Player Matchup

Olorun
Olorun
JaaSaan
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Rehya
Cthulhu
Level 8
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 10L
1,246 Elo+
Party 2
Pele
Pele
aakito
Pele
Level 16
God Stats
1W - 2L
1,387 SR
Queue Stats
29W - 23L
1,426 Elo+
Solo
King Arthur
King Arthur
lvxguc
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
nixnos
Apollo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,265 Elo+
Party 2
Team Averages
Level 19
1,518 SR
1,379 Elo+

VS

Team Averages
Level 16
1,418 SR
1,377 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Hauga
Ao Kuang
Level 15
God Stats
4W - 10L
1,244 SR
Queue Stats
96W - 114L
1,294 Elo+
Solo
Fafnir
Fafnir
f1xxx3r
Fafnir
Level 26
God Stats
9W - 4L
1,605 SR
Queue Stats
90W - 99L
1,431 Elo+
Party 3
Cerberus
Cerberus
gneirt
Cerberus
Level 5
God Stats
1W - 1L
1,283 SR
Queue Stats
3W - 2L
1,253 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kavapau
Tsukuyomi
Level 6
God Stats
2W - 1L
1,458 SR
Queue Stats
4W - 3L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JaaSaan
Olorun
14
2 / 8 / 4
9,205
400
6,260
18,786
5,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Rehya
Cthulhu
14
1 / 7 / 5
8,694
378
6,392
19,330
13,224
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
aakito
Pele
12
2 / 2 / 4
9,133
397
2,530
6,179
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
lvxguc
King Arthur
20
13 / 3 / 3
12,889
560
23,350
20,672
18,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
nixnos
Apollo
15
4 / 7 / 4
10,223
444
11,480
17,914
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
7 / 3 / 5
11,438
497
14,541
11,104
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Hauga
Ao Kuang
20
3 / 3 / 3
12,912
561
4,899
13,040
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
f1xxx3r
Fafnir
15
4 / 3 / 18
11,580
503
10,425
19,632
27,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
gneirt
Cerberus
16
4 / 6 / 10
10,673
464
9,879
17,669
14,787
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
kavapau
Tsukuyomi
17
8 / 7 / 5
11,717
509
19,427
14,567
6,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
22
Kills
26
27
Deaths
22
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
3
5
3.17
W
Ao Kuang
Hauga
Ao Kuang
3
3
3
1.5
L
Olorun
JaaSaan
Olorun
2
8
4
0.5
L
Cthulhu
Rehya
Cthulhu
1
7
5
0.5
L
Pele
aakito
Pele
2
2
4
2
W
Fafnir
f1xxx3r
Fafnir
4
3
18
4.33
W
Cerberus
gneirt
Cerberus
4
6
10
1.5
W
Tsukuyomi
kavapau
Tsukuyomi
8
7
5
1.5
L
King Arthur
lvxguc
King Arthur
13
3
3
4.83
L
Apollo
nixnos
Apollo
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,012
Damage
59,171
82,881
Taken
76,012
44,174
Mitigated
60,532
19,814
Healing
22,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,541
2,281
0
1,182
11,104
5,512
0
2,414
8,590
81,676
0
W
Ao Kuang
Hauga
Ao Kuang
4,899
1,110
0
8,222
13,040
5,282
2,006
2,219
10,525
72,530
0
L
Olorun
JaaSaan
Olorun
6,260
2,867
549
6,774
18,786
5,111
414
10,180
8,228
49,209
0
L
Cthulhu
Rehya
Cthulhu
6,392
1,103
0
1,532
19,330
13,224
0
8,422
10,756
26,309
0
L
Pele
aakito
Pele
2,530
594
0
1,506
6,179
2,037
0
1,964
4,155
0
41,536
W
Fafnir
f1xxx3r
Fafnir
10,425
2,738
0
7,628
19,632
27,996
149
6,215
12,997
22,992
0
W
Cerberus
gneirt
Cerberus
9,879
386
0
2,621
17,669
14,787
643
3,188
13,987
51,087
0
W
Tsukuyomi
kavapau
Tsukuyomi
19,427
4,546
0
2,432
14,567
6,955
833
3,477
10,351
0
67,359
L
King Arthur
lvxguc
King Arthur
23,350
1,787
0
5,741
20,672
18,926
82
10,201
10,368
19,404
65,285
L
Apollo
nixnos
Apollo
11,480
7,618
0
3,712
17,914
4,876
42
8,609
9,187
0
86,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,144
Gold Earned
58,320
508
Minions Killed
465
0
Camps Cleared
0
1,857,693
Distance Traveled
2,163,008
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,438
497
125
5
0
428,919
3
W
Ao Kuang
12,912
561
125
5
0
410,399
0
L
Olorun
9,205
400
85
4
0
344,843
5
L
Cthulhu
8,694
378
31
1
0
426,719
0
L
Pele
9,133
397
101
4
0
270,720
2
W
Fafnir
11,580
503
24
1
0
437,381
4
W
Cerberus
10,673
464
85
4
0
416,192
2
W
Tsukuyomi
11,717
509
106
5
0
470,117
5
L
King Arthur
12,889
560
154
7
0
414,973
5
L
Apollo
10,223
444
137
6
0
400,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role