Player Matchup

Jing Wei
Jing Wei
AbsoluteMISMA
Jing Wei
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TomTamTim
Morgan Le Fay
Level 15
God Stats
7W - 5L
1,517 SR
Queue Stats
136W - 154L
1,399 Elo+
Solo
Cliodhna
Cliodhna
gebgod
Cliodhna
Level 23
God Stats
30W - 19L
1,626 SR
Queue Stats
216W - 243L
1,468 Elo+
Solo
Sylvanus
Sylvanus
oODRAo
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,478 Elo+
Party 1
Osiris
Osiris
omariscool35
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,431 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,451 Elo+

VS

Team Averages
Level 18
1,574 SR
1,473 Elo+
Neith
Neith
LankyUwU
Neith
Level 17
God Stats
1W - 2L
1,765 SR
Queue Stats
86W - 79L
1,497 Elo+
Solo
Nike
Nike
MChester
Nike
Level 29
God Stats
22W - 17L
1,605 SR
Queue Stats
114W - 106L
1,596 Elo+
Solo
Jormungandr
Jormungandr
NecisOfHallows
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,492 Elo+
Solo
Persephone
Persephone
Zulmux762
Persephone
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 184L
1,314 Elo+
Solo
Fenrir
Fenrir
iKayO
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbsoluteMISMA
Jing Wei
18
1 / 4 / 15
11,567
445
6,629
14,425
6,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TomTamTim
Morgan Le Fay
18
4 / 5 / 2
11,606
446
6,658
16,237
7,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
gebgod
Cliodhna
20
22 / 4 / 4
16,917
651
37,343
20,206
9,717
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
oODRAo
Sylvanus
18
2 / 5 / 17
11,046
425
13,144
19,983
30,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
8
3 / 3 / 1
8,532
328
2,223
4,379
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LankyUwU
Neith
6
0 / 4 / 2
7,485
288
1,457
4,095
881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
19
10 / 4 / 6
13,345
513
18,985
25,978
22,973
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
NecisOfHallows
Jormungandr
16
2 / 7 / 8
10,491
404
7,868
21,667
19,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Zulmux762
Persephone
18
3 / 7 / 10
12,306
473
12,994
18,362
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
iKayO
Fenrir
18
5 / 9 / 5
11,921
459
8,055
21,140
12,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
51
32
Kills
20
21
Deaths
31
39
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AbsoluteMISMA
Jing Wei
1
4
15
2.13
L
Neith
LankyUwU
Neith
0
4
2
0.25
L
Nike
10
4
6
3.25
L
Jormungandr
NecisOfHallows
Jormungandr
2
7
8
0.86
W
Morgan Le Fay
TomTamTim
Morgan Le Fay
4
5
2
1
L
Persephone
Zulmux762
Persephone
3
7
10
1.14
W
Cliodhna
gebgod
Cliodhna
22
4
4
6
L
Fenrir
iKayO
Fenrir
5
9
5
0.83
W
Sylvanus
oODRAo
Sylvanus
2
5
17
2.1
W
Osiris
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,997
Damage
49,359
75,230
Taken
91,242
55,919
Mitigated
60,671
22,374
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AbsoluteMISMA
Jing Wei
6,629
4,495
0
2,726
14,425
6,029
4,905
4,603
9,742
0
71,610
L
Neith
LankyUwU
Neith
1,457
847
0
909
4,095
881
0
991
3,104
0
10,632
L
Nike
18,985
3,353
0
1,910
25,978
22,973
772
4,710
20,650
10,254
85,571
L
Jormungandr
NecisOfHallows
Jormungandr
7,868
2,074
0
733
21,667
19,877
262
3,966
17,701
41,331
0
W
Morgan Le Fay
TomTamTim
Morgan Le Fay
6,658
915
101
3,327
16,237
7,277
0
4,723
11,351
79,307
0
L
Persephone
Zulmux762
Persephone
12,994
1,562
90
2,712
18,362
4,856
963
5,492
12,863
67,055
0
W
Cliodhna
gebgod
Cliodhna
37,343
6,842
0
10,358
20,206
9,717
518
5,031
15,095
0
148,932
L
Fenrir
iKayO
Fenrir
8,055
2,915
0
5,611
21,140
12,084
0
2,969
18,171
173
77,391
W
Sylvanus
oODRAo
Sylvanus
13,144
3,340
1,674
4,066
19,983
30,411
1,972
8,723
10,926
45,785
10,268
W
Osiris
2,223
609
0
122
4,379
2,485
15
0
4,379
0
13,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,668
Gold Earned
55,548
558
Minions Killed
518
0
Camps Cleared
0
2,003,304
Distance Traveled
2,022,648
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,567
445
135
5
0
471,485
0
L
Neith
7,485
288
29
1
0
114,040
3
L
Nike
13,345
513
169
7
0
456,732
9
L
Jormungandr
10,491
404
64
2
0
461,643
2
W
Morgan Le Fay
11,606
446
102
4
0
456,733
1
L
Persephone
12,306
473
134
5
0
496,223
6
W
Cliodhna
16,917
651
193
7
0
531,577
5
L
Fenrir
11,921
459
122
5
0
494,010
1
W
Sylvanus
11,046
425
93
4
0
427,063
1
W
Osiris
8,532
328
35
1
0
116,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role