Player Matchup

Fenrir
Fenrir
AgeLessFate
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 68L
1,322 Elo+
Party 1
Anubis
Anubis
GamesReaver
Anubis
Level 36
God Stats
27W - 59L
1,344 SR
Queue Stats
129W - 191L
1,311 Elo+
Party 1
Chiron
Chiron
KaileSimmons
Chiron
Level 41
God Stats
2W - 5L
1,427 SR
Queue Stats
125W - 181L
1,337 Elo+
Party 1
Cliodhna
Cliodhna
TheTruePikapower
Cliodhna
Level 28
God Stats
1W - 3L
1,369 SR
Queue Stats
137W - 174L
1,336 Elo+
Party 1
Ares
Ares
ThicccMatty
Ares
Level 26
God Stats
12W - 25L
1,490 SR
Queue Stats
90W - 139L
1,402 Elo+
Party 1
Team Averages
Level 32
1,426 SR
1,342 Elo+

VS

Team Averages
Level 70
1,517 SR
1,518 Elo+
Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hamku
Fenrir
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,518 Elo+
Party 2
Aphrodite
Aphrodite
NatbliddA
Aphrodite
Level 17
God Stats
8W - 7L
1,498 SR
Queue Stats
21W - 22L
1,463 Elo+
Party 2
Izanami
Izanami
altarrr
Izanami
Level 38
God Stats
44W - 23L
1,589 SR
Queue Stats
117W - 91L
1,506 Elo+
Solo
Heimdallr
Heimdallr
Калисия
Heimdallr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 64L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 13 / 10
10,870
906
12,006
22,581
13,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
18
4 / 6 / 8
12,714
1,060
11,540
16,697
10,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
18
3 / 10 / 5
11,862
989
20,984
19,499
8,727
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 10 / 8
11,080
923
10,033
21,291
14,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 10 / 9
11,779
982
9,349
30,923
45,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
7 / 2 / 27
13,098
1,092
17,001
10,545
4,701
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Hamku
Fenrir
20
18 / 3 / 22
14,856
1,238
25,196
18,712
10,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
NatbliddA
Aphrodite
20
6 / 2 / 33
12,743
1,062
8,077
10,897
10,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
altarrr
Izanami
20
11 / 4 / 27
13,301
1,108
35,606
15,912
6,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Калисия
Heimdallr
20
7 / 1 / 28
13,035
1,086
19,412
11,132
4,963
Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
186
12
Kills
49
49
Deaths
12
40
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
27
10.25
L
Fenrir
2
13
10
0.54
L
Anubis
4
6
8
1.33
W
Fenrir
Hamku
Fenrir
18
3
22
9.67
L
Chiron
3
10
5
0.55
W
Aphrodite
NatbliddA
Aphrodite
6
2
33
11.25
L
2
10
8
0.6
L
1
10
9
0.55
W
Izanami
altarrr
Izanami
11
4
27
6.13
W
Heimdallr
Калисия
Heimdallr
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,912
Damage
105,292
110,991
Taken
67,198
91,981
Mitigated
37,556
10,357
Healing
20,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,001
12,572
0
242
10,545
4,701
0
2,870
7,675
0
34,688
L
Fenrir
12,006
2,307
0
804
22,581
13,597
0
1,904
20,677
0
19,981
L
Anubis
11,540
431
20
4,858
16,697
10,166
0
920
15,777
45,401
0
W
Fenrir
Hamku
Fenrir
25,196
10,297
0
3,340
18,712
10,810
0
4,420
14,292
0
39,688
L
Chiron
20,984
8,736
1,097
2,133
19,499
8,727
0
1,096
18,403
0
55,934
W
Aphrodite
NatbliddA
Aphrodite
8,077
659
5,872
6,612
10,897
10,222
0
3,286
7,611
18,255
0
L
10,033
356
0
136
21,291
14,098
0
1,660
19,631
132
32,588
L
9,349
578
0
1,309
30,923
45,393
0
2,497
28,426
22,876
0
W
Izanami
altarrr
Izanami
35,606
18,962
0
3,415
15,912
6,860
0
6,349
9,563
0
64,426
W
Heimdallr
Калисия
Heimdallr
19,412
8,665
0
756
11,132
4,963
0
3,964
7,168
0
45,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,305
Gold Earned
67,033
232
Minions Killed
231
9
Camps Cleared
8
1,115,596
Distance Traveled
1,101,827
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,098
1,092
40
3
5
202,675
0
L
Fenrir
10,870
906
9
1
1
208,918
1
L
Anubis
12,714
1,060
82
7
0
223,787
0
W
Fenrir
14,856
1,238
37
3
1
257,649
0
L
Chiron
11,862
989
68
6
5
204,253
0
W
Aphrodite
12,743
1,062
32
3
0
233,725
0
L
Cliodhna
11,080
923
62
5
3
236,594
0
L
Ares
11,779
982
11
1
0
242,044
1
W
Izanami
13,301
1,108
72
6
0
197,541
0
W
Heimdallr
13,035
1,086
50
4
2
210,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role