Player Matchup

Kumbhakarna
Kumbhakarna
Cycoch
Kumbhakarna
Level 159
God Stats
15W - 8L
1,714 SR
Queue Stats
860W - 914L
1,455 Elo+
Party 3
Raijin
Raijin
GBone1987PL
Raijin
Level 126
God Stats
1W - 1L
1,273 SR
Queue Stats
28W - 23L
1,474 Elo+
Party 3
Heimdallr
Heimdallr
Jojouswriter264
Heimdallr
Level 102
God Stats
2W - 2L
1,286 SR
Queue Stats
124W - 160L
1,411 Elo+
Party 3
Zeus
Zeus
chinski-_-zwiad
Zeus
Level 158
God Stats
20W - 5L
1,819 SR
Queue Stats
1,027W - 1,019L
1,458 Elo+
Party 3
Hel
Hel
ll_PL_II
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,487 Elo+
Party 3
Team Averages
Level 113
1,518 SR
1,457 Elo+

VS

Team Averages
Level 48
1,425 SR
1,439 Elo+
Aphrodite
Aphrodite
M1ssT0xic
Aphrodite
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 192L
1,448 Elo+
Party 2
Amaterasu
Amaterasu
Ryuseigun
Amaterasu
Level 69
God Stats
1W - 2L
1,335 SR
Queue Stats
63W - 53L
1,495 Elo+
Party 1
Bellona
Bellona
SuperTiti
Bellona
Level 95
God Stats
1W - 1L
1,760 SR
Queue Stats
29W - 25L
1,498 Elo+
Party 1
Scylla
Scylla
Yiuni
Scylla
Level 29
God Stats
1W - 1L
1,304 SR
Queue Stats
22W - 22L
1,461 Elo+
Party 1
Merlin
Merlin
lancocot
Merlin
Level 18
God Stats
0W - 1L
1,228 SR
Queue Stats
6W - 11L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cycoch
Kumbhakarna
18
0 / 3 / 32
11,912
794
8,570
30,439
38,177
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Raijin
19
12 / 6 / 17
12,676
845
12,239
13,669
6,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Jojouswriter264
Heimdallr
19
4 / 3 / 26
11,746
783
13,060
17,402
8,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
17 / 3 / 15
13,456
897
25,596
13,907
6,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 4 / 24
13,002
867
23,033
19,280
11,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
M1ssT0xic
Aphrodite
13
1 / 12 / 4
8,788
586
3,975
16,491
10,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Ryuseigun
Amaterasu
18
4 / 8 / 9
11,113
741
13,892
24,169
28,311
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
SuperTiti
Bellona
20
5 / 8 / 6
12,525
835
15,757
19,445
21,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Yiuni
Scylla
17
3 / 7 / 6
10,725
715
14,501
13,639
5,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
lancocot
Merlin
19
6 / 8 / 6
11,889
793
20,342
15,634
6,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
50
43
Kills
19
19
Deaths
43
114
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cycoch
Kumbhakarna
0
3
32
5.33
W
Raijin
12
6
17
3.42
W
Heimdallr
Jojouswriter264
Heimdallr
4
3
26
5.67
L
Aphrodite
M1ssT0xic
Aphrodite
1
12
4
0.25
L
Amaterasu
Ryuseigun
Amaterasu
4
8
9
1.06
L
Bellona
SuperTiti
Bellona
5
8
6
1
L
Scylla
Yiuni
Scylla
3
7
6
0.86
W
17
3
15
8.17
L
Merlin
lancocot
Merlin
6
8
6
1.13
W
10
4
24
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,498
Damage
68,467
94,697
Taken
89,378
71,215
Mitigated
73,511
43,680
Healing
21,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cycoch
Kumbhakarna
8,570
725
2,585
9,222
30,439
38,177
633
14,456
15,983
13,073
0
W
Raijin
12,239
1,475
1,242
1,023
13,669
6,457
1,415
5,725
7,944
29,686
0
W
Heimdallr
Jojouswriter264
Heimdallr
13,060
6,265
921
3,539
17,402
8,314
2,242
7,808
9,594
0
27,986
L
Aphrodite
M1ssT0xic
Aphrodite
3,975
555
5,267
2,838
16,491
10,628
0
14,741
1,497
6,627
0
L
Amaterasu
Ryuseigun
Amaterasu
13,892
3,199
1,255
4,412
24,169
28,311
396
13,496
10,337
0
21,156
L
Bellona
SuperTiti
Bellona
15,757
2,341
799
1,413
19,445
21,936
0
13,290
5,993
0
32,456
L
Scylla
Yiuni
Scylla
14,501
712
92
2,017
13,639
5,749
572
12,798
692
27,689
0
W
25,596
1,326
638
2,149
13,907
6,616
2,496
3,552
10,355
56,605
0
L
Merlin
lancocot
Merlin
20,342
289
1,148
1,854
15,634
6,887
368
14,057
1,379
44,314
0
W
23,033
841
12,632
9,729
19,280
11,651
43
7,277
12,003
39,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,792
Gold Earned
55,040
163
Minions Killed
126
0
Camps Cleared
0
1,374,290
Distance Traveled
1,323,103
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,912
794
4
0
0
308,131
0
W
Raijin
12,676
845
34
2
0
257,169
1
W
Heimdallr
11,746
783
28
2
0
249,065
0
L
Aphrodite
8,788
586
7
0
0
188,576
0
L
Amaterasu
11,113
741
6
0
0
341,584
1
L
Bellona
12,525
835
32
2
0
305,651
0
L
Scylla
10,725
715
29
2
0
237,835
1
W
Zeus
13,456
897
57
4
0
259,251
3
L
Merlin
11,889
793
52
3
0
249,457
0
W
Hel
13,002
867
40
3
0
300,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role