Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Pixel_di_Scimmia
Geb
Level 86
God Stats
12W - 8L
1,523 SR
Queue Stats
144W - 119L
1,462 Elo+
Party 1
Neith
Neith
Thortello
Neith
Level 68
God Stats
8W - 7L
1,502 SR
Queue Stats
99W - 91L
1,462 Elo+
Party 1
Cliodhna
Cliodhna
Zero_SkidMarks
Cliodhna
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 16L
1,542 Elo+
Solo
Team Averages
Level 88
1,505 SR
1,493 Elo+

VS

Team Averages
Level 75
1,481 SR
1,413 Elo+
Amaterasu
Amaterasu
Cooller4321
Amaterasu
Level 79
God Stats
5W - 6L
1,420 SR
Queue Stats
371W - 399L
1,394 Elo+
Solo
Anubis
Anubis
DragonTyrus
Anubis
Level 102
God Stats
10W - 6L
1,590 SR
Queue Stats
244W - 287L
1,437 Elo+
Party 2
Cliodhna
Cliodhna
F1_ParraleX
Cliodhna
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 143L
1,386 Elo+
Solo
Geb
Geb
SeeThroopio
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 141L
1,413 Elo+
Party 2
Chiron
Chiron
Sintrovert_
Chiron
Level 63
God Stats
9W - 19L
1,395 SR
Queue Stats
113W - 107L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 1
7,393
616
8,252
3,849
1,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
 
Sol
10
1 / 1 / 3
5,750
479
3,913
6,421
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 0 / 3
6,200
517
4,513
4,480
2,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Thortello
Neith
10
2 / 3 / 3
6,160
513
4,824
6,812
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
12
4 / 2 / 2
6,890
574
5,155
8,790
2,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cooller4321
Amaterasu
12
0 / 1 / 0
6,641
553
1,330
8,390
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
10
0 / 4 / 1
6,173
514
3,568
6,890
3,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
F1_ParraleX
Cliodhna
11
5 / 2 / 1
6,619
552
6,580
7,386
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 1
4,812
401
2,435
7,176
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
10
1 / 2 / 1
5,990
499
3,775
8,128
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
6
6
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
1
2.5
W
Sol
 
Sol
1
1
3
2.5
L
Amaterasu
Cooller4321
Amaterasu
0
1
0
0
L
Anubis
0
4
1
0.13
L
Cliodhna
F1_ParraleX
Cliodhna
5
2
1
2.75
W
3
0
3
4.5
L
0
3
1
0.17
L
Chiron
1
2
1
0.75
W
Neith
Thortello
Neith
2
3
3
1.17
W
Cliodhna
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
17,688
30,352
Taken
37,970
9,221
Mitigated
16,498
12,183
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,252
2,628
0
2,734
3,849
1,169
176
0
3,849
51,218
0
W
Sol
 
Sol
3,913
1,202
52
2,232
6,421
1,800
477
2,263
4,158
23,802
2,959
L
Amaterasu
Cooller4321
Amaterasu
1,330
0
0
3,899
8,390
4,519
0
6,218
2,172
0
42,488
L
Anubis
3,568
89
0
2,087
6,890
3,177
468
3,462
3,428
29,821
0
L
Cliodhna
F1_ParraleX
Cliodhna
6,580
710
0
2,815
7,386
2,765
0
1,654
5,732
0
33,441
W
4,513
590
98
1,390
4,480
2,126
0
1,639
2,841
18,238
0
L
2,435
517
51
1,303
7,176
3,922
0
2,996
4,180
15,611
0
L
Chiron
3,775
1,413
466
3,334
8,128
2,115
0
2,161
5,967
0
36,165
W
Neith
Thortello
Neith
4,824
2,464
0
2,741
6,812
1,777
1,126
723
6,089
0
35,281
W
Cliodhna
5,155
521
0
2,936
8,790
2,349
0
1,378
7,412
0
37,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
30,235
310
Minions Killed
299
0
Camps Cleared
0
1,056,751
Distance Traveled
1,150,886
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,393
616
105
9
0
209,662
1
W
Sol
5,750
479
39
3
0
167,100
3
L
Amaterasu
6,641
553
81
7
0
257,361
1
L
Anubis
6,173
514
60
5
0
206,093
3
L
Cliodhna
6,619
552
55
5
0
279,609
2
W
Geb
6,200
517
35
3
0
230,428
3
L
Geb
4,812
401
27
2
0
187,043
3
L
Chiron
5,990
499
76
6
0
220,780
2
W
Neith
6,160
513
61
5
0
191,572
2
W
Cliodhna
6,890
574
70
6
0
257,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role