Player Matchup

Fenrir
Fenrir
Person445
Fenrir
Level 28
God Stats
2W - 3L
1,372 SR
Queue Stats
28W - 66L
1,145 Elo+
Party 2
Danzaburou
Danzaburou
Super Stitch117
Danzaburou
Level 41
God Stats
2W - 3L
1,496 SR
Queue Stats
30W - 79L
1,157 Elo+
Party 2
Cthulhu
Cthulhu
The MrPencil
Cthulhu
Level 22
God Stats
3W - 5L
1,213 SR
Queue Stats
9W - 31L
1,130 Elo+
Party 2
Team Averages
Level 30
1,360 SR
1,144 Elo+

VS

Team Averages
Level 45
1,393 SR
1,527 Elo+
Jormungandr
Jormungandr
DeeCeeDiamond
Jormungandr
Level 35
God Stats
1W - 1L
1,433 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 1
Ao Kuang
Ao Kuang
Inferno_d27
Ao Kuang
Level 86
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 1
Bellona
Bellona
Jeppek1ng
Bellona
Level 15
God Stats
3W - 8L
1,485 SR
Queue Stats
3W - 17L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Person445
Fenrir
15
7 / 5 / 5
12,519
696
10,341
16,707
13,239
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Super Stitch117
Danzaburou
15
5 / 4 / 9
12,573
699
21,646
15,975
7,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
The MrPencil
Cthulhu
16
4 / 1 / 9
11,732
652
14,393
14,405
21,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeeCeeDiamond
Jormungandr
16
4 / 3 / 6
11,753
653
9,300
16,727
18,863
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Inferno_d27
Ao Kuang
15
5 / 5 / 2
11,210
623
11,271
17,131
7,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Jeppek1ng
Bellona
13
1 / 8 / 7
10,455
581
11,854
24,165
19,657
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
16
Kills
10
10
Deaths
16
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DeeCeeDiamond
Jormungandr
4
3
6
2.33
L
Ao Kuang
Inferno_d27
Ao Kuang
5
5
2
1.2
L
Bellona
Jeppek1ng
Bellona
1
8
7
0.56
W
Fenrir
Person445
Fenrir
7
5
5
1.9
W
Danzaburou
Super Stitch117
Danzaburou
5
4
9
2.38
W
Cthulhu
The MrPencil
Cthulhu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,380
Damage
32,425
47,087
Taken
58,023
41,305
Mitigated
45,798
6,998
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DeeCeeDiamond
Jormungandr
9,300
3,871
0
894
16,727
18,863
88
4,470
11,482
39,687
0
L
Ao Kuang
Inferno_d27
Ao Kuang
11,271
2,800
0
4,560
17,131
7,278
102
3,441
13,291
35,724
0
L
Bellona
Jeppek1ng
Bellona
11,854
2,570
0
104
24,165
19,657
131
5,831
17,566
1,724
27,506
W
Fenrir
Person445
Fenrir
10,341
5,526
310
1,938
16,707
13,239
2,199
8,641
8,066
0
28,903
W
Danzaburou
Super Stitch117
Danzaburou
21,646
14,891
0
2,568
15,975
7,036
444
10,158
5,817
0
61,661
W
Cthulhu
The MrPencil
Cthulhu
14,393
976
598
1,584
14,405
21,030
448
4,715
9,690
32,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
33,418
179
Minions Killed
152
6
Camps Cleared
9
923,445
Distance Traveled
968,986
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,753
653
66
4
0
335,803
0
L
Ao Kuang
11,210
623
59
3
5
333,994
0
L
Bellona
10,455
581
27
2
4
299,189
6
W
Fenrir
12,519
696
41
2
2
298,586
0
W
Danzaburou
12,573
699
90
5
4
296,239
4
W
Cthulhu
11,732
652
48
3
0
328,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role