Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Anafeas
Skadi
Level 120
God Stats
1W - 0L
1,699 SR
Queue Stats
111W - 111L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
Croff11
Sun Wukong
Level 90
God Stats
24W - 15L
1,658 SR
Queue Stats
409W - 377L
1,603 Elo+
Party 1
Fenrir
Fenrir
Samuso1522
Fenrir
Level 101
God Stats
37W - 34L
1,543 SR
Queue Stats
647W - 647L
1,582 Elo+
Party 1
Agni
Agni
StBerserkerr
Agni
Level 128
God Stats
12W - 8L
1,583 SR
Queue Stats
513W - 518L
1,544 Elo+
Party 2
Team Averages
Level 111
1,597 SR
1,555 Elo+

VS

Team Averages
Level 93
1,540 SR
1,530 Elo+
Hercules
Hercules
BanditSlayer
Hercules
Level 86
God Stats
1W - 1L
1,812 SR
Queue Stats
69W - 68L
1,608 Elo+
Party 3
Cernunnos
Cernunnos
Grobbalonga
Cernunnos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,567 Elo+
Party 3
Raijin
Raijin
JonOter123
Raijin
Level 64
God Stats
2W - 3L
1,446 SR
Queue Stats
23W - 29L
1,406 Elo+
Solo
Fenrir
Fenrir
ThorrEl
Fenrir
Level 116
God Stats
1W - 2L
1,441 SR
Queue Stats
54W - 45L
1,606 Elo+
Party 3
Sylvanus
Sylvanus
jackappotamus
Sylvanus
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 10L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
7 / 2 / 1
7,032
639
4,833
8,328
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Anafeas
Skadi
12
3 / 0 / 4
6,975
634
3,706
4,619
1,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Croff11
Sun Wukong
13
4 / 0 / 2
7,176
652
6,349
7,472
5,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Samuso1522
Fenrir
11
2 / 1 / 5
6,713
610
3,827
8,314
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 4 / 5
7,444
677
7,843
6,207
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BanditSlayer
Hercules
10
1 / 4 / 1
5,762
524
4,165
8,521
6,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Grobbalonga
Cernunnos
9
0 / 4 / 0
4,928
448
1,984
5,933
1,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
JonOter123
Raijin
10
2 / 5 / 2
5,987
544
3,071
7,789
2,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ThorrEl
Fenrir
11
4 / 6 / 0
6,664
606
5,369
9,491
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
jackappotamus
Sylvanus
8
0 / 3 / 0
4,670
425
1,738
4,980
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
22
Kills
7
7
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
1
3.75
W
Skadi
Anafeas
Skadi
3
0
4
5
L
Hercules
BanditSlayer
Hercules
1
4
1
0.38
W
Sun Wukong
Croff11
Sun Wukong
4
0
2
5
L
Cernunnos
Grobbalonga
Cernunnos
0
4
0
0
L
Raijin
JonOter123
Raijin
2
5
2
0.6
W
Fenrir
Samuso1522
Fenrir
2
1
5
4.5
W
6
4
5
2.13
L
Fenrir
ThorrEl
Fenrir
4
6
0
0.67
L
Sylvanus
jackappotamus
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,558
Damage
16,327
34,940
Taken
36,714
14,975
Mitigated
17,242
7,931
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,833
845
0
544
8,328
2,735
0
723
7,605
0
32,755
W
Skadi
Anafeas
Skadi
3,706
2,058
0
1,517
4,619
1,451
542
570
4,049
0
43,749
L
Hercules
BanditSlayer
Hercules
4,165
942
0
2,265
8,521
6,067
0
1,265
7,256
0
26,951
W
Sun Wukong
Croff11
Sun Wukong
6,349
1,276
0
2,298
7,472
5,234
0
869
6,603
7,651
33,443
L
Cernunnos
Grobbalonga
Cernunnos
1,984
228
0
919
5,933
1,411
0
399
5,484
0
27,628
L
Raijin
JonOter123
Raijin
3,071
128
0
1,032
7,789
2,444
0
3,807
3,726
30,839
0
W
Fenrir
Samuso1522
Fenrir
3,827
730
0
2,447
8,314
3,695
42
921
7,393
0
28,688
W
7,843
429
0
1,125
6,207
1,860
940
1,502
4,705
40,347
0
L
Fenrir
ThorrEl
Fenrir
5,369
1,034
0
1,926
9,491
3,975
0
2,658
6,747
0
26,586
L
Sylvanus
jackappotamus
Sylvanus
1,738
616
269
616
4,980
3,345
0
1,189
3,741
11,492
2,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,340
Gold Earned
28,011
387
Minions Killed
240
0
Camps Cleared
0
1,160,423
Distance Traveled
1,028,713
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,032
639
67
6
0
255,650
1
W
Skadi
6,975
634
88
8
0
197,909
2
L
Hercules
5,762
524
48
4
0
237,632
1
W
Sun Wukong
7,176
652
98
9
0
251,411
2
L
Cernunnos
4,928
448
51
5
0
202,428
4
L
Raijin
5,987
544
63
6
0
189,485
3
W
Fenrir
6,713
610
49
4
0
236,822
10
W
Agni
7,444
677
85
8
0
218,631
2
L
Fenrir
6,664
606
48
4
0
202,588
2
L
Sylvanus
4,670
425
30
3
0
196,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role