Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AllMight1998777
Cthulhu
Level 29
God Stats
34W - 56L
1,314 SR
Queue Stats
103W - 147L
1,320 Elo+
Solo
Arachne
Arachne
AquaClqpz
Arachne
Level 15
God Stats
10W - 11L
1,422 SR
Queue Stats
15W - 18L
1,295 Elo+
Party 1
Cliodhna
Cliodhna
Y33H4W
Cliodhna
Level 28
God Stats
9W - 7L
1,881 SR
Queue Stats
82W - 97L
1,393 Elo+
Solo
Mercury
Mercury
ace like a boss
Mercury
Level 41
God Stats
4W - 5L
1,405 SR
Queue Stats
28W - 39L
1,303 Elo+
Party 1
Team Averages
Level 27
1,505 SR
1,362 Elo+

VS

Team Averages
Level 21
1,498 SR
1,332 Elo+
Terra
Terra
HenryZeta
Terra
Level 25
God Stats
3W - 4L
1,498 SR
Queue Stats
29W - 31L
1,297 Elo+
Party 2
Janus
Janus
Jerisleif
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 202L
1,439 Elo+
Solo
Osiris
Osiris
MrGreen7865
Osiris
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,249 Elo+
Solo
Izanami
Izanami
Nevahie
Izanami
Level 27
God Stats
5W - 7L
1,492 SR
Queue Stats
42W - 61L
1,332 Elo+
Solo
Serqet
Serqet
RozeZeal
Serqet
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 50L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
12 / 1 / 5
10,989
578
18,328
14,496
5,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 0
9,114
480
7,093
8,578
6,572
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
AquaClqpz
Arachne
12
1 / 6 / 4
7,548
397
4,888
10,919
2,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Y33H4W
Cliodhna
16
7 / 3 / 8
10,006
527
14,615
12,461
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 8
9,107
479
5,445
11,502
3,891
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HenryZeta
Terra
12
2 / 2 / 3
8,336
439
8,892
15,632
16,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
Jerisleif
Janus
15
2 / 6 / 3
9,442
497
6,324
12,139
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
14
6 / 7 / 1
9,237
486
8,662
13,318
11,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Nevahie
Izanami
13
1 / 4 / 2
7,954
419
5,673
13,551
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
RozeZeal
Serqet
12
2 / 8 / 3
8,004
421
6,283
15,245
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
26
Kills
13
13
Deaths
27
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
1
5
14.5
W
3
1
0
3
W
Arachne
AquaClqpz
Arachne
1
6
4
0.5
L
Terra
HenryZeta
Terra
2
2
3
1.75
L
Janus
Jerisleif
Janus
2
6
3
0.58
L
Osiris
6
7
1
0.93
L
Izanami
Nevahie
Izanami
1
4
2
0.5
L
Serqet
RozeZeal
Serqet
2
8
3
0.44
W
Cliodhna
Y33H4W
Cliodhna
7
3
8
3.67
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,369
Damage
35,834
57,956
Taken
69,885
22,981
Mitigated
40,475
23,525
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,328
12,270
0
7,712
14,496
5,304
612
4,402
10,007
0
85,878
W
7,093
259
0
3,390
8,578
6,572
230
3,248
5,330
49,270
0
W
Arachne
AquaClqpz
Arachne
4,888
3,740
0
2,290
10,919
2,848
715
254
10,533
0
18,706
L
Terra
HenryZeta
Terra
8,892
1,715
694
5,031
15,632
16,557
91
2,370
13,262
20,951
0
L
Janus
Jerisleif
Janus
6,324
247
158
2,734
12,139
3,295
0
380
11,759
54,470
0
L
Osiris
8,662
4,035
0
237
13,318
11,335
210
2,375
10,943
0
43,113
L
Izanami
Nevahie
Izanami
5,673
2,526
0
4,432
13,551
4,258
1,557
2,269
11,282
0
57,727
L
Serqet
RozeZeal
Serqet
6,283
1,475
0
3,240
15,245
5,030
0
39
15,206
0
31,085
W
Cliodhna
Y33H4W
Cliodhna
14,615
1,320
0
6,804
12,461
4,366
0
2,978
9,076
0
77,920
W
5,445
1,429
65
3,264
11,502
3,891
706
3,889
6,815
0
39,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
42,973
462
Minions Killed
407
0
Camps Cleared
0
1,901,563
Distance Traveled
1,708,159
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,989
578
125
7
0
334,555
3
W
Cthulhu
9,114
480
94
5
0
353,763
0
W
Arachne
7,548
397
38
2
0
345,877
0
L
Terra
8,336
439
31
2
0
366,992
3
L
Janus
9,442
497
129
7
0
365,459
0
L
Osiris
9,237
486
77
4
0
302,842
0
L
Izanami
7,954
419
107
6
0
320,061
6
L
Serqet
8,004
421
63
3
0
352,805
4
W
Cliodhna
10,006
527
121
6
0
449,896
3
W
Mercury
9,107
479
84
4
0
417,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role