Player Matchup

Sun Wukong
Sun Wukong
CTRLB0T
Sun Wukong
Level 8
God Stats
3W - 4L
1,116 SR
Queue Stats
8W - 18L
1,126 Elo+
Solo
Neith
Neith
Trehoeje
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Wiitamta
Fenrir
Level 11
God Stats
10W - 5L
1,605 SR
Queue Stats
24W - 23L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
mAtyyrrr
Kukulkan
Level 29
God Stats
13W - 9L
1,582 SR
Queue Stats
53W - 44L
1,484 Elo+
Party 1
Ymir
Ymir
oLixierSmigul
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,396 Elo+

VS

Team Averages
Level 26
1,492 SR
1,405 Elo+
Nemesis
Nemesis
Tsimprika
Nemesis
Level 27
God Stats
2W - 1L
1,282 SR
Queue Stats
43W - 55L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
boooheadshootBG
Erlang Shen
Level 27
God Stats
5W - 4L
1,594 SR
Queue Stats
57W - 72L
1,528 Elo+
Solo
Sol
Sol
enot2856
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,393 Elo+
Party 2
Chernobog
Chernobog
jolesiz
Chernobog
Level 29
God Stats
16W - 11L
1,646 SR
Queue Stats
53W - 46L
1,415 Elo+
Solo
Neith
Neith
whisperite
Neith
Level 28
God Stats
6W - 5L
1,439 SR
Queue Stats
14W - 19L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CTRLB0T
Sun Wukong
8
1 / 4 / 1
5,218
474
3,304
10,036
7,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Trehoeje
Neith
11
9 / 3 / 1
6,966
633
6,640
5,839
1,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Wiitamta
Fenrir
9
4 / 5 / 6
6,030
548
5,129
7,949
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
mAtyyrrr
Kukulkan
9
3 / 2 / 2
5,764
524
3,609
5,282
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 3 / 1
3,991
363
52
3,301
1,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Tsimprika
Nemesis
12
7 / 1 / 1
7,287
662
4,987
6,055
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
boooheadshootBG
Erlang Shen
10
3 / 3 / 1
6,286
571
6,257
7,066
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
3 / 5 / 3
5,633
512
3,189
6,290
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
jolesiz
Chernobog
10
3 / 4 / 1
6,400
582
4,003
7,157
2,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
8
1 / 4 / 4
5,165
470
3,359
5,226
1,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
17
Kills
17
17
Deaths
17
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CTRLB0T
Sun Wukong
1
4
1
0.38
L
Neith
Trehoeje
Neith
9
3
1
3.17
W
Nemesis
Tsimprika
Nemesis
7
1
1
7.5
L
Fenrir
Wiitamta
Fenrir
4
5
6
1.4
W
Erlang Shen
boooheadshootBG
Erlang Shen
3
3
1
1.17
W
3
5
3
0.9
W
Chernobog
jolesiz
Chernobog
3
4
1
0.88
L
Kukulkan
mAtyyrrr
Kukulkan
3
2
2
2
L
0
3
1
0.17
W
Neith
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
21,795
32,407
Taken
31,794
15,137
Mitigated
12,164
6,344
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CTRLB0T
Sun Wukong
3,304
1,393
0
2,607
10,036
7,920
0
0
10,036
0
16,714
L
Neith
Trehoeje
Neith
6,640
3,927
0
818
5,839
1,764
951
699
5,140
0
28,314
W
Nemesis
Tsimprika
Nemesis
4,987
2,277
0
2,509
6,055
2,268
0
52
5,878
0
42,640
L
Fenrir
Wiitamta
Fenrir
5,129
2,408
0
1,374
7,949
2,905
0
1,160
6,789
0
19,606
W
Erlang Shen
boooheadshootBG
Erlang Shen
6,257
3,110
0
1,812
7,066
4,419
292
947
5,633
0
26,191
W
3,189
554
0
1,197
6,290
1,942
98
1,290
4,828
14,264
882
W
Chernobog
jolesiz
Chernobog
4,003
2,493
0
1,657
7,157
2,333
420
0
6,881
0
30,012
L
Kukulkan
mAtyyrrr
Kukulkan
3,609
170
0
940
5,282
1,172
250
814
4,468
24,717
0
L
52
52
0
605
3,301
1,376
0
332
2,969
2,857
0
W
Neith
3,359
1,432
0
460
5,226
1,202
38
1,024
4,074
0
17,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
30,771
195
Minions Killed
271
0
Camps Cleared
0
844,841
Distance Traveled
1,009,108
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,218
474
37
3
0
156,570
2
L
Neith
6,966
633
44
4
0
199,711
0
W
Nemesis
7,287
662
82
7
0
208,937
0
L
Fenrir
6,030
548
42
4
0
218,496
0
W
Erlang Shen
6,286
571
64
6
0
176,105
1
W
Sol
5,633
512
29
3
0
220,168
1
W
Chernobog
6,400
582
66
6
0
192,448
0
L
Kukulkan
5,764
524
64
6
0
189,867
0
L
Ymir
3,991
363
8
1
0
80,197
3
W
Neith
5,165
470
30
3
0
211,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role