Player Matchup

Nemesis
Nemesis
Csakegykido
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Kiskofi55
Ra
Level 4
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Koresz27
Cerberus
Level 3
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 4
1,598 SR
1,500 Elo+

VS

Team Averages
Level 17
1,394 SR
1,416 Elo+
Ra
Ra
Gankin smurf
Ra
Level 20
God Stats
1W - 2L
1,244 SR
Queue Stats
26W - 21L
1,533 Elo+
Solo
Neith
Neith
Habzfr
Neith
Level 18
God Stats
11W - 17L
1,458 SR
Queue Stats
345W - 424L
1,348 Elo+
Solo
Ares
Ares
furry_coolll
Ares
Level 13
God Stats
5W - 6L
1,479 SR
Queue Stats
32W - 45L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Csakegykido
Nemesis
7
0 / 13 / 0
4,752
594
2,162
11,985
4,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 10 / 0
4,924
616
2,720
8,548
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Koresz27
Cerberus
7
0 / 7 / 0
4,837
605
3,184
13,132
10,874
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
16 / 0 / 10
8,966
1,121
12,202
6,721
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Habzfr
Neith
12
14 / 0 / 12
8,524
1,066
10,296
4,149
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 24
6,977
872
5,720
7,090
3,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
76
0
Kills
30
30
Deaths
0
0
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Csakegykido
Nemesis
0
13
0
0
W
16
0
10
21
W
Neith
Habzfr
Neith
14
0
12
20
L
0
10
0
0
L
Cerberus
Koresz27
Cerberus
0
7
0
0
W
0
0
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,066
Damage
28,218
33,665
Taken
17,960
18,475
Mitigated
8,085
3,036
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Csakegykido
Nemesis
2,162
932
0
656
11,985
4,243
0
5,249
6,736
0
4,020
W
12,202
2,240
1,116
3,508
6,721
2,565
1,298
2,526
4,125
39,337
0
W
Neith
Habzfr
Neith
10,296
5,796
0
628
4,149
1,707
1,139
1,640
2,371
0
22,695
L
2,720
835
504
611
8,548
3,358
0
5,546
3,002
16,125
0
L
Cerberus
Koresz27
Cerberus
3,184
277
0
1,265
13,132
10,874
0
7,127
6,005
7,602
0
W
5,720
571
0
1,957
7,090
3,813
0
2,414
4,646
13,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,513
Gold Earned
24,467
38
Minions Killed
100
0
Camps Cleared
4
384,451
Distance Traveled
474,497
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,752
594
5
1
0
126,430
0
W
Ra
8,966
1,121
63
8
1
148,461
0
W
Neith
8,524
1,066
24
3
1
156,527
0
L
Ra
4,924
616
19
2
0
123,974
0
L
Cerberus
4,837
605
14
2
0
134,047
0
W
Ares
6,977
872
13
2
2
169,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role