,796
11,153
13,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 2 / 5
7,033
781
5,060
9,631
3,763
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Goldi_684
Cerberus
12
2 / 3 / 6
6,839
760
5,655
8,175
7,029
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
Llightmare
Hachiman
12
0 / 4 / 6
6,465
718
9,004
8,211
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 5
6,445
716
4,294
11,933
12,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
larssoninho
Zhong Kui
13
4 / 4 / 4
7,452
828
8,337
10,939
7,980
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
15
Kills
11
11
Deaths
15
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
8
4
W
Hera
 
Hera
2
4
7
1.38
L
Ao Kuang
 
Ao Kuang
4
2
5
3.25
W
Ares
3
2
8
3.5
L
Cerberus
Goldi_684
Cerberus
2
3
6
1.67
W
Neith
Kollegadk
Neith
2
2
8
3
L
Hachiman
Llightmare
Hachiman
0
4
6
0.75
W
Jormungandr
Luffown
Jormungandr
4
1
11
9.5
L
1
2
5
1.75
L
Zhong Kui
larssoninho
Zhong Kui
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,798
Damage
32,350
42,973
Taken
48,889
34,492
Mitigated
34,610
16,887
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,039
3,548
2,534
1,722
6,448
3,104
1,099
3,787
2,547
0
13,923
W
Hera
 
Hera
8,962
2,068
1,000
669
6,994
3,033
921
4,642
2,102
19,142
0
L
Ao Kuang
 
Ao Kuang
5,060
1,419
1,017
2,603
9,631
3,763
0
5,944
3,687
9,369
0
W
Ares
6,771
171
296
1,434
10,222
11,072
0
4,451
5,707
15,276
0
L
Cerberus
Goldi_684
Cerberus
5,655
41
811
1,743
8,175
7,029
49
3,121
5,054
10,324
0
W
Neith
Kollegadk
Neith
9,230
4,638
2,390
2,693
8,156
3,446
3,345
5,186
2,750
0
22,693
L
Hachiman
Llightmare
Hachiman
9,004
3,350
2,587
1,233
8,211
3,298
0
5,299
2,912
0
19,277
W
Jormungandr
Luffown
Jormungandr
11,796
1,282
1,639
2,510
11,153
13,837
65
4,406
6,521
24,556
0
L
4,294
1,061
0
0
11,933
12,540
0
6,985
4,948
8,280
0
L
Zhong Kui
larssoninho
Zhong Kui
8,337
808
955
2,239
10,939
7,980
220
6,180
4,759
23,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,040
Gold Earned
34,234
109
Minions Killed
87
0
Camps Cleared
0
864,288
Distance Traveled
739,078
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,543
949
17
2
0
187,977
2
W
Hera
8,022
891
31
3
0
160,301
0
L
Ao Kuang
7,033
781
18
2
0
170,921
0
W
Ares
8,473
941
9
1
0
190,414
1
L
Cerberus
6,839
760
15
2
0
114,498
0
W
Neith
7,640
849
25
3
0
129,196
0
L
Hachiman
6,465
718
23
3
0
143,609
1
W
Jormungandr
9,362
1,040
27
3
0
196,400
0
L
Kuzenbo
6,445
716
3
0
0
177,894
1
L
Zhong Kui
7,452
828
28
3
0
132,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role