Player Matchup

Neith
Neith
Beansolder
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,673 Elo+
Party 1
Athena
Athena
Fínwë
Athena
Level 146
God Stats
19W - 21L
1,617 SR
Queue Stats
45W - 44L
1,603 Elo+
Party 1
Ravana
Ravana
InvincibleRhino
Ravana
Level 127
God Stats
6W - 6L
1,705 SR
Queue Stats
45W - 47L
1,603 Elo+
Party 1
Chang'e
Chang'e
SnikyNinjaMan
Chang'e
Level 129
God Stats
6W - 7L
1,578 SR
Queue Stats
45W - 46L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
Ñoldóran
Cthulhu
Level 135
God Stats
1W - 1L
1,694 SR
Queue Stats
50W - 49L
1,609 Elo+
Party 1
Team Averages
Level 113
1,619 SR
1,619 Elo+

VS

Team Averages
Level 64
1,638 SR
1,587 Elo+
Zeus
Zeus
ApoloTheAce
Zeus
Level 141
God Stats
20W - 5L
1,905 SR
Queue Stats
435W - 323L
1,568 Elo+
Party 2
Bacchus
Bacchus
Frumpler
Bacchus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 116L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
Lavadorasesina
Sun Wukong
Level 29
God Stats
42W - 21L
1,662 SR
Queue Stats
151W - 100L
1,617 Elo+
Party 2
Hou Yi
Hou Yi
XxZ0R0xX
Hou Yi
Level 82
God Stats
22W - 14L
1,651 SR
Queue Stats
594W - 384L
1,570 Elo+
Party 2
Ravana
Ravana
Zippotrón
Ravana
Level 29
God Stats
15W - 13L
1,470 SR
Queue Stats
197W - 144L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 6 / 0
6,274
418
2,172
6,657
1,338
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Fínwë
Athena
10
1 / 2 / 1
6,540
436
1,881
10,119
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 1
7,393
493
6,113
7,398
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
12
0 / 2 / 1
7,115
474
3,163
10,025
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Ñoldóran
Cthulhu
13
1 / 2 / 1
7,587
506
8,021
10,594
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,554
570
8,109
4,314
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Frumpler
Bacchus
13
1 / 0 / 8
8,085
539
4,928
7,821
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Lavadorasesina
Sun Wukong
16
2 / 1 / 1
9,409
627
6,096
12,337
6,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
XxZ0R0xX
Hou Yi
17
8 / 0 / 0
10,276
685
10,187
8,097
3,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Zippotrón
Ravana
13
0 / 1 / 3
7,716
514
2,481
5,121
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Neith
0
6
0
0
W
Bacchus
Frumpler
Bacchus
1
0
8
5
L
Athena
Fínwë
Athena
1
2
1
0.75
L
2
2
1
1.25
W
Sun Wukong
Lavadorasesina
Sun Wukong
2
1
1
2.5
L
Chang'e
0
2
1
0.25
W
Hou Yi
XxZ0R0xX
Hou Yi
8
0
0
8
W
Ravana
Zippotrón
Ravana
0
1
3
1.5
L
Cthulhu
Ñoldóran
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,350
Damage
31,801
44,793
Taken
37,690
25,461
Mitigated
23,787
14,038
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,109
1,017
0
753
4,314
1,464
876
1,053
3,179
70,190
0
L
Neith
2,172
925
0
762
6,657
1,338
0
599
6,058
0
28,525
W
Bacchus
Frumpler
Bacchus
4,928
1,020
0
1,339
7,821
10,591
262
1,561
6,223
17,859
0
L
Athena
Fínwë
Athena
1,881
713
0
2,814
10,119
7,160
0
4,787
5,332
12,977
0
L
6,113
1,879
0
2,128
7,398
2,919
0
2,576
4,822
0
45,709
W
Sun Wukong
Lavadorasesina
Sun Wukong
6,096
1,959
0
6,517
12,337
6,699
1,025
5,780
5,259
0
67,270
L
Chang'e
3,163
231
503
4,511
10,025
3,126
175
3,303
6,722
51,327
0
W
Hou Yi
XxZ0R0xX
Hou Yi
10,187
6,060
0
2,932
8,097
3,372
1,102
2,386
5,711
0
81,526
W
Ravana
Zippotrón
Ravana
2,481
644
0
2,878
5,121
1,661
609
786
4,253
0
51,312
L
Cthulhu
Ñoldóran
Cthulhu
8,021
914
0
3,320
10,594
10,918
148
1,772
8,822
48,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
44,040
408
Minions Killed
570
0
Camps Cleared
0
1,559,201
Distance Traveled
1,595,973
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,554
570
143
10
0
291,873
5
L
Neith
6,274
418
63
4
0
280,635
4
W
Bacchus
8,085
539
24
2
0
321,439
5
L
Athena
6,540
436
23
2
0
325,555
4
L
Ravana
7,393
493
89
6
0
343,714
4
W
Sun Wukong
9,409
627
145
10
0
322,179
2
L
Chang'e
7,115
474
123
8
0
285,605
5
W
Hou Yi
10,276
685
155
10
0
308,615
1
W
Ravana
7,716
514
103
7
0
351,867
2
L
Cthulhu
7,587
506
110
7
0
323,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role