Player Matchup

Freya
Freya
AkuG
Freya
Level 140
God Stats
3W - 10L
1,260 SR
Queue Stats
253W - 302L
1,449 Elo+
Party 1
The Morrigan
The Morrigan
EnfiaTUDINHOvaii
The Morrigan
Level 89
God Stats
1W - 4L
1,702 SR
Queue Stats
90W - 109L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Krovy
Tsukuyomi
Level 88
God Stats
3W - 5L
1,334 SR
Queue Stats
278W - 301L
1,468 Elo+
Party 1
Mercury
Mercury
Nosdeyn
Mercury
Level 145
God Stats
4W - 3L
1,705 SR
Queue Stats
185W - 191L
1,490 Elo+
Solo
Nike
Nike
zKingQuincy
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,479 Elo+

VS

Team Averages
Level 99
1,595 SR
1,486 Elo+
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EricVinicius
Hercules
Level 148
God Stats
1W - 0L
1,430 SR
Queue Stats
6W - 4L
1,526 Elo+
Solo
Artio
Artio
N1CK0K1NG
Artio
Level 29
God Stats
1W - 0L
1,493 SR
Queue Stats
24W - 31L
1,501 Elo+
Solo
Ares
Ares
maisoqueéisso
Ares
Level 66
God Stats
6W - 1L
1,734 SR
Queue Stats
554W - 551L
1,501 Elo+
Solo
Raijin
Raijin
wanMarte
Raijin
Level 106
God Stats
5W - 2L
1,819 SR
Queue Stats
588W - 657L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AkuG
Freya
18
8 / 8 / 1
11,397
877
20,555
16,822
6,635
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

The Morrigan
EnfiaTUDINHOvaii
The Morrigan
14
0 / 7 / 6
8,145
627
5,363
9,446
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Krovy
Tsukuyomi
15
0 / 7 / 6
8,434
649
11,349
12,216
4,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Nosdeyn
Mercury
14
2 / 6 / 5
8,187
630
5,924
11,124
8,806
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 8 / 5
9,371
721
6,533
11,539
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
12 / 1 / 16
12,324
948
16,135
6,713
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
EricVinicius
Hercules
17
5 / 2 / 21
10,931
841
9,970
20,221
29,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artio
N1CK0K1NG
Artio
18
11 / 3 / 15
11,580
891
9,783
25,593
22,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
5 / 3 / 22
10,356
797
10,802
14,364
16,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
wanMarte
Raijin
15
3 / 4 / 14
10,126
779
6,759
11,169
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
124
13
Kills
36
36
Deaths
13
23
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
1
16
20
L
Freya
AkuG
Freya
8
8
1
1.06
L
The Morrigan
EnfiaTUDINHOvaii
The Morrigan
0
7
6
0.43
W
Hercules
EricVinicius
Hercules
5
2
21
7.75
L
Tsukuyomi
Krovy
Tsukuyomi
0
7
6
0.43
W
Artio
N1CK0K1NG
Artio
11
3
15
6.17
L
Mercury
Nosdeyn
Mercury
2
6
5
0.75
W
5
3
22
5.33
W
Raijin
wanMarte
Raijin
3
4
14
2.5
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,724
Damage
53,449
61,147
Taken
78,060
27,728
Mitigated
77,584
7,521
Healing
31,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,135
3,827
1,941
903
6,713
3,930
2,256
2,754
3,959
47,406
0
L
Freya
AkuG
Freya
20,555
5,908
0
4,334
16,822
6,635
0
12,859
3,772
35,267
0
L
The Morrigan
EnfiaTUDINHOvaii
The Morrigan
5,363
781
0
0
9,446
3,535
0
6,987
2,262
12,533
0
W
Hercules
EricVinicius
Hercules
9,970
2,119
1,149
9,249
20,221
29,664
100
6,470
13,751
0
15,478
L
Tsukuyomi
Krovy
Tsukuyomi
11,349
2,504
0
1,551
12,216
4,577
0
7,765
4,074
0
30,861
W
Artio
N1CK0K1NG
Artio
9,783
207
3,176
10,577
25,593
22,430
538
6,946
18,647
26,184
0
L
Mercury
Nosdeyn
Mercury
5,924
1,492
557
753
11,124
8,806
0
6,758
4,133
0
12,060
W
10,802
205
287
1,922
14,364
16,262
379
5,399
8,965
16,947
0
W
Raijin
wanMarte
Raijin
6,759
1,140
218
2,148
11,169
5,298
657
5,085
6,084
23,068
0
L
6,533
972
254
72
11,539
4,175
0
9,060
2,300
0
9,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
55,317
101
Minions Killed
130
0
Camps Cleared
0
1,078,814
Distance Traveled
1,225,965
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,324
948
55
4
0
238,483
2
L
Freya
11,397
877
35
3
0
192,156
0
L
The Morrigan
8,145
627
14
1
0
175,766
0
W
Hercules
10,931
841
14
1
0
269,512
0
L
Tsukuyomi
8,434
649
29
2
0
243,152
1
W
Artio
11,580
891
28
2
0
268,945
0
L
Mercury
8,187
630
17
1
0
268,514
3
W
Ares
10,356
797
4
0
0
227,881
0
W
Raijin
10,126
779
29
2
0
221,144
0
L
Nike
9,371
721
6
0
0
199,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role