Player Matchup

Charybdis
Charybdis
Dubbs4Daddy
Charybdis
Level 29
God Stats
6W - 4L
1,905 SR
Queue Stats
176W - 126L
1,682 Elo+
Solo
Cliodhna
Cliodhna
Infernal828
Cliodhna
Level 22
God Stats
0W - 2L
1,299 SR
Queue Stats
99W - 85L
1,663 Elo+
Solo
Sun Wukong
Sun Wukong
JRey131
Sun Wukong
Level 29
God Stats
6W - 12L
1,332 SR
Queue Stats
127W - 127L
1,521 Elo+
Solo
Artemis
Artemis
MalevolentMax
Artemis
Level 17
God Stats
3W - 2L
1,687 SR
Queue Stats
47W - 37L
1,631 Elo+
Solo
Ares
Ares
Tamalito Queso
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,648 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,629 Elo+

VS

Team Averages
Level 16
1,579 SR
1,569 Elo+
Loki
Loki
BrucePT
Loki
Level 28
God Stats
5W - 3L
1,624 SR
Queue Stats
54W - 45L
1,443 Elo+
Solo
Ymir
Ymir
ElnTheAncient
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Solo
Izanami
Izanami
Jerryzwx
Izanami
Level 22
God Stats
52W - 36L
1,604 SR
Queue Stats
87W - 73L
1,632 Elo+
Solo
Sol
Sol
TacticalBad
Sol
Level 22
God Stats
12W - 7L
1,776 SR
Queue Stats
210W - 212L
1,602 Elo+
Solo
Cerberus
Cerberus
siff369
Cerberus
Level 7
God Stats
3W - 3L
1,392 SR
Queue Stats
17W - 14L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dubbs4Daddy
Charybdis
10
5 / 4 / 1
5,993
545
8,297
7,399
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Infernal828
Cliodhna
9
2 / 2 / 1
5,708
519
5,017
6,362
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
JRey131
Sun Wukong
10
0 / 3 / 1
5,484
499
1,543
7,765
3,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
8
1 / 3 / 0
5,139
467
2,787
5,777
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 5
5,291
481
4,145
11,853
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BrucePT
Loki
12
2 / 0 / 2
6,623
602
3,655
7,215
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 0
7,068
643
4,297
5,100
4,107
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Jerryzwx
Izanami
13
7 / 2 / 1
7,703
700
7,541
8,014
2,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
3 / 4 / 6
6,159
560
9,349
7,218
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
siff369
Cerberus
9
2 / 2 / 4
6,111
556
3,665
8,041
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
17
17
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
BrucePT
Loki
2
0
2
3
L
Charybdis
Dubbs4Daddy
Charybdis
5
4
1
1.38
W
3
1
0
3
L
Cliodhna
Infernal828
Cliodhna
2
2
1
1.25
L
Sun Wukong
JRey131
Sun Wukong
0
3
1
0.17
W
Izanami
Jerryzwx
Izanami
7
2
1
3.75
L
Artemis
1
3
0
0.33
W
3
4
6
1.5
L
0
5
5
0.5
W
Cerberus
siff369
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
28,507
39,156
Taken
35,588
15,766
Mitigated
16,165
9,089
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BrucePT
Loki
3,655
533
0
3,269
7,215
2,165
0
571
6,644
0
38,480
L
Charybdis
Dubbs4Daddy
Charybdis
8,297
3,544
0
2,413
7,399
2,185
0
4,296
3,103
0
32,393
W
4,297
1,667
0
1,979
5,100
4,107
0
66
5,034
39,551
0
L
Cliodhna
Infernal828
Cliodhna
5,017
803
0
1,103
6,362
2,451
0
1,461
4,901
0
29,946
L
Sun Wukong
JRey131
Sun Wukong
1,543
330
0
2,030
7,765
3,586
93
3,747
4,018
1,246
22,897
W
Izanami
Jerryzwx
Izanami
7,541
4,820
0
1,070
8,014
2,452
587
191
7,823
0
53,470
L
Artemis
2,787
1,352
0
1,083
5,777
1,409
26
0
5,777
0
24,422
W
9,349
4,602
0
2,199
7,218
1,931
0
1,097
6,121
32,859
5,566
L
4,145
362
149
2,311
11,853
6,135
0
6,557
5,296
9,125
0
W
Cerberus
siff369
Cerberus
3,665
251
0
1,722
8,041
5,510
94
2,286
5,755
10,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,615
Gold Earned
33,664
224
Minions Killed
377
0
Camps Cleared
0
996,520
Distance Traveled
1,095,840
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,623
602
84
8
0
242,908
5
L
Charybdis
5,993
545
63
6
0
194,233
2
W
Ymir
7,068
643
85
8
0
230,304
4
L
Cliodhna
5,708
519
62
6
0
235,896
1
L
Sun Wukong
5,484
499
55
5
0
197,308
0
W
Izanami
7,703
700
118
11
0
224,731
5
L
Artemis
5,139
467
38
3
0
153,339
3
W
Sol
6,159
560
71
6
0
189,909
0
L
Ares
5,291
481
6
1
0
215,744
4
W
Cerberus
6,111
556
19
2
0
207,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role