Player Matchup

Baron Samedi
Baron Samedi
ADeckleDee
Baron Samedi
Level 14
God Stats
4W - 5L
1,285 SR
Queue Stats
32W - 31L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
DahCause
Cliodhna
Level 41
God Stats
1W - 1L
1,291 SR
Queue Stats
117W - 115L
1,481 Elo+
Party 1
Bacchus
Bacchus
DrAnimeWatcher
Bacchus
Level 25
God Stats
28W - 23L
1,512 SR
Queue Stats
136W - 150L
1,489 Elo+
Party 1
Chaac
Chaac
ScrubTrack3r
Chaac
Level 15
God Stats
3W - 2L
1,508 SR
Queue Stats
19W - 17L
1,516 Elo+
Solo
Neith
Neith
kevinteamo
Neith
Level 18
God Stats
6W - 3L
1,597 SR
Queue Stats
67W - 49L
1,589 Elo+
Solo
Team Averages
Level 23
1,439 SR
1,514 Elo+

VS

Team Averages
Level 24
1,570 SR
1,595 Elo+
Heimdallr
Heimdallr
EcstaticCharge
Heimdallr
Level 28
God Stats
8W - 6L
1,722 SR
Queue Stats
71W - 65L
1,595 Elo+
Solo
Geb
Geb
F4M3HAWK
Geb
Level 27
God Stats
5W - 3L
1,478 SR
Queue Stats
123W - 121L
1,515 Elo+
Solo
Nemesis
Nemesis
KotaShmokin
Nemesis
Level 23
God Stats
10W - 6L
1,613 SR
Queue Stats
74W - 66L
1,521 Elo+
Solo
Janus
Janus
MageMasterD
Janus
Level 17
God Stats
4W - 5L
1,637 SR
Queue Stats
15W - 13L
1,823 Elo+
Solo
Sun Wukong
Sun Wukong
batboy0068
Sun Wukong
Level 26
God Stats
5W - 6L
1,400 SR
Queue Stats
84W - 98L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ADeckleDee
Baron Samedi
16
7 / 2 / 7
10,331
544
4,815
10,869
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
DahCause
Cliodhna
15
4 / 2 / 14
9,706
511
6,512
9,707
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 19
11,254
592
6,104
11,646
18,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 0 / 7
10,389
547
5,584
7,450
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
19
15 / 2 / 9
12,767
672
17,821
13,078
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EcstaticCharge
Heimdallr
12
1 / 9 / 2
7,322
385
4,475
10,076
2,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 11 / 5
7,309
385
6,317
17,464
15,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
KotaShmokin
Nemesis
8
0 / 3 / 2
6,573
346
1,744
5,963
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 7 / 0
9,340
492
10,781
11,605
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
batboy0068
Sun Wukong
14
1 / 1 / 0
8,563
451
3,530
9,761
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
31
Kills
6
6
Deaths
31
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ADeckleDee
Baron Samedi
7
2
7
5.25
W
Cliodhna
DahCause
Cliodhna
4
2
14
5.5
W
5
0
19
14.5
L
Heimdallr
EcstaticCharge
Heimdallr
1
9
2
0.22
L
0
11
5
0.23
L
Nemesis
KotaShmokin
Nemesis
0
3
2
0.33
L
4
7
0
0.57
W
0
0
7
3.5
L
Sun Wukong
batboy0068
Sun Wukong
1
1
0
1
W
Neith
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,836
Damage
26,847
52,750
Taken
54,869
40,135
Mitigated
27,032
20,732
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ADeckleDee
Baron Samedi
4,815
1,045
944
3,404
10,869
5,406
3,742
5,519
5,350
41,676
0
W
Cliodhna
DahCause
Cliodhna
6,512
566
0
3,302
9,707
4,253
246
2,895
6,812
0
35,968
W
6,104
573
0
3,967
11,646
18,109
1,298
2,819
8,827
20,906
0
L
Heimdallr
EcstaticCharge
Heimdallr
4,475
1,402
0
614
10,076
2,932
0
2,379
7,697
0
31,834
L
6,317
273
0
2,222
17,464
15,313
0
3,912
13,313
31,856
0
L
Nemesis
KotaShmokin
Nemesis
1,744
623
0
77
5,963
1,418
0
1,196
4,727
0
20,407
L
10,781
382
0
238
11,605
3,411
296
3,419
8,142
60,220
0
W
5,584
426
0
2,948
7,450
6,802
1,895
1,561
5,889
8,226
50,584
L
Sun Wukong
batboy0068
Sun Wukong
3,530
709
0
1,112
9,761
3,958
1,132
315
8,917
0
49,754
W
Neith
17,821
10,552
0
6,167
13,078
5,565
6,468
4,304
8,774
0
99,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,447
Gold Earned
39,107
468
Minions Killed
351
0
Camps Cleared
0
1,921,210
Distance Traveled
1,553,366
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,331
544
88
5
0
406,222
4
W
Cliodhna
9,706
511
69
4
0
402,150
5
W
Bacchus
11,254
592
29
2
0
408,345
3
L
Heimdallr
7,322
385
51
3
0
333,242
1
L
Geb
7,309
385
35
2
0
379,093
0
L
Nemesis
6,573
346
42
2
0
202,394
1
L
Janus
9,340
492
107
6
0
321,754
6
W
Chaac
10,389
547
116
6
0
336,574
3
L
Sun Wukong
8,563
451
116
6
0
316,883
3
W
Neith
12,767
672
166
9
0
367,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role