Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Chespins
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,385 Elo+
Party 1
King Arthur
King Arthur
Cryex13
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,467 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,450 Elo+

VS

Team Averages
Level 23
1,541 SR
1,442 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JustRacc
Sylvanus
Level 27
God Stats
14W - 11L
1,701 SR
Queue Stats
275W - 240L
1,497 Elo+
Solo
Ne Zha
Ne Zha
unknownTEEK
Ne Zha
Level 12
God Stats
4W - 11L
1,422 SR
Queue Stats
6W - 18L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 2 / 6
9,098
700
9,126
9,419
4,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Chespins
Ah Puch
14
4 / 1 / 4
9,189
707
11,475
8,851
3,202
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Cryex13
King Arthur
12
2 / 4 / 7
8,768
674
5,583
14,890
9,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 3 / 3
8,411
647
11,255
10,623
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
JustRacc
Sylvanus
11
3 / 2 / 4
8,116
624
8,965
10,697
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
11
0 / 4 / 6
7,498
577
6,171
10,041
3,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
9
Kills
7
7
Deaths
9
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
6
3
L
Baron Samedi
 
Baron Samedi
4
3
3
1.83
W
Ah Puch
Chespins
Ah Puch
4
1
4
6
W
King Arthur
Cryex13
King Arthur
2
4
7
1.38
L
Sylvanus
JustRacc
Sylvanus
3
2
4
2.5
L
Ne Zha
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,184
Damage
26,391
33,160
Taken
31,361
17,409
Mitigated
15,248
6,493
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,126
2,123
0
749
9,419
4,210
711
6,542
2,877
0
23,965
L
Baron Samedi
 
Baron Samedi
11,255
110
1,419
3,218
10,623
4,070
0
2,991
7,632
33,486
0
W
Ah Puch
Chespins
Ah Puch
11,475
1,152
0
3,146
8,851
3,202
1,369
5,974
2,877
40,700
0
W
King Arthur
Cryex13
King Arthur
5,583
1,239
0
2,598
14,890
9,997
405
7,563
7,327
0
13,090
L
Sylvanus
JustRacc
Sylvanus
8,965
2,280
2,559
3,539
10,697
7,385
514
4,592
6,105
20,571
2,848
L
Ne Zha
6,171
1,405
0
862
10,041
3,793
0
4,937
5,104
0
20,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
24,025
130
Minions Killed
153
5
Camps Cleared
5
688,160
Distance Traveled
628,954
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,098
700
41
3
2
235,237
4
L
Baron Samedi
8,411
647
64
5
2
207,136
3
W
Ah Puch
9,189
707
74
6
2
235,525
1
W
King Arthur
8,768
674
15
1
1
217,398
1
L
Sylvanus
8,116
624
61
5
1
201,036
0
L
Ne Zha
7,498
577
28
2
2
220,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role