Player Matchup

Tiamat
Tiamat
Devil Pasi
Tiamat
Level 45
God Stats
0W - 2L
1,487 SR
Queue Stats
19W - 10L
1,639 Elo+
Solo
Apollo
Apollo
NA-THOR
Apollo
Level 104
God Stats
3W - 1L
1,875 SR
Queue Stats
6W - 8L
1,608 Elo+
Solo
Cliodhna
Cliodhna
VVocach
Cliodhna
Level 128
God Stats
0W - 2L
1,840 SR
Queue Stats
4W - 3L
1,797 Elo+
Solo
Anubis
Anubis
Аида
Anubis
Level 149
God Stats
0W - 2L
1,526 SR
Queue Stats
15W - 22L
1,437 Elo+
Solo
Team Averages
Level 107
1,682 SR
1,620 Elo+

VS

Team Averages
Level 114
1,446 SR
1,459 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
David092i
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,559 Elo+
Party 1
Raijin
Raijin
Marius9901w
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,304 Elo+
Solo
Hou Yi
Hou Yi
iamWaronn
Hou Yi
Level 146
God Stats
7W - 3L
1,285 SR
Queue Stats
192W - 218L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Devil Pasi
Tiamat
17
1 / 4 / 3
10,555
754
7,454
10,687
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
NA-THOR
Apollo
17
2 / 5 / 4
10,887
778
5,546
10,732
4,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
VVocach
Cliodhna
16
4 / 7 / 1
10,601
757
9,546
16,048
6,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Аида
Anubis
16
2 / 5 / 3
10,288
735
6,542
10,155
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 1 / 11
11,342
810
5,523
11,571
11,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
David092i
Olorun
20
9 / 1 / 5
13,013
930
14,464
11,987
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
17
3 / 4 / 6
11,430
816
6,108
8,421
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
iamWaronn
Hou Yi
19
8 / 3 / 3
12,739
910
13,233
13,563
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
21
21
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
11
6.5
W
Olorun
David092i
Olorun
9
1
5
11.5
L
Tiamat
Devil Pasi
Tiamat
1
4
3
0.63
W
Raijin
3
4
6
1.5
L
Apollo
NA-THOR
Apollo
2
5
4
0.8
L
Cliodhna
VVocach
Cliodhna
4
7
1
0.64
W
Hou Yi
iamWaronn
Hou Yi
8
3
3
3.17
L
Anubis
Аида
Anubis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
39,328
47,622
Taken
45,542
20,517
Mitigated
24,757
8,656
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,523
579
0
3,160
11,571
11,588
312
3,609
7,809
0
26,857
W
Olorun
David092i
Olorun
14,464
7,759
1,333
8,254
11,987
5,054
5,394
5,123
6,813
65,027
4,910
L
Tiamat
Devil Pasi
Tiamat
7,454
847
66
2,847
10,687
5,528
35
5,427
5,260
36,665
0
W
Raijin
6,108
1,097
0
0
8,421
2,356
270
1,790
6,397
33,127
0
L
Apollo
NA-THOR
Apollo
5,546
2,611
0
526
10,732
4,168
2,909
5,246
5,486
0
45,291
L
Cliodhna
VVocach
Cliodhna
9,546
1,101
0
2,347
16,048
6,329
0
6,355
9,693
0
38,711
W
Hou Yi
iamWaronn
Hou Yi
13,233
9,015
0
5,721
13,563
5,759
2,189
3,687
9,826
0
58,023
L
Anubis
Аида
Anubis
6,542
549
0
2,870
10,155
4,492
322
2,353
7,802
27,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,331
Gold Earned
48,524
245
Minions Killed
325
8
Camps Cleared
17
864,759
Distance Traveled
1,082,022
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,342
810
50
4
5
337,625
1
W
Olorun
13,013
930
140
10
4
266,703
3
L
Tiamat
10,555
754
76
5
4
231,194
3
W
Raijin
11,430
816
52
4
3
227,199
4
L
Apollo
10,887
778
68
5
1
244,016
0
L
Cliodhna
10,601
757
49
4
1
240,109
4
W
Hou Yi
12,739
910
83
6
5
250,495
3
L
Anubis
10,288
735
52
4
2
149,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role