Player Matchup

Geb
Geb
BADNBANDIT
Geb
Level 158
God Stats
2W - 1L
1,617 SR
Queue Stats
178W - 177L
1,572 Elo+
Solo
Anubis
Anubis
Bloodmaster232
Anubis
Level 125
God Stats
19W - 6L
1,829 SR
Queue Stats
241W - 209L
1,650 Elo+
Solo
Zeus
Zeus
JustHarkkeon
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 44L
1,662 Elo+
Solo
Apollo
Apollo
Tigertuxy
Apollo
Level 128
God Stats
5W - 3L
1,620 SR
Queue Stats
184W - 95L
1,715 Elo+
Party 1
Fenrir
Fenrir
kingofdondons
Fenrir
Level 106
God Stats
1W - 1L
1,314 SR
Queue Stats
3W - 6L
1,340 Elo+
Party 1
Team Averages
Level 129
1,576 SR
1,588 Elo+

VS

Team Averages
Level 122
1,628 SR
1,616 Elo+
Kuzenbo
Kuzenbo
Astralign
Kuzenbo
Level 110
God Stats
8W - 7L
1,582 SR
Queue Stats
326W - 320L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
GravityGuy04
Cthulhu
Level 145
God Stats
2W - 2L
1,824 SR
Queue Stats
273W - 262L
1,612 Elo+
Solo
Charybdis
Charybdis
Lord Swanky
Charybdis
Level 86
God Stats
3W - 4L
1,534 SR
Queue Stats
248W - 201L
1,658 Elo+
Solo
Cliodhna
Cliodhna
SeaCaptainPink
Cliodhna
Level 149
God Stats
19W - 27L
1,554 SR
Queue Stats
600W - 536L
1,590 Elo+
Party 2
Nemesis
Nemesis
seppukumyself
Nemesis
Level 122
God Stats
11W - 12L
1,646 SR
Queue Stats
584W - 595L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 18
11,724
533
8,187
16,655
17,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
7 / 4 / 9
12,564
571
16,170
17,716
9,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 1 / 11
12,523
569
16,325
11,979
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Tigertuxy
Apollo
20
8 / 3 / 8
13,774
626
19,929
20,085
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
14 / 3 / 5
13,056
593
17,842
17,942
9,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Astralign
Kuzenbo
12
0 / 8 / 6
8,428
383
5,227
24,280
30,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
GravityGuy04
Cthulhu
17
6 / 6 / 4
12,021
546
15,745
20,170
18,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Lord Swanky
Charybdis
17
1 / 5 / 4
10,342
470
10,942
17,339
5,392
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
16
5 / 8 / 2
10,076
458
11,156
13,734
4,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
15
0 / 11 / 3
9,405
428
7,402
24,898
7,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
38
Kills
12
12
Deaths
38
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Astralign
Kuzenbo
0
8
6
0.38
W
4
1
18
13
W
7
4
9
2.88
L
Cthulhu
GravityGuy04
Cthulhu
6
6
4
1.33
W
5
1
11
10.5
L
Charybdis
Lord Swanky
Charybdis
1
5
4
0.6
L
Cliodhna
5
8
2
0.75
W
Apollo
Tigertuxy
Apollo
8
3
8
4
W
14
3
5
5.5
L
Nemesis
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,453
Damage
50,472
84,377
Taken
100,421
49,513
Mitigated
66,590
32,536
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Astralign
Kuzenbo
5,227
2,133
0
2,079
24,280
30,350
0
12,214
12,066
24,072
0
W
8,187
1,176
0
2,495
16,655
17,501
0
3,948
12,707
28,678
0
W
16,170
1,235
0
8,922
17,716
9,204
974
2,905
14,811
94,207
0
L
Cthulhu
GravityGuy04
Cthulhu
15,745
1,293
373
3,334
20,170
18,668
0
6,183
13,987
62,761
0
W
16,325
4,232
0
7,436
11,979
3,957
941
1,824
10,155
95,361
0
L
Charybdis
Lord Swanky
Charybdis
10,942
4,670
0
2,100
17,339
5,392
0
9,960
7,379
0
88,630
L
Cliodhna
11,156
192
0
671
13,734
4,816
0
5,232
8,502
0
49,071
W
Apollo
Tigertuxy
Apollo
19,929
12,942
0
12,369
20,085
9,153
2,101
6,818
13,267
0
126,169
W
17,842
4,638
0
1,314
17,942
9,698
0
5,551
12,391
0
88,170
L
Nemesis
7,402
3,825
0
7,467
24,898
7,364
0
7,093
17,805
0
64,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,641
Gold Earned
50,272
629
Minions Killed
518
0
Camps Cleared
0
1,964,767
Distance Traveled
1,996,199
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,428
383
26
1
0
386,449
4
W
Geb
11,724
533
44
2
0
394,287
6
W
Anubis
12,564
571
150
7
0
349,551
4
L
Cthulhu
12,021
546
114
5
0
431,176
2
W
Zeus
12,523
569
145
7
0
383,195
1
L
Charybdis
10,342
470
157
7
0
378,221
4
L
Cliodhna
10,076
458
108
5
0
414,829
0
W
Apollo
13,774
626
176
8
0
397,152
2
W
Fenrir
13,056
593
114
5
0
440,582
0
L
Nemesis
9,405
428
113
5
0
385,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role