Player Matchup

Guan Yu
Guan Yu
Joseca2015
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Neith
Neith
Kalzito
Neith
Level 23
God Stats
6W - 1L
1,500 SR
Queue Stats
208W - 102L
1,699 Elo+
Solo
Chang'e
Chang'e
KamyStegalkin
Chang'e
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 20L
1,484 Elo+
Solo
He Bo
He Bo
Nomadic7559
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,634 Elo+
Solo
Cliodhna
Cliodhna
SASHASHUSSETH
Cliodhna
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,558 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,575 Elo+

VS

Team Averages
Level 16
1,531 SR
1,586 Elo+
Da Ji
Da Ji
 
Da Ji
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bhygon
Ymir
Level 27
God Stats
3W - 5L
1,402 SR
Queue Stats
108W - 113L
1,484 Elo+
Solo
Arachne
Arachne
IsThisYourBest
Arachne
Level 18
God Stats
4W - 1L
1,694 SR
Queue Stats
21W - 8L
1,724 Elo+
Party 1
Cupid
Cupid
Poggiel
Cupid
Level 5
God Stats
2W - 0L
1,750 SR
Queue Stats
4W - 3L
1,746 Elo+
Solo
Kukulkan
Kukulkan
wantedouthere
Kukulkan
Level 16
God Stats
2W - 2L
1,308 SR
Queue Stats
22W - 31L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Joseca2015
Guan Yu
13
0 / 10 / 4
7,741
387
5,529
15,465
11,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kalzito
Neith
15
8 / 5 / 5
10,335
517
10,934
13,291
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
16
8 / 4 / 9
10,387
519
14,497
14,131
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 8 / 5
9,082
454
5,128
11,325
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
SASHASHUSSETH
Cliodhna
14
4 / 3 / 2
9,062
453
5,326
11,547
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
12 / 4 / 8
11,886
594
15,191
15,324
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Bhygon
Ymir
13
2 / 6 / 11
9,151
458
5,955
15,820
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 6 / 13
11,608
580
11,549
16,497
5,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Poggiel
Cupid
13
1 / 4 / 10
8,843
442
2,734
9,205
2,724
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
wantedouthere
Kukulkan
17
8 / 3 / 7
11,059
553
9,514
7,804
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
22
Kills
30
30
Deaths
23
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
4
8
4
W
Ymir
Bhygon
Ymir
2
6
11
1.25
W
7
6
13
2.25
L
Guan Yu
Joseca2015
Guan Yu
0
10
4
0.2
L
Neith
Kalzito
Neith
8
5
5
2.1
L
Chang'e
8
4
9
3.13
L
2
8
5
0.56
W
Cupid
Poggiel
Cupid
1
4
10
1.5
L
Cliodhna
SASHASHUSSETH
Cliodhna
4
3
2
1.67
W
Kukulkan
wantedouthere
Kukulkan
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,414
Damage
44,943
65,759
Taken
64,650
29,567
Mitigated
30,605
14,627
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,191
6,793
0
3,270
15,324
5,533
796
4,412
10,786
0
77,962
W
Ymir
Bhygon
Ymir
5,955
437
0
667
15,820
13,613
0
5,562
10,142
31,899
0
W
11,549
8,430
0
4,691
16,497
5,862
4,448
4,240
12,205
0
69,077
L
Guan Yu
Joseca2015
Guan Yu
5,529
1,268
195
1,246
15,465
11,806
0
4,529
10,936
0
33,370
L
Neith
Kalzito
Neith
10,934
4,726
0
1,893
13,291
5,641
927
2,384
10,907
0
54,927
L
Chang'e
14,497
983
1,617
6,188
14,131
4,466
616
3,204
10,927
66,590
0
L
5,128
218
0
1,152
11,325
2,901
0
3,565
7,760
34,202
0
W
Cupid
Poggiel
Cupid
2,734
1,385
26
1,335
9,205
2,724
154
3,582
5,569
0
30,956
L
Cliodhna
SASHASHUSSETH
Cliodhna
5,326
1,004
0
2,336
11,547
4,753
0
1,787
9,760
0
59,777
W
Kukulkan
wantedouthere
Kukulkan
9,514
520
0
879
7,804
2,873
859
2,501
5,177
63,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
52,547
420
Minions Killed
449
0
Camps Cleared
0
1,703,450
Distance Traveled
1,917,361
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,886
594
98
5
0
429,416
2
W
Ymir
9,151
458
47
2
0
352,631
1
W
Arachne
11,608
580
126
6
0
393,851
5
L
Guan Yu
7,741
387
59
3
0
349,898
1
L
Neith
10,335
517
94
5
0
298,391
1
L
Chang'e
10,387
519
91
5
0
361,236
1
L
He Bo
9,082
454
80
4
0
307,927
1
W
Cupid
8,843
442
70
4
0
347,185
1
L
Cliodhna
9,062
453
96
5
0
385,998
6
W
Kukulkan
11,059
553
108
5
0
394,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role