Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Adramelech-k
Apollo
Level 105
God Stats
31W - 30L
1,551 SR
Queue Stats
700W - 685L
1,456 Elo+
Solo
Hera
Hera
Daniboy2123
Hera
Level 69
God Stats
10W - 3L
1,728 SR
Queue Stats
92W - 77L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
LKenway777
Baron Samedi
Level 120
God Stats
3W - 1L
1,813 SR
Queue Stats
252W - 220L
1,451 Elo+
Party 1
Vamana
Vamana
vitordomingues-v
Vamana
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Solo
Team Averages
Level 98
1,618 SR
1,466 Elo+

VS

Team Averages
Level 118
1,480 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
II ZxJoKeRxZ II
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
449W - 500L
1,447 Elo+
Party 2
Hercules
Hercules
Kinvana
Hercules
Level 136
God Stats
8W - 6L
1,575 SR
Queue Stats
1,061W - 944L
1,479 Elo+
Solo
Eset
Eset
SVSSVN
Eset
Level 109
God Stats
4W - 7L
1,422 SR
Queue Stats
98W - 92L
1,523 Elo+
Solo
Pele
Pele
mirokisan
Pele
Level 126
God Stats
3W - 4L
1,564 SR
Queue Stats
676W - 715L
1,467 Elo+
Party 2
Osiris
Osiris
zZz_Dark-God_zZz
Osiris
Level 115
God Stats
1W - 1L
1,337 SR
Queue Stats
202W - 197L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
6 / 4 / 4
8,263
590
7,180
9,771
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
13
1 / 2 / 0
7,461
533
3,411
8,220
2,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 3
7,339
524
4,783
6,471
2,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
LKenway777
Baron Samedi
12
0 / 1 / 6
6,759
483
4,551
8,803
3,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 5 / 4
7,047
503
4,750
12,091
4,916
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
II ZxJoKeRxZ II
Ah Muzen Cab
6
1 / 0 / 1
5,399
386
1,387
1,595
417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Kinvana
Hercules
11
1 / 1 / 1
7,012
501
3,002
8,665
4,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
SVSSVN
Eset
13
3 / 5 / 1
7,372
527
8,297
8,447
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
3 / 4 / 4
7,722
552
6,845
11,033
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 3 / 3
7,693
550
7,195
10,945
9,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
13
Kills
13
13
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
4
4
2
W
Apollo
1
2
0
0.5
W
3
1
3
4.5
L
Ah Muzen Cab
II ZxJoKeRxZ II
Ah Muzen Cab
1
0
1
1.5
L
Hercules
Kinvana
Hercules
1
1
1
1.5
W
Baron Samedi
LKenway777
Baron Samedi
0
1
6
3
L
Eset
SVSSVN
Eset
3
5
1
0.7
L
Pele
3
4
4
1.25
W
3
5
4
1
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
26,726
45,356
Taken
40,685
16,762
Mitigated
20,822
18,534
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,180
707
0
3,696
9,771
3,050
0
1,179
8,424
0
38,438
W
Apollo
3,411
2,107
0
3,572
8,220
2,400
0
1,371
6,813
0
52,119
W
4,783
1,188
0
1,964
6,471
2,660
1,690
1,379
4,940
41,627
0
L
Ah Muzen Cab
II ZxJoKeRxZ II
Ah Muzen Cab
1,387
1,106
0
956
1,595
417
0
564
1,031
0
15,144
L
Hercules
Kinvana
Hercules
3,002
418
90
2,519
8,665
4,825
152
2,240
6,425
0
32,455
W
Baron Samedi
LKenway777
Baron Samedi
4,551
445
458
4,538
8,803
3,736
225
1,786
6,898
39,803
0
L
Eset
SVSSVN
Eset
8,297
347
499
1,970
8,447
2,680
455
2,065
6,382
45,683
0
L
Pele
6,845
2,081
0
3,962
11,033
3,645
0
2,284
8,749
0
47,936
W
4,750
1,190
523
3,783
12,091
4,916
129
2,234
9,749
0
19,054
L
7,195
2,448
0
2,962
10,945
9,255
459
2,181
8,764
0
37,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
35,198
379
Minions Killed
369
0
Camps Cleared
0
1,326,792
Distance Traveled
1,193,793
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,263
590
73
5
0
306,704
3
W
Apollo
7,461
533
109
8
0
249,779
4
W
Hera
7,339
524
97
7
0
240,128
4
L
Ah Muzen Cab
5,399
386
34
2
0
84,482
0
L
Hercules
7,012
501
76
5
0
290,274
3
W
Baron Samedi
6,759
483
69
5
0
253,220
5
L
Eset
7,372
527
92
7
0
264,795
8
L
Pele
7,722
552
87
6
0
285,692
1
W
Vamana
7,047
503
31
2
0
276,961
3
L
Osiris
7,693
550
80
6
0
268,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role