Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Esp1naca
Neith
Level 138
God Stats
24W - 25L
1,434 SR
Queue Stats
342W - 373L
1,477 Elo+
Solo
Zeus
Zeus
NoIand--
Zeus
Level 103
God Stats
9W - 3L
1,677 SR
Queue Stats
63W - 57L
1,473 Elo+
Party 1
Athena
Athena
TonalVivec
Athena
Level 102
God Stats
2W - 3L
1,519 SR
Queue Stats
238W - 218L
1,492 Elo+
Solo
Chang'e
Chang'e
o_Kozuki_o
Chang'e
Level 129
God Stats
3W - 1L
1,885 SR
Queue Stats
70W - 51L
1,518 Elo+
Party 1
Team Averages
Level 100
1,603 SR
1,492 Elo+

VS

Team Averages
Level 83
1,666 SR
1,563 Elo+
Erlang Shen
Erlang Shen
AdmiralUchiha
Erlang Shen
Level 42
God Stats
1W - 2L
1,756 SR
Queue Stats
113W - 55L
1,615 Elo+
Party 2
Discordia
Discordia
FourRaid
Discordia
Level 116
God Stats
2W - 1L
1,540 SR
Queue Stats
229W - 225L
1,471 Elo+
Solo
Cthulhu
Cthulhu
HerrKilian1
Cthulhu
Level 159
God Stats
2W - 1L
1,510 SR
Queue Stats
192W - 139L
1,624 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Memogenc
Ah Muzen Cab
Level 54
God Stats
4W - 3L
1,792 SR
Queue Stats
151W - 98L
1,751 Elo+
Party 2
Cliodhna
Cliodhna
Stormbreaker_DX9
Cliodhna
Level 43
God Stats
3W - 4L
1,729 SR
Queue Stats
215W - 267L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
13 / 7 / 0
13,643
593
21,316
24,776
10,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Esp1naca
Neith
7
0 / 7 / 3
5,611
244
0
7,333
611
Zeus
15
2 / 6 / 2
9,899
430
12,078
21,009
6,641
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
TonalVivec
Athena
15
0 / 3 / 4
9,593
417
8,329
26,154
30,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
o_Kozuki_o
Chang'e
16
0 / 6 / 2
9,717
422
6,372
24,550
9,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdmiralUchiha
Erlang Shen
20
10 / 2 / 3
14,677
638
17,845
25,108
28,169
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
FourRaid
Discordia
18
4 / 2 / 4
12,532
545
21,107
11,997
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
HerrKilian1
Cthulhu
16
5 / 3 / 4
12,216
531
10,915
18,940
31,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Memogenc
Ah Muzen Cab
20
9 / 4 / 4
14,919
649
30,084
24,906
10,562
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 6 / 3
12,505
544
7,986
17,531
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
15
Kills
29
29
Deaths
17
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
13
7
0
1.86
W
Erlang Shen
AdmiralUchiha
Erlang Shen
10
2
3
5.75
L
Neith
Esp1naca
Neith
0
7
3
0.21
W
Discordia
FourRaid
Discordia
4
2
4
3
W
Cthulhu
HerrKilian1
Cthulhu
5
3
4
2.33
W
Ah Muzen Cab
Memogenc
Ah Muzen Cab
9
4
4
2.75
L
Zeus
2
6
2
0.5
W
1
6
3
0.42
L
Athena
TonalVivec
Athena
0
3
4
0.67
L
Chang'e
o_Kozuki_o
Chang'e
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,095
Damage
87,937
103,822
Taken
98,482
57,730
Mitigated
82,690
23,482
Healing
36,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
21,316
4,223
0
4,764
24,776
10,238
0
4,203
20,441
0
91,259
W
Erlang Shen
AdmiralUchiha
Erlang Shen
17,845
7,656
0
10,736
25,108
28,169
957
6,901
15,845
6,856
108,741
L
Neith
Esp1naca
Neith
0
0
0
0
7,333
611
0
1,921
5,372
0
0
W
Discordia
FourRaid
Discordia
21,107
1,317
78
4,757
11,997
4,780
3,707
5,815
6,182
91,120
0
W
Cthulhu
HerrKilian1
Cthulhu
10,915
854
564
3,064
18,940
31,171
552
4,881
14,059
42,560
0
W
Ah Muzen Cab
Memogenc
Ah Muzen Cab
30,084
17,532
0
14,988
24,906
10,562
2,264
7,313
17,593
0
160,210
L
Zeus
12,078
449
0
2,186
21,009
6,641
0
12,031
8,464
58,911
0
W
7,986
1,057
0
2,055
17,531
8,008
1,952
4,827
12,704
0
104,575
L
Athena
TonalVivec
Athena
8,329
2,757
0
2,889
26,154
30,601
0
4,659
21,273
51,362
0
L
Chang'e
o_Kozuki_o
Chang'e
6,372
732
1,161
12,482
24,550
9,639
240
9,169
15,107
56,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,463
Gold Earned
66,849
478
Minions Killed
774
0
Camps Cleared
0
1,669,101
Distance Traveled
2,264,586
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,643
593
134
6
0
453,522
4
W
Erlang Shen
14,677
638
189
8
0
462,283
5
L
Neith
5,611
244
0
0
0
489
0
W
Discordia
12,532
545
152
7
0
449,269
6
W
Cthulhu
12,216
531
67
3
0
440,791
3
W
Ah Muzen Cab
14,919
649
221
10
0
406,430
0
L
Zeus
9,899
430
104
5
0
396,779
11
W
Cliodhna
12,505
544
145
6
0
505,813
0
L
Athena
9,593
417
113
5
0
439,759
3
L
Chang'e
9,717
422
127
6
0
378,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role