Player Matchup

Kumbhakarna
Kumbhakarna
BritishMthafkr
Kumbhakarna
Level 122
God Stats
12W - 13L
1,549 SR
Queue Stats
641W - 621L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
KaneTempest
Gilgamesh
Level 145
God Stats
12W - 8L
1,808 SR
Queue Stats
819W - 744L
1,595 Elo+
Solo
Camazotz
Camazotz
Kirkside
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 86L
1,632 Elo+
Solo
Da Ji
Da Ji
Kreenick
Da Ji
Level 157
God Stats
57W - 59L
1,607 SR
Queue Stats
1,492W - 1,438L
1,546 Elo+
Solo
Jing Wei
Jing Wei
Struckmonk
Jing Wei
Level 128
God Stats
3W - 2L
1,695 SR
Queue Stats
199W - 174L
1,595 Elo+
Solo
Team Averages
Level 136
1,632 SR
1,600 Elo+

VS

Team Averages
Level 135
1,635 SR
1,614 Elo+
Amaterasu
Amaterasu
DirtyNips
Amaterasu
Level 126
God Stats
7W - 2L
1,814 SR
Queue Stats
530W - 537L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Drizzem
Ah Puch
Level 159
God Stats
9W - 5L
1,603 SR
Queue Stats
343W - 350L
1,568 Elo+
Solo
Anhur
Anhur
Saghiee
Anhur
Level 154
God Stats
5W - 4L
1,734 SR
Queue Stats
74W - 39L
1,775 Elo+
Party 1
Ymir
Ymir
Typer750LI
Ymir
Level 83
God Stats
3W - 3L
1,578 SR
Queue Stats
120W - 127L
1,629 Elo+
Solo
Freya
Freya
cclleemmmmeerr
Freya
Level 155
God Stats
2W - 2L
1,448 SR
Queue Stats
332W - 238L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BritishMthafkr
Kumbhakarna
15
1 / 5 / 13
9,357
668
9,067
21,089
22,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
KaneTempest
Gilgamesh
14
0 / 6 / 11
8,749
625
11,150
18,503
18,860
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Kirkside
Camazotz
17
4 / 4 / 8
9,687
692
11,438
23,060
9,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
Kreenick
Da Ji
17
11 / 4 / 3
10,452
747
17,663
12,175
6,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
Struckmonk
Jing Wei
15
1 / 5 / 10
9,254
661
11,992
14,505
5,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DirtyNips
Amaterasu
19
8 / 3 / 11
11,884
849
16,082
22,348
31,648
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Drizzem
Ah Puch
17
2 / 3 / 18
10,343
739
17,903
9,350
8,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Saghiee
Anhur
18
7 / 6 / 6
11,431
817
19,985
10,855
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 14
10,893
778
9,201
19,292
28,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 4 / 15
9,622
687
12,807
13,822
14,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
17
Kills
22
24
Deaths
18
45
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BritishMthafkr
Kumbhakarna
1
5
13
1.5
W
Amaterasu
DirtyNips
Amaterasu
8
3
11
4.5
W
Ah Puch
Drizzem
Ah Puch
2
3
18
3.67
L
Gilgamesh
KaneTempest
Gilgamesh
0
6
11
0.92
L
Camazotz
Kirkside
Camazotz
4
4
8
2
L
Da Ji
Kreenick
Da Ji
11
4
3
3.13
W
Anhur
Saghiee
Anhur
7
6
6
1.67
L
Jing Wei
Struckmonk
Jing Wei
1
5
10
1.2
W
4
2
14
5.5
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,310
Damage
75,978
89,332
Taken
75,667
63,532
Mitigated
88,311
26,417
Healing
24,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BritishMthafkr
Kumbhakarna
9,067
650
647
3,027
21,089
22,804
126
9,067
11,692
13,811
0
W
Amaterasu
DirtyNips
Amaterasu
16,082
5,940
1,062
8,538
22,348
31,648
674
2,446
19,788
0
27,069
W
Ah Puch
Drizzem
Ah Puch
17,903
1,306
1,668
2,961
9,350
8,622
763
1,397
7,823
34,025
0
L
Gilgamesh
KaneTempest
Gilgamesh
11,150
1,750
1,181
2,466
18,503
18,860
228
7,138
11,044
587
16,764
L
Camazotz
Kirkside
Camazotz
11,438
2,574
988
9,503
23,060
9,647
318
9,850
12,698
0
22,277
L
Da Ji
Kreenick
Da Ji
17,663
5,079
2,465
957
12,175
6,484
46
4,679
7,300
0
21,562
W
Anhur
Saghiee
Anhur
19,985
8,370
0
404
10,855
5,386
2,253
2,039
8,736
0
41,277
L
Jing Wei
Struckmonk
Jing Wei
11,992
8,717
1,582
3,601
14,505
5,737
772
7,626
6,687
0
33,427
W
9,201
1,679
2,428
3,914
19,292
28,405
666
1,736
17,556
18,616
0
W
12,807
6,067
493
3,216
13,822
14,250
951
1,494
12,180
20,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,499
Gold Earned
54,173
129
Minions Killed
141
0
Camps Cleared
0
1,214,455
Distance Traveled
1,194,823
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,357
668
6
0
0
232,199
2
W
Amaterasu
11,884
849
20
1
0
241,957
1
W
Ah Puch
10,343
739
49
4
0
257,108
4
L
Gilgamesh
8,749
625
12
1
0
256,638
0
L
Camazotz
9,687
692
33
2
0
260,154
2
L
Da Ji
10,452
747
15
1
0
222,961
2
W
Anhur
11,431
817
43
3
0
212,177
4
L
Jing Wei
9,254
661
63
5
0
242,503
1
W
Ymir
10,893
778
12
1
0
262,907
7
W
Freya
9,622
687
17
1
0
220,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role