Player Matchup

Raijin
Raijin
 
Raijin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
KoolAid6276
Ullr
Level 47
God Stats
0W - 2L
1,237 SR
Queue Stats
86W - 122L
1,385 Elo+
Solo
Cliodhna
Cliodhna
Valrk
Cliodhna
Level 93
God Stats
16W - 21L
1,220 SR
Queue Stats
319W - 353L
1,401 Elo+
Solo
Nike
Nike
joseeruuiz
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,418 Elo+
Solo
Team Averages
Level 71
1,391 SR
1,441 Elo+

VS

Team Averages
Level 91
1,553 SR
1,458 Elo+
Baron Samedi
Baron Samedi
DRxTHOMPSONx
Baron Samedi
Level 138
God Stats
113W - 110L
1,534 SR
Queue Stats
311W - 366L
1,428 Elo+
Solo
Mulan
Mulan
Grapes v8
Mulan
Level 60
God Stats
97W - 78L
1,569 SR
Queue Stats
343W - 331L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
HOFsniperr
Cliodhna
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 126L
1,452 Elo+
Party 1
Izanami
Izanami
amidamaru329
Izanami
Level 148
God Stats
10W - 8L
1,495 SR
Queue Stats
105W - 117L
1,387 Elo+
Solo
King Arthur
King Arthur
nSIow
King Arthur
Level 68
God Stats
60W - 32L
1,667 SR
Queue Stats
462W - 433L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 10 / 2
9,737
487
6,068
16,081
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
 
Ares
12
0 / 5 / 1
7,216
361
4,004
20,829
15,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 6 / 1
9,216
461
4,519
13,904
4,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Valrk
Cliodhna
15
5 / 4 / 4
9,748
487
12,325
13,128
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 3
8,973
449
4,348
15,100
14,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRxTHOMPSONx
Baron Samedi
17
6 / 1 / 7
10,936
547
12,591
10,712
7,791
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Grapes v8
Mulan
15
6 / 1 / 7
10,651
533
8,117
14,645
18,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
HOFsniperr
Cliodhna
14
2 / 4 / 6
9,353
468
6,921
12,174
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
amidamaru329
Izanami
20
6 / 3 / 4
12,560
628
10,355
11,596
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
nSIow
King Arthur
18
8 / 1 / 2
11,685
584
17,603
13,767
13,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
10
Kills
28
29
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
10
2
0.3
L
Ares
 
Ares
0
5
1
0.1
W
Baron Samedi
DRxTHOMPSONx
Baron Samedi
6
1
7
9.5
W
Mulan
Grapes v8
Mulan
6
1
7
9.5
W
Cliodhna
HOFsniperr
Cliodhna
2
4
6
1.25
L
3
6
1
0.58
L
Cliodhna
Valrk
Cliodhna
5
4
4
1.75
W
Izanami
amidamaru329
Izanami
6
3
4
2.67
L
0
4
3
0.38
W
King Arthur
nSIow
King Arthur
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
55,587
79,042
Taken
62,894
45,016
Mitigated
50,163
10,503
Healing
20,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,068
1,073
0
610
16,081
4,579
890
4,800
10,975
46,680
0
L
Ares
 
Ares
4,004
224
187
5,144
20,829
15,847
72
3,764
16,842
28,892
0
W
Baron Samedi
DRxTHOMPSONx
Baron Samedi
12,591
993
1,378
3,810
10,712
7,791
2,119
3,118
7,296
62,908
0
W
Mulan
Grapes v8
Mulan
8,117
915
0
3,967
14,645
18,574
393
2,955
11,520
0
43,369
W
Cliodhna
HOFsniperr
Cliodhna
6,921
785
0
3,648
12,174
4,519
392
688
11,452
0
54,053
L
4,519
2,259
0
1,226
13,904
4,633
458
1,297
12,509
0
68,259
L
Cliodhna
Valrk
Cliodhna
12,325
845
0
2,199
13,128
5,643
0
2,954
10,043
0
57,466
W
Izanami
amidamaru329
Izanami
10,355
4,829
184
2,702
11,596
5,388
3,024
795
10,787
0
121,396
L
4,348
1,094
100
1,037
15,100
14,314
616
1,878
13,153
0
47,820
W
King Arthur
nSIow
King Arthur
17,603
1,388
408
3,910
13,767
13,891
316
2,021
11,693
14,513
67,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,890
Gold Earned
55,185
431
Minions Killed
611
0
Camps Cleared
0
1,771,090
Distance Traveled
1,946,059
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,737
487
91
5
0
315,917
0
L
Ares
7,216
361
33
2
0
367,846
0
W
Baron Samedi
10,936
547
105
5
0
338,847
3
W
Mulan
10,651
533
53
3
0
410,568
0
W
Cliodhna
9,353
468
88
4
0
415,476
0
L
Ullr
9,216
461
107
5
0
334,895
2
L
Cliodhna
9,748
487
87
4
0
408,155
0
W
Izanami
12,560
628
203
10
0
373,092
2
L
Nike
8,973
449
113
6
0
344,277
3
W
King Arthur
11,685
584
162
8
0
408,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role