Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Chillz217
Charybdis
Level 18
God Stats
1W - 1L
1,657 SR
Queue Stats
25W - 26L
1,467 Elo+
Party 1
Odin
Odin
LehaNagibator
Odin
Level 22
God Stats
15W - 10L
1,594 SR
Queue Stats
25W - 25L
1,497 Elo+
Party 1
Vulcan
Vulcan
Sysouls
Vulcan
Level 23
God Stats
12W - 4L
1,642 SR
Queue Stats
30W - 23L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
newstar237
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,483 Elo+
Party 1
Team Averages
Level 28
1,579 SR
1,490 Elo+

VS

Team Averages
Level 27
1,596 SR
1,514 Elo+
Ymir
Ymir
ProvidingMayhem
Ymir
Level 27
God Stats
9W - 4L
1,727 SR
Queue Stats
48W - 54L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Soto305
Heimdallr
Level 30
God Stats
5W - 2L
1,500 SR
Queue Stats
342W - 324L
1,500 Elo+
Solo
Thanatos
Thanatos
StylezzXO
Thanatos
Level 22
God Stats
8W - 8L
1,664 SR
Queue Stats
66W - 49L
1,640 Elo+
Solo
Sobek
Sobek
TheKarrowak
Sobek
Level 28
God Stats
7W - 11L
1,591 SR
Queue Stats
32W - 29L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
gregfromgregfarm
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
2 / 2 / 4
5,190
519
3,880
8,521
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Chillz217
Charybdis
8
1 / 2 / 1
5,060
506
1,467
5,200
1,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 3
4,538
454
2,473
7,724
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Sysouls
Vulcan
8
0 / 5 / 0
4,760
476
4,984
6,760
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
newstar237
Cliodhna
9
2 / 4 / 1
5,623
562
3,122
6,923
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 7
5,274
527
3,659
6,101
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Soto305
Heimdallr
11
3 / 1 / 0
6,007
601
4,072
4,072
1,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
StylezzXO
Thanatos
11
9 / 3 / 3
6,928
693
8,977
10,118
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 5
5,371
537
2,463
6,650
4,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
10
3 / 1 / 8
6,297
630
6,362
4,422
2,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
16
16
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
4
2
L
Charybdis
Chillz217
Charybdis
1
2
1
0.75
L
0
3
3
0.5
W
0
1
7
3.5
W
Heimdallr
Soto305
Heimdallr
3
1
0
3
W
Thanatos
StylezzXO
Thanatos
9
3
3
3.5
L
Vulcan
Sysouls
Vulcan
0
5
0
0
W
1
0
5
3.5
W
Zhong Kui
3
1
8
7
L
Cliodhna
newstar237
Cliodhna
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,926
Damage
25,533
35,128
Taken
31,363
16,614
Mitigated
16,914
5,386
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,880
1,122
0
2,361
8,521
6,808
0
5,002
3,519
9,077
0
L
Charybdis
Chillz217
Charybdis
1,467
798
0
692
5,200
1,076
0
470
4,730
0
16,106
L
2,473
684
0
622
7,724
4,227
0
2,444
5,280
0
7,297
W
3,659
1,515
433
1,415
6,101
4,070
192
1,847
4,216
16,090
0
W
Heimdallr
Soto305
Heimdallr
4,072
1,806
0
1,339
4,072
1,276
22
866
3,206
0
33,432
W
Thanatos
StylezzXO
Thanatos
8,977
2,923
0
9,864
10,118
4,200
0
2,134
7,858
0
41,587
L
Vulcan
Sysouls
Vulcan
4,984
1,686
0
869
6,760
2,233
165
2,510
4,249
23,368
0
W
2,463
192
0
3,020
6,650
4,805
0
1,899
4,483
16,635
0
W
Zhong Kui
6,362
1,169
0
2,531
4,422
2,563
607
2,118
2,222
28,852
0
L
Cliodhna
newstar237
Cliodhna
3,122
240
0
842
6,923
2,270
822
2,058
4,865
0
24,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,171
Gold Earned
29,877
165
Minions Killed
256
0
Camps Cleared
0
1,053,450
Distance Traveled
952,922
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,190
519
7
1
0
188,444
0
L
Charybdis
5,060
506
45
5
0
222,040
3
L
Odin
4,538
454
12
1
0
211,094
0
W
Ymir
5,274
527
27
3
0
179,365
0
W
Heimdallr
6,007
601
67
7
0
180,307
0
W
Thanatos
6,928
693
68
7
0
212,690
3
L
Vulcan
4,760
476
49
5
0
226,214
0
W
Sobek
5,371
537
34
3
0
204,233
3
W
Zhong Kui
6,297
630
60
6
0
176,327
2
L
Cliodhna
5,623
562
52
5
0
205,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role