Player Matchup

Cerberus
Cerberus
ACEMANIX
Cerberus
Level 25
God Stats
0W - 3L
1,205 SR
Queue Stats
13W - 22L
1,244 Elo+
Solo
Ymir
Ymir
HORARYMOVIES XD
Ymir
Level 25
God Stats
2W - 4L
1,330 SR
Queue Stats
116W - 114L
1,162 Elo+
Solo
Loki
Loki
KMR R1pp3rZN
Loki
Level 25
God Stats
9W - 21L
1,267 SR
Queue Stats
23W - 27L
1,284 Elo+
Solo
Cliodhna
Cliodhna
riverbrooks7
Cliodhna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 38L
1,197 Elo+
Solo
Izanami
Izanami
tadeus-fenrrier
Izanami
Level 17
God Stats
7W - 6L
1,477 SR
Queue Stats
53W - 67L
1,316 Elo+
Solo
Team Averages
Level 24
1,356 SR
1,241 Elo+

VS

Team Averages
Level 20
1,346 SR
1,301 Elo+
Ah Puch
Ah Puch
Duckmeat1664
Ah Puch
Level 13
God Stats
1W - 1L
1,297 SR
Queue Stats
15W - 15L
1,419 Elo+
Solo
Artemis
Artemis
EmilyCro33
Artemis
Level 15
God Stats
2W - 7L
1,115 SR
Queue Stats
2W - 7L
1,078 Elo+
Solo
Cliodhna
Cliodhna
demonic_shrooms
Cliodhna
Level 29
God Stats
8W - 6L
1,660 SR
Queue Stats
131W - 159L
1,434 Elo+
Solo
Kali
Kali
kyotesanti
Kali
Level 18
God Stats
74W - 73L
1,327 SR
Queue Stats
79W - 79L
1,276 Elo+
Solo
Cthulhu
Cthulhu
macm_1221
Cthulhu
Level 26
God Stats
3W - 4L
1,331 SR
Queue Stats
26W - 44L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACEMANIX
Cerberus
9
0 / 6 / 2
7,510
300
1,042
12,869
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 4 / 3
10,653
426
11,573
17,657
13,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

3
0 / 1 / 0
6,577
263
476
1,323
225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
riverbrooks7
Cliodhna
16
8 / 11 / 3
11,065
443
15,996
21,026
10,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 13 / 0
12,132
485
8,034
18,536
10,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Duckmeat1664
Ah Puch
17
3 / 5 / 4
12,218
489
12,187
14,087
5,552
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
EmilyCro33
Artemis
6
0 / 2 / 0
7,570
303
469
3,326
571
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
20
18 / 3 / 3
15,122
605
23,314
19,382
8,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 5 / 1
14,257
570
12,708
14,447
7,855
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
macm_1221
Cthulhu
19
3 / 2 / 8
12,409
496
7,430
16,809
13,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
16
Kills
35
35
Deaths
17
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ACEMANIX
Cerberus
0
6
2
0.17
W
Ah Puch
Duckmeat1664
Ah Puch
3
5
4
1
W
Artemis
EmilyCro33
Artemis
0
2
0
0
L
5
4
3
1.63
L
0
1
0
0
W
Cliodhna
18
3
3
6.5
W
11
5
1
2.3
W
Cthulhu
macm_1221
Cthulhu
3
2
8
3.5
L
Cliodhna
riverbrooks7
Cliodhna
8
11
3
0.86
L
3
13
0
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,121
Damage
56,108
71,411
Taken
68,051
38,420
Mitigated
36,054
4,866
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ACEMANIX
Cerberus
1,042
136
210
922
12,869
3,822
188
4,295
8,540
12,897
0
W
Ah Puch
Duckmeat1664
Ah Puch
12,187
717
297
4,591
14,087
5,552
5,626
4,920
9,167
67,974
0
W
Artemis
EmilyCro33
Artemis
469
100
0
64
3,326
571
247
372
2,954
0
4,668
L
11,573
1,034
0
1,130
17,657
13,129
0
8,014
9,317
40,099
0
L
476
332
0
333
1,323
225
0
218
1,105
0
3,294
W
Cliodhna
23,314
4,050
0
7,522
19,382
8,557
0
3,960
15,422
0
128,571
W
12,708
5,883
0
4,635
14,447
7,855
1,944
1,252
13,195
0
96,913
W
Cthulhu
macm_1221
Cthulhu
7,430
61
621
449
16,809
13,519
899
2,111
14,698
61,389
0
L
Cliodhna
riverbrooks7
Cliodhna
15,996
3,358
0
1,580
21,026
10,659
0
4,956
15,882
0
60,721
L
8,034
5,187
0
691
18,536
10,585
994
2,056
16,354
0
84,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
61,576
338
Minions Killed
597
0
Camps Cleared
0
1,385,082
Distance Traveled
1,891,691
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,510
300
20
1
0
185,461
0
W
Ah Puch
12,218
489
131
5
0
353,746
3
W
Artemis
7,570
303
5
0
0
128,306
2
L
Ymir
10,653
426
66
3
0
396,214
0
L
Loki
6,577
263
7
0
0
44,168
1
W
Cliodhna
15,122
605
182
7
0
540,626
1
W
Kali
14,257
570
156
6
0
424,459
2
W
Cthulhu
12,409
496
123
5
0
444,554
2
L
Cliodhna
11,065
443
92
4
0
405,091
0
L
Izanami
12,132
485
153
6
0
354,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role