Player Matchup

Gilgamesh
Gilgamesh
MBOGloDaMvp
Gilgamesh
Level 29
God Stats
29W - 6L
1,756 SR
Queue Stats
73W - 44L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
NAZzeke
Baron Samedi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
Seajxy
Cliodhna
Level 60
God Stats
3W - 6L
1,309 SR
Queue Stats
352W - 315L
1,570 Elo+
Party 1
Team Averages
Level 34
1,522 SR
1,504 Elo+

VS

Team Averages
Level 68
1,357 SR
1,276 Elo+
Cliodhna
Cliodhna
TimM00re90
Cliodhna
Level 113
God Stats
0W - 4L
1,321 SR
Queue Stats
64W - 76L
1,355 Elo+
Solo
Charybdis
Charybdis
Xarvik
Charybdis
Level 86
God Stats
0W - 6L
1,251 SR
Queue Stats
6W - 17L
1,209 Elo+
Solo
He Bo
He Bo
chaotic365
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MBOGloDaMvp
Gilgamesh
12
6 / 0 / 12
9,237
770
5,095
10,470
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NAZzeke
Baron Samedi
15
9 / 1 / 14
10,185
849
8,307
6,028
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Seajxy
Cliodhna
14
10 / 3 / 10
9,643
804
11,750
8,062
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
TimM00re90
Cliodhna
9
0 / 7 / 2
7,213
601
3,672
8,938
2,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Xarvik
Charybdis
11
2 / 8 / 2
8,467
706
2,897
10,894
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
9
2 / 10 / 0
7,705
642
2,420
10,055
2,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
25
Kills
4
4
Deaths
25
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MBOGloDaMvp
Gilgamesh
6
0
12
12
W
Baron Samedi
NAZzeke
Baron Samedi
9
1
14
16
W
Cliodhna
Seajxy
Cliodhna
10
3
10
5
L
Cliodhna
TimM00re90
Cliodhna
0
7
2
0.14
L
Charybdis
Xarvik
Charybdis
2
8
2
0.38
L
He Bo
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
8,989
24,560
Taken
29,887
18,823
Mitigated
7,051
6,456
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MBOGloDaMvp
Gilgamesh
5,095
1,311
0
955
10,470
9,808
587
2,106
8,364
0
10,992
W
Baron Samedi
NAZzeke
Baron Samedi
8,307
1,180
431
1,627
6,028
5,489
478
882
5,146
40,499
0
W
Cliodhna
Seajxy
Cliodhna
11,750
689
0
3,443
8,062
3,526
40
1,335
6,727
0
34,009
L
Cliodhna
TimM00re90
Cliodhna
3,672
216
24
853
8,938
2,178
0
1,721
7,091
0
13,556
L
Charybdis
Xarvik
Charybdis
2,897
750
0
1,339
10,894
2,727
66
3,025
7,572
0
19,399
L
He Bo
2,420
655
0
310
10,055
2,146
154
4,190
5,736
9,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,065
Gold Earned
23,385
122
Minions Killed
83
10
Camps Cleared
0
724,567
Distance Traveled
590,949
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,237
770
11
1
0
253,199
4
W
Baron Samedi
10,185
849
65
5
3
242,780
3
W
Cliodhna
9,643
804
46
4
7
228,588
8
L
Cliodhna
7,213
601
32
3
0
218,473
3
L
Charybdis
8,467
706
31
3
0
215,294
3
L
He Bo
7,705
642
20
2
0
157,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role