Player Matchup

Kali
Kali
ACEBUSTAZ
Kali
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 24L
1,256 Elo+
Party 3
Zeus
Zeus
Grimaldur
Zeus
Level 28
God Stats
4W - 1L
1,713 SR
Queue Stats
76W - 116L
1,293 Elo+
Party 1
Heimdallr
Heimdallr
Myragon
Heimdallr
Level 28
God Stats
6W - 2L
1,571 SR
Queue Stats
103W - 117L
1,328 Elo+
Party 1
Olorun
Olorun
Zealotry1
Olorun
Level 16
God Stats
2W - 3L
1,197 SR
Queue Stats
24W - 39L
1,288 Elo+
Party 3
Xing Tian
Xing Tian
d3ineschuld
Xing Tian
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,202 Elo+
Party 1
Team Averages
Level 20
1,496 SR
1,273 Elo+

VS

Team Averages
Level 5
1,500 SR
1,500 Elo+
Ra
Ra
Distrust1
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Yemoja
Yemoja
Ladyarpìa
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
Steffersoon
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
giupepppe
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
homiedoc
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 2 / 2
6,540
545
779
6,718
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
10
5 / 1 / 2
6,407
534
2,858
3,691
1,011
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Myragon
Heimdallr
11
4 / 2 / 5
6,723
560
5,121
6,597
2,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Zealotry1
Olorun
13
6 / 0 / 2
7,656
638
5,700
5,411
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
d3ineschuld
Xing Tian
10
1 / 0 / 7
6,609
551
2,838
4,881
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,114
510
3,217
3,977
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Ladyarpìa
Yemoja
7
0 / 2 / 1
4,808
401
1,825
4,408
1,898
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
9
0 / 7 / 0
5,174
431
3,273
8,367
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
1
0 / 0 / 0
3,825
319
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
homiedoc
Artemis
7
1 / 5 / 1
5,110
426
3,466
5,569
1,667
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
3
5
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
1
2
2
1
L
2
3
0
0.67
W
Zeus
5
1
2
6
L
Yemoja
Ladyarpìa
Yemoja
0
2
1
0.25
W
Heimdallr
Myragon
Heimdallr
4
2
5
3.25
L
Osiris
0
7
0
0
W
Olorun
Zealotry1
Olorun
6
0
2
7
W
Xing Tian
d3ineschuld
Xing Tian
1
0
7
4.5
L
Ymir
0
0
0
0
L
Artemis
homiedoc
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,296
Damage
11,781
27,298
Taken
22,321
12,231
Mitigated
8,865
9,394
Healing
1,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
779
302
0
1,897
6,718
3,137
856
1,111
5,607
0
28,264
L
3,217
594
34
556
3,977
1,353
135
2,509
1,468
29,570
0
W
Zeus
2,858
738
0
1,087
3,691
1,011
1,401
1,141
2,550
22,244
0
L
Yemoja
Ladyarpìa
Yemoja
1,825
346
344
578
4,408
1,898
58
1,319
3,089
12,919
0
W
Heimdallr
Myragon
Heimdallr
5,121
1,930
0
770
6,597
2,116
751
1,271
5,326
0
27,951
L
Osiris
3,273
604
0
284
8,367
3,947
201
3,781
4,586
0
22,325
W
Olorun
Zealotry1
Olorun
5,700
2,771
124
2,908
5,411
2,645
621
1,121
4,290
35,530
4,137
W
Xing Tian
d3ineschuld
Xing Tian
2,838
261
0
2,608
4,881
3,322
438
490
4,391
16,635
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
homiedoc
Artemis
3,466
1,729
0
88
5,569
1,667
487
3,372
2,197
0
11,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
25,031
253
Minions Killed
143
0
Camps Cleared
0
1,061,898
Distance Traveled
813,557
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,540
545
62
5
0
216,888
0
L
Ra
6,114
510
61
5
0
161,914
1
W
Zeus
6,407
534
42
4
0
174,235
0
L
Yemoja
4,808
401
15
1
0
223,883
0
W
Heimdallr
6,723
560
47
4
0
235,395
1
L
Osiris
5,174
431
51
4
0
269,079
1
W
Olorun
7,656
638
75
6
0
223,535
0
W
Xing Tian
6,609
551
27
2
0
211,845
0
L
Ymir
3,825
319
0
0
0
0
0
L
Artemis
5,110
426
16
1
0
158,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role