Player Matchup

Merlin
Merlin
EfrainZaragoza05
Merlin
Level 17
God Stats
11W - 16L
1,552 SR
Queue Stats
107W - 107L
1,472 Elo+
Solo
Izanami
Izanami
SnowsFries
Izanami
Level 28
God Stats
58W - 71L
1,456 SR
Queue Stats
142W - 142L
1,497 Elo+
Party 2
Zeus
Zeus
TacticalBad
Zeus
Level 22
God Stats
1W - 1L
1,295 SR
Queue Stats
28W - 24L
1,500 Elo+
Solo
Cliodhna
Cliodhna
TheRealxDirtyDan
Cliodhna
Level 32
God Stats
7W - 9L
1,669 SR
Queue Stats
149W - 145L
1,539 Elo+
Party 2
King Arthur
King Arthur
matthascrabs
King Arthur
Level 12
God Stats
1W - 1L
1,302 SR
Queue Stats
3W - 8L
1,298 Elo+
Solo
Team Averages
Level 22
1,455 SR
1,461 Elo+

VS

Team Averages
Level 24
1,517 SR
1,477 Elo+
Osiris
Osiris
Drifted lt
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,406 Elo+
Party 1
Apollo
Apollo
GeniusIdiot
Apollo
Level 26
God Stats
4W - 3L
1,654 SR
Queue Stats
153W - 153L
1,510 Elo+
Solo
Merlin
Merlin
Splarfs
Merlin
Level 5
God Stats
36W - 34L
1,633 SR
Queue Stats
37W - 36L
1,545 Elo+
Party 1
Loki
Loki
Srbovla
Loki
Level 16
God Stats
5W - 6L
1,518 SR
Queue Stats
51W - 48L
1,471 Elo+
Solo
Cliodhna
Cliodhna
glawc
Cliodhna
Level 67
God Stats
2W - 4L
1,280 SR
Queue Stats
43W - 56L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 22
14,539
1,118
22,003
14,920
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SnowsFries
Izanami
20
4 / 5 / 13
12,699
977
19,796
16,617
6,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 25
14,842
1,142
31,397
12,656
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 8 / 16
14,965
1,151
21,223
20,098
9,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
matthascrabs
King Arthur
20
10 / 2 / 14
14,390
1,107
15,041
20,332
28,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Drifted lt
Osiris
19
1 / 4 / 11
12,048
927
4,094
23,211
19,617
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
19
8 / 8 / 7
15,102
1,162
19,828
22,703
11,018
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Splarfs
Merlin
19
1 / 12 / 10
12,346
950
19,991
24,328
9,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Srbovla
Loki
20
9 / 10 / 7
14,224
1,094
16,217
24,177
9,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
glawc
Cliodhna
20
2 / 6 / 11
13,589
1,045
20,084
20,975
8,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
67
40
Kills
21
21
Deaths
40
90
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Osiris
Drifted lt
Osiris
1
4
11
1.63
W
6
3
22
5.67
L
Apollo
8
8
7
1.44
W
Izanami
SnowsFries
Izanami
4
5
13
2.1
L
Merlin
Splarfs
Merlin
1
12
10
0.5
L
Loki
Srbovla
Loki
9
10
7
1.25
W
8
3
25
6.83
W
12
8
16
2.5
L
Cliodhna
glawc
Cliodhna
2
6
11
1.25
W
King Arthur
matthascrabs
King Arthur
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,460
Damage
80,214
84,623
Taken
115,394
54,580
Mitigated
57,459
8,937
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Drifted lt
Osiris
4,094
1,231
0
0
23,211
19,617
0
9,270
13,941
0
9,565
W
22,003
1,116
627
3,246
14,920
5,559
0
3,006
11,914
66,255
0
L
Apollo
19,828
14,881
0
1,447
22,703
11,018
0
10,369
12,334
0
57,072
W
Izanami
SnowsFries
Izanami
19,796
15,441
0
1,867
16,617
6,314
0
4,148
12,469
0
39,419
L
Merlin
Splarfs
Merlin
19,991
1,907
348
1,411
24,328
9,053
0
13,083
11,245
41,406
0
L
Loki
Srbovla
Loki
16,217
3,639
0
160
24,177
9,021
0
15,283
8,894
0
29,188
W
31,397
2,440
0
2,910
12,656
4,803
0
3,230
9,426
58,536
0
W
21,223
6,206
0
287
20,098
9,097
0
2,953
17,145
0
33,105
L
Cliodhna
glawc
Cliodhna
20,084
2,446
0
1,605
20,975
8,750
0
8,220
12,755
0
63,761
W
King Arthur
matthascrabs
King Arthur
15,041
1,349
0
0
20,332
28,807
0
6,654
13,678
5,787
25,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,435
Gold Earned
67,309
270
Minions Killed
275
9
Camps Cleared
7
1,206,192
Distance Traveled
1,292,205
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,048
927
12
1
0
271,942
1
W
Merlin
14,539
1,118
82
6
1
265,946
2
L
Apollo
15,102
1,162
67
5
2
229,721
0
W
Izanami
12,699
977
49
4
2
211,320
0
L
Merlin
12,346
950
51
4
0
237,933
0
L
Loki
14,224
1,094
22
2
2
275,727
0
W
Zeus
14,842
1,142
71
5
1
230,686
0
W
Cliodhna
14,965
1,151
28
2
3
248,760
1
L
Cliodhna
13,589
1,045
123
9
3
276,882
1
W
King Arthur
14,390
1,107
40
3
2
249,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role