Player Matchup

Cupid
Cupid
 
Cupid
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HuriKain
Olorun
Level 146
God Stats
0W - 2L
1,549 SR
Queue Stats
348W - 300L
1,599 Elo+
Solo
Camazotz
Camazotz
KanaShimiRegen
Camazotz
Level 127
God Stats
3W - 3L
1,182 SR
Queue Stats
258W - 246L
1,639 Elo+
Party 2
Serqet
Serqet
TarmacTag53439
Serqet
Level 129
God Stats
0W - 2L
1,491 SR
Queue Stats
163W - 159L
1,632 Elo+
Party 2
Janus
Janus
UNOde2
Janus
Level 144
God Stats
1W - 2L
1,587 SR
Queue Stats
194W - 192L
1,640 Elo+
Party 2
Team Averages
Level 133
1,462 SR
1,602 Elo+

VS

Team Averages
Level 146
1,530 SR
1,587 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nxkki
Morgan Le Fay
Level 146
God Stats
12W - 18L
1,486 SR
Queue Stats
150W - 153L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
Stepbro kel
Danzaburou
Level 119
God Stats
33W - 24L
1,732 SR
Queue Stats
523W - 510L
1,564 Elo+
Solo
Achilles
Achilles
WeaponEy3z
Achilles
Level 160
God Stats
5W - 7L
1,430 SR
Queue Stats
236W - 248L
1,683 Elo+
Solo
Cliodhna
Cliodhna
Çålmÿë
Cliodhna
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 135L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 7 / 7
7,784
458
8,648
12,965
3,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
HuriKain
Olorun
13
2 / 4 / 3
8,330
490
9,556
10,237
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
14
2 / 4 / 3
8,860
521
12,823
21,111
15,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
4 / 6 / 5
7,958
468
8,484
12,851
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
UNOde2
Janus
14
6 / 6 / 3
9,341
549
7,118
8,598
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 2 / 11
9,560
562
6,206
15,019
17,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Nxkki
Morgan Le Fay
15
2 / 6 / 5
9,342
550
5,169
12,793
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Stepbro kel
Danzaburou
17
8 / 3 / 3
11,039
649
12,745
12,334
4,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
WeaponEy3z
Achilles
17
6 / 0 / 2
10,602
624
15,340
14,223
15,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Çålmÿë
Cliodhna
18
8 / 5 / 6
10,939
643
11,579
15,363
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
16
Kills
27
27
Deaths
16
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
7
7
0.79
W
Kuzenbo
 
Kuzenbo
3
2
11
4.25
L
Olorun
HuriKain
Olorun
2
4
3
0.88
L
Camazotz
2
4
3
0.88
W
Morgan Le Fay
Nxkki
Morgan Le Fay
2
6
5
0.75
W
Danzaburou
Stepbro kel
Danzaburou
8
3
3
3.17
L
4
6
5
1.08
L
Janus
UNOde2
Janus
6
6
3
1.25
W
Achilles
WeaponEy3z
Achilles
6
0
2
7
W
Cliodhna
Çålmÿë
Cliodhna
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,629
Damage
51,039
65,762
Taken
69,732
28,056
Mitigated
48,117
18,197
Healing
25,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,648
5,405
22
2,092
12,965
3,578
26
2,468
10,345
0
35,608
W
Kuzenbo
 
Kuzenbo
6,206
1,957
280
4,693
15,019
17,202
232
4,930
9,599
22,976
0
L
Olorun
HuriKain
Olorun
9,556
5,610
337
4,228
10,237
2,335
0
1,297
8,891
60,464
0
L
Camazotz
12,823
5,248
0
10,107
21,111
15,520
0
1,673
18,204
0
56,869
W
Morgan Le Fay
Nxkki
Morgan Le Fay
5,169
859
0
2,986
12,793
4,635
0
2,432
9,756
59,712
0
W
Danzaburou
Stepbro kel
Danzaburou
12,745
5,874
0
6,861
12,334
4,329
5,397
5,661
6,653
0
73,788
L
8,484
1,422
0
911
12,851
4,585
0
4,582
8,226
0
42,759
L
Janus
UNOde2
Janus
7,118
493
0
500
8,598
2,038
0
2,180
6,369
53,301
0
W
Achilles
WeaponEy3z
Achilles
15,340
4,934
0
6,498
14,223
15,905
110
409
13,794
3,600
62,922
W
Cliodhna
Çålmÿë
Cliodhna
11,579
1,840
0
4,337
15,363
6,046
0
2,822
12,165
0
76,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,273
Gold Earned
51,482
451
Minions Killed
519
0
Camps Cleared
0
1,576,325
Distance Traveled
1,633,882
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,784
458
61
4
0
303,443
0
W
Kuzenbo
9,560
562
32
2
0
359,633
4
L
Olorun
8,330
490
115
7
0
280,891
5
L
Camazotz
8,860
521
102
6
0
344,655
6
W
Morgan Le Fay
9,342
550
99
6
0
281,953
3
W
Danzaburou
11,039
649
121
7
0
314,629
3
L
Serqet
7,958
468
68
4
0
350,759
2
L
Janus
9,341
549
105
6
0
296,577
4
W
Achilles
10,602
624
136
8
0
345,236
1
W
Cliodhna
10,939
643
131
8
0
332,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role