Player Matchup

Ymir
Ymir
CimTurry
Ymir
Level 26
God Stats
8W - 2L
1,665 SR
Queue Stats
66W - 53L
1,373 Elo+
Party 1
Ra
Ra
EnviousDonkey
Ra
Level 26
God Stats
2W - 0L
1,800 SR
Queue Stats
27W - 25L
1,425 Elo+
Party 1
Charybdis
Charybdis
NinetalesDaHero
Charybdis
Level 44
God Stats
7W - 1L
1,617 SR
Queue Stats
60W - 45L
1,435 Elo+
Party 1
Fenrir
Fenrir
SpeedyMcGee19
Fenrir
Level 56
God Stats
6W - 4L
1,555 SR
Queue Stats
86W - 76L
1,432 Elo+
Party 1
Ares
Ares
Thatguymandude
Ares
Level 58
God Stats
2W - 0L
1,726 SR
Queue Stats
61W - 44L
1,527 Elo+
Party 1
Team Averages
Level 42
1,673 SR
1,438 Elo+

VS

Team Averages
Level 98
1,594 SR
1,520 Elo+
Heimdallr
Heimdallr
Burglochi
Heimdallr
Level 21
God Stats
0W - 1L
1,663 SR
Queue Stats
8W - 6L
1,380 Elo+
Party 2
Cliodhna
Cliodhna
Kenny2687
Cliodhna
Level 142
God Stats
8W - 8L
1,614 SR
Queue Stats
29W - 36L
1,455 Elo+
Solo
Terra
Terra
QueenMuffin3147
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,797 Elo+
Solo
Merlin
Merlin
SacredChao
Merlin
Level 148
God Stats
0W - 2L
1,576 SR
Queue Stats
16W - 26L
1,431 Elo+
Solo
King Arthur
King Arthur
Zaykieff
King Arthur
Level 158
God Stats
11W - 8L
1,618 SR
Queue Stats
189W - 175L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 2 / 4
7,748
775
4,012
10,631
7,065
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 11
7,648
765
4,471
6,048
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
NinetalesDaHero
Charybdis
17
9 / 1 / 9
10,412
1,041
13,466
8,566
3,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 1 / 8
9,870
987
9,648
10,527
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 0 / 10
8,220
822
6,164
8,401
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Burglochi
Heimdallr
15
2 / 2 / 0
7,891
789
7,121
6,953
2,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Kenny2687
Cliodhna
12
1 / 6 / 3
6,742
674
10,239
6,735
2,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 9 / 3
6,840
684
2,257
17,139
11,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
SacredChao
Merlin
13
0 / 3 / 0
6,527
653
3,971
6,429
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Zaykieff
King Arthur
14
2 / 2 / 3
7,752
775
11,677
11,219
7,601
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
22
Kills
6
6
Deaths
22
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Burglochi
Heimdallr
2
2
0
1
W
Ymir
1
2
4
1.5
W
0
2
11
2.75
L
Cliodhna
Kenny2687
Cliodhna
1
6
3
0.42
W
Charybdis
NinetalesDaHero
Charybdis
9
1
9
13.5
L
1
9
3
0.28
L
Merlin
SacredChao
Merlin
0
3
0
0
W
10
1
8
14
W
2
0
10
7
L
King Arthur
Zaykieff
King Arthur
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,761
Damage
35,265
44,173
Taken
48,475
27,935
Mitigated
26,628
6,857
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Burglochi
Heimdallr
7,121
2,840
0
913
6,953
2,862
314
1,830
4,950
0
29,044
W
Ymir
4,012
818
240
225
10,631
7,065
26
1,231
9,400
27,540
0
W
4,471
141
1,200
1,303
6,048
1,899
287
974
5,074
23,106
0
L
Cliodhna
Kenny2687
Cliodhna
10,239
466
0
445
6,735
2,285
0
1,971
4,555
0
19,387
W
Charybdis
NinetalesDaHero
Charybdis
13,466
9,181
0
140
8,566
3,520
1,474
1,013
7,553
0
49,683
L
2,257
855
1,560
1,470
17,139
11,323
72
4,855
11,664
4,016
0
L
Merlin
SacredChao
Merlin
3,971
143
0
1,206
6,429
2,557
288
2,032
4,228
27,208
0
W
9,648
2,086
0
1,935
10,527
8,827
416
2,136
8,391
0
16,949
W
6,164
311
0
1,814
8,401
6,624
41
1,006
7,395
8,530
0
L
King Arthur
Zaykieff
King Arthur
11,677
1,542
0
3,271
11,219
7,601
0
3,622
7,288
0
37,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
35,752
248
Minions Killed
220
7
Camps Cleared
7
1,064,053
Distance Traveled
974,861
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,891
789
74
7
1
193,625
1
W
Ymir
7,748
775
64
6
2
183,928
2
W
Ra
7,648
765
54
5
1
186,893
0
L
Cliodhna
6,742
674
24
2
0
187,613
9
W
Charybdis
10,412
1,041
104
10
4
221,336
0
L
Terra
6,840
684
5
1
1
171,193
0
L
Merlin
6,527
653
56
6
2
193,024
6
W
Fenrir
9,870
987
21
2
0
244,077
0
W
Ares
8,220
822
5
1
0
227,819
0
L
King Arthur
7,752
775
61
6
3
229,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role