Player Matchup

Zeus
Zeus
DeahtGun6
Zeus
Level 83
God Stats
7W - 5L
1,658 SR
Queue Stats
550W - 490L
1,516 Elo+
Party 3
Cliodhna
Cliodhna
Revens59
Cliodhna
Level 82
God Stats
4W - 2L
1,284 SR
Queue Stats
652W - 605L
1,495 Elo+
Party 3
Vamana
Vamana
Th3-KiiNGL1cH
Vamana
Level 65
God Stats
9W - 5L
1,629 SR
Queue Stats
83W - 76L
1,443 Elo+
Party 2
Sobek
Sobek
Trix0d
Sobek
Level 107
God Stats
10W - 9L
1,528 SR
Queue Stats
309W - 299L
1,467 Elo+
Solo
Danzaburou
Danzaburou
erpolloooo
Danzaburou
Level 103
God Stats
3W - 2L
1,507 SR
Queue Stats
149W - 123L
1,449 Elo+
Party 2
Team Averages
Level 88
1,521 SR
1,474 Elo+

VS

Team Averages
Level 93
1,459 SR
1,450 Elo+
Osiris
Osiris
Alisyja
Osiris
Level 80
God Stats
3W - 5L
1,336 SR
Queue Stats
343W - 375L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
G3arZoul
Cthulhu
Level 113
God Stats
4W - 8L
1,312 SR
Queue Stats
375W - 410L
1,416 Elo+
Party 1
Cliodhna
Cliodhna
MariUrana
Cliodhna
Level 63
God Stats
25W - 13L
1,622 SR
Queue Stats
227W - 263L
1,416 Elo+
Party 1
Izanami
Izanami
Umm Hi There
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
khaled-1414-
Morgan Le Fay
Level 107
God Stats
48W - 44L
1,527 SR
Queue Stats
453W - 446L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 4 / 10
12,432
541
15,986
13,813
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Revens59
Cliodhna
18
3 / 6 / 7
12,090
526
10,875
17,196
7,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 4 / 10
13,435
584
10,904
21,462
22,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Trix0d
Sobek
16
2 / 1 / 17
11,885
517
5,891
19,556
25,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
erpolloooo
Danzaburou
20
14 / 1 / 8
15,832
688
18,634
19,000
8,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alisyja
Osiris
15
2 / 10 / 4
10,579
460
10,890
20,897
21,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
G3arZoul
Cthulhu
14
1 / 9 / 5
9,325
405
6,728
25,015
16,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
MariUrana
Cliodhna
19
11 / 5 / 2
12,041
524
19,776
20,573
7,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Umm Hi There
Izanami
3
0 / 3 / 0
6,043
263
429
2,242
115
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
khaled-1414-
Morgan Le Fay
11
1 / 6 / 4
8,583
373
7,238
10,457
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
33
Kills
15
16
Deaths
33
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
Alisyja
Osiris
2
10
4
0.4
W
Zeus
6
4
10
2.75
L
Cthulhu
G3arZoul
Cthulhu
1
9
5
0.39
L
Cliodhna
MariUrana
Cliodhna
11
5
2
2.4
W
Cliodhna
Revens59
Cliodhna
3
6
7
1.08
W
8
4
10
3.25
W
Sobek
Trix0d
Sobek
2
1
17
10.5
L
Izanami
Umm Hi There
Izanami
0
3
0
0
W
Danzaburou
erpolloooo
Danzaburou
14
1
8
18
L
Morgan Le Fay
khaled-1414-
Morgan Le Fay
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,290
Damage
45,061
91,027
Taken
79,184
70,054
Mitigated
48,684
40,115
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Alisyja
Osiris
10,890
4,261
134
2,541
20,897
21,183
388
7,007
12,888
0
49,806
W
Zeus
15,986
2,048
0
5,459
13,813
5,192
431
3,601
9,952
84,462
0
L
Cthulhu
G3arZoul
Cthulhu
6,728
441
0
1,791
25,015
16,704
0
7,010
17,821
42,032
0
L
Cliodhna
MariUrana
Cliodhna
19,776
3,023
0
8,942
20,573
7,775
0
4,767
15,665
0
92,162
W
Cliodhna
Revens59
Cliodhna
10,875
2,333
498
3,865
17,196
7,850
102
2,791
14,319
0
79,584
W
10,904
4,609
0
7,885
21,462
22,726
606
2,860
18,448
0
64,245
W
Sobek
Trix0d
Sobek
5,891
384
1,587
10,015
19,556
25,545
529
3,777
15,559
22,750
0
L
Izanami
Umm Hi There
Izanami
429
429
0
285
2,242
115
0
132
2,110
0
3,969
W
Danzaburou
erpolloooo
Danzaburou
18,634
13,210
0
10,806
19,000
8,741
8,848
3,324
15,594
0
178,196
L
Morgan Le Fay
khaled-1414-
Morgan Le Fay
7,238
340
85
1,743
10,457
2,907
0
2,961
7,354
31,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,674
Gold Earned
46,571
598
Minions Killed
385
0
Camps Cleared
0
2,139,462
Distance Traveled
1,612,967
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,579
460
100
4
0
395,533
3
W
Zeus
12,432
541
136
6
0
367,944
9
L
Cthulhu
9,325
405
72
3
0
372,340
6
L
Cliodhna
12,041
524
140
6
0
456,776
7
W
Cliodhna
12,090
526
125
5
0
452,339
5
W
Vamana
13,435
584
106
5
0
427,106
2
W
Sobek
11,885
517
22
1
0
456,697
8
L
Izanami
6,043
263
8
0
0
33,022
0
W
Danzaburou
15,832
688
209
9
0
435,376
2
L
Morgan Le Fay
8,583
373
65
3
0
355,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role