Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Korrue
Cliodhna
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
596W - 224L
1,825 Elo+
Party 1
Ullr
Ullr
XxHexBladesxX
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,608 Elo+

VS

Team Averages
Level 21
1,677 SR
1,647 Elo+
Anubis
Anubis
HingedWinter
Anubis
Level 18
God Stats
5W - 2L
1,634 SR
Queue Stats
15W - 17L
1,560 Elo+
Solo
Neith
Neith
Savvannahh
Neith
Level 25
God Stats
13W - 12L
1,576 SR
Queue Stats
58W - 41L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
Simpito4Savi
Cthulhu
Level 20
God Stats
3W - 0L
1,822 SR
Queue Stats
72W - 29L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
3
0 / 1 / 0
3,796
633
563
1,276
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Korrue
Cliodhna
9
0 / 0 / 0
4,175
696
2,616
3,167
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,033
672
1,845
3,949
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 0 / 1
5,031
839
1,749
1,720
533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
8
0 / 0 / 3
4,464
744
2,282
2,473
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Simpito4Savi
Cthulhu
8
1 / 0 / 2
4,628
771
2,950
4,736
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
W
Anubis
2
0
1
2.5
L
Cliodhna
Korrue
Cliodhna
0
0
0
0
W
Neith
0
0
3
1.5
W
Cthulhu
Simpito4Savi
Cthulhu
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,024
Damage
6,981
8,392
Taken
8,929
2,496
Mitigated
5,019
2,207
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
563
96
0
320
1,276
426
0
747
453
563
0
W
Anubis
1,749
132
0
883
1,720
533
0
128
1,592
13,577
0
L
Cliodhna
Korrue
Cliodhna
2,616
133
0
1,157
3,167
1,149
0
1,197
1,807
0
13,908
W
Neith
2,282
890
0
564
2,473
899
884
163
2,310
0
7,514
W
Cthulhu
Simpito4Savi
Cthulhu
2,950
200
0
1,111
4,736
3,587
69
400
4,336
14,329
0
L
1,845
357
0
730
3,949
921
0
2,645
1,101
0
8,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,004
Gold Earned
14,123
39
Minions Killed
79
2
Camps Cleared
4
244,828
Distance Traveled
332,468
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,796
633
0
0
0
17,494
0
W
Anubis
5,031
839
27
5
1
104,821
3
L
Cliodhna
4,175
696
33
6
2
117,934
2
W
Neith
4,464
744
19
3
3
109,173
0
W
Cthulhu
4,628
771
33
6
0
118,474
2
L
Ullr
4,033
672
6
1
0
109,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role