Player Matchup

Jing Wei
Jing Wei
CSOCSI69
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,312 Elo+
Party 1
Olorun
Olorun
Fecomc12
Olorun
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,188 Elo+
Party 1
Cthulhu
Cthulhu
blackmanhd
Cthulhu
Level 3
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 25
1,572 SR
1,333 Elo+

VS

Team Averages
Level 78
1,438 SR
1,563 Elo+
Achilles
Achilles
Animaenrevas
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,778 Elo+
Solo
Thoth
Thoth
ZarpisLav
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,431 Elo+
Solo
Cliodhna
Cliodhna
airyth94
Cliodhna
Level 143
God Stats
2W - 0L
1,313 SR
Queue Stats
7W - 6L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CSOCSI69
Jing Wei
10
0 / 6 / 0
6,164
616
4,961
8,298
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
Fecomc12
Olorun
11
2 / 3 / 0
6,666
667
3,138
5,470
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
blackmanhd
Cthulhu
10
1 / 4 / 2
6,460
646
5,000
9,334
6,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Animaenrevas
Achilles
12
6 / 1 / 6
7,850
785
5,584
6,656
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Thoth
ZarpisLav
Thoth
10
1 / 2 / 5
6,545
655
3,823
5,407
1,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
airyth94
Cliodhna
11
6 / 0 / 5
7,991
799
8,939
6,865
2,282
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
13
13
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Animaenrevas
Achilles
6
1
6
9
L
Jing Wei
CSOCSI69
Jing Wei
0
6
0
0
L
Olorun
Fecomc12
Olorun
2
3
0
0.67
W
Thoth
ZarpisLav
Thoth
1
2
5
1.75
W
Cliodhna
airyth94
Cliodhna
6
0
5
8.5
L
Cthulhu
blackmanhd
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,099
Damage
18,346
23,102
Taken
18,928
10,908
Mitigated
10,634
4,536
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Animaenrevas
Achilles
5,584
1,175
473
1,792
6,656
6,810
72
2,600
3,680
0
14,690
L
Jing Wei
CSOCSI69
Jing Wei
4,961
2,821
0
1,360
8,298
2,378
0
1,630
6,381
0
21,676
L
Olorun
Fecomc12
Olorun
3,138
1,834
152
921
5,470
1,855
108
528
4,811
18,635
0
W
Thoth
ZarpisLav
Thoth
3,823
325
0
29
5,407
1,542
0
2,215
3,148
13,704
0
W
Cliodhna
airyth94
Cliodhna
8,939
1,342
0
1,578
6,865
2,282
0
2,984
3,512
0
21,580
L
Cthulhu
blackmanhd
Cthulhu
5,000
492
439
1,664
9,334
6,675
112
2,235
6,856
12,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,290
Gold Earned
22,386
104
Minions Killed
66
5
Camps Cleared
2
555,497
Distance Traveled
545,004
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,850
785
24
2
1
185,758
1
L
Jing Wei
6,164
616
38
4
3
193,613
1
L
Olorun
6,666
667
42
4
1
172,974
0
W
Thoth
6,545
655
24
2
0
163,282
1
W
Cliodhna
7,991
799
18
2
1
195,964
5
L
Cthulhu
6,460
646
24
2
1
188,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role